Birddragon1234
New Member
- Jul 15, 2024
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Aren’t Elcor basically space horses?I also prefer the 1st game as well. The single-focused combat with clothes destruction is much more enjoyable than the current 2v2 style. It was nice variety when added to the first game but not my preference as the focus of the combat for the second.
Either way I enjoy both and am happy the author continues their work.
Also: yeah we need some space horses up in here
Those mechanics are likely going to get added later once he finishes large portions of the main story. But yeah, I enjoyed the clothes destruction too; it'd be great to see on the companion characters.I also prefer the 1st game as well. The single-focused combat with clothes destruction is much more enjoyable than the current 2v2 style. It was nice variety when added to the first game but not my preference as the focus of the combat for the second.
Either way I enjoy both and am happy the author continues their work.
Also: yeah we need some space horses up in here
Hi. First game is finished project (even though I could add content there endlessly). And of course much things there looks more completed. As for battle-fuck, in this game the mechanics was done initially for 4 enemies, but I dont see the reason to spawn them without group scenes possible for now. Regarding the bug the more details are much appreciated.Hi, Messman. I played The Pilgrimage Chapter 1 and Chapter 2. If possible, I'd like to share my opinion. I'm a game designer and I like to give my opinion on everything, even games with different themes, because even if it's for adults, it's still a game.
The gameplay differences between Pilgrimage Chapter 1 and Chapter 2 are strikingly different. I felt it wasn't a good idea to only introduce two enemies per battle. In the first game, there was a certain "context" to face two simultaneously, but now there isn't. I believe that just two, even with you and only one other ally, is not enough. The introduction of the Ogres (Destiny's enemies) only saw two, and I felt it was a disappointing scene. I expected there to be three or four ogres and it would be a boss fight.
The second thing I noticed is that, in Chapter 2, there was no real consequence for defeat. What do I lose if I'm captured? What happens to Tali after she's captured? It would be interesting if you gave the player the perspective that their actions have outcomes that don't necessarily lead to a game over.
I believe that for a game with an adult theme, the story should be extremely secondary, but I encountered several bugs in battle that seem to permanently corrupt the save. A clear example of what I'm talking about is on Anhur. After unlocking the third mission on that planet, the game always recognizes that I'm in the laboratory and believes I'm fighting zombies. Even if I go to another planet, any battle I participate in throws me back to that laboratory again and again.
The gallery system was an excellent point that you nailed. Having it unlocked right from the start was even better. In a game where most people are just there to mess with the clown's hair, they want to see action. But I feel that for the genre you're delivering, you're focusing too much on gangbang scenes rather than exploring specific individuals. A clear example is Jesora; I notice that her relationship with Tali needs to be developed. Even Zeltan, who was relegated to the background, was also a good idea.
When I played, I felt the progression was enjoyable, but it was missing something that made me say, "This game stands out from all the others." It needs to have its own unique look and feel. What differentiates it from Mass Effect, apart from the adult aspect?
The games are fun, and I really liked the premise.
Of course I'll help! And I appreciate you seeing the post.Hi. First game is finished project (even though I could add content there endlessly). And of course much things there looks more completed. As for battle-fuck, in this game the mechanics was done initially for 4 enemies, but I dont see the reason to spawn them without group scenes possible for now. Regarding the bug the more details are much appreciated.
If you find every scene yourself and don't use the in game gallerySooo how much content does this version have ? What is the expected playtime to complete it ?
It has a gallery, no mod needed.Gallery mod?
How much content till now? You mean how much content there is right now or what?how much content till now. is it enough or should one wait
Are you wanting an actual number of scenes or are you looking for a time frame for play time?how much content till now. is it enough or should one wait
both,Are you wanting an actual number of scenes or are you looking for a time frame for play time?
I think the number of scenes is in the 30 to 40 range (excluding battlefuck animations) and the time to play is around a couple of hours.both,
first game had so much content. so going to give this a try too. seems like there is enough content right now
from what I've heard the next update will be out by around the end of this monthUpdate??
Yeesh, it's kinda been getting worse and worse.from what I've heard the next update will be out by around the end of this month
In defense of Messman, he literally said it on the recent v0.5.1 Beta changelog himself that he is going on a vacation, most likely to take a break. So what if this next update takes a little bit longer than the previous ones? He consistently delivers, and every update expands content. Gotta have faith, man.Yeesh, it's kinda been getting worse and worse.
Used to be about once a month, then every 2 months, now I guess we're looking at 3 months...oof
No need to start shoring up the defenses, it was an observation not an attackIn defense of Messman, he literally said it on the recent v0.5.1 Beta changelog himself that he is going on a vacation, most likely to take a break. So what if this next update takes a little bit longer than the previous ones? He consistently delivers, and every update expands content. Gotta have faith, man.