grahegri

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TheSeam-0.21
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SonsOfLiberty

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The Seam [v0.21] [GoodbyeHappiness]

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5mithers

Member
Aug 3, 2019
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gbhappiness :

Quick bug/continuity report. For the Help Clara quest, the description of the issue is: "I need at least 3 servings."
1723288593562.png

This was frustrating because I constantly had more than 3 servings when I went to help her. (Current attempt is 6. Basically burned all my time for the day cooking meals.)

But then I look at the code, and you have it set to EXACTLY 3 servings. :eek:

So please, either update the code, or update the description so that the conditions match.

Code in question:

Code:
# events_labels_2.rpy line 876

            "Help her." if spend_time_clara_first_time_in_bar and girlBook['Clara']['affection'] == 3:
                if dish == 3:

*Edit: Actually, after finally finishing playing through the game as it stands now, a lot of the quests seem to have hidden dependencies that aren't named. For example, in theory "Decoding my memories" hints show me I need to go talk to Lagune at the lake during the morning time slot. However, there is an underlying dependency to tie up some quests with Eliza that aren't mentioned anywhere. Even the tying up loose ends bit of the Eliza/Jeff quests prior aren't mentioned in any of the quest tracking. It was only a fluke after cycling days of trying to goto the lake that I happened to go talk to Eliza. And some of the Sara quests run parallel, but are actually dependent on one another. One of the final Lagune quests actually shows prerequisites for completing it. It might be worth taking the time to ensure that other quests show prerequisites as well.

Overall, I enjoyed the game enough to fight through the frustrating UX. I look forward to trying the game again in the future when things have been polished up. Keep up the good work!
 
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gbhappiness

Member
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Feb 10, 2022
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Code:
# events_labels_2.rpy line 876

            "Help her." if spend_time_clara_first_time_in_bar and girlBook['Clara']['affection'] == 3:
                if dish == 3:
Hi. Thanks, no matter how hard I try not to miss anything, I always end up missing something. I didn't think about it at the moment when I was writing the code. I'll fix it, thanks.
 

gbhappiness

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Feb 10, 2022
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Is the android version gonna be updated?
I'm trying to do this right now. I can't figure out how to make Renpy download the necessary files. It seems to download them, but as an archive, and it doesn't want to unpack it. If I can't figure this out, I'll just provide you with a folder containing the files and instructions on where to place it on your phone.
 

gbhappiness

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Feb 10, 2022
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Dude, could you add an option to not molest Sara at the beginning? I was actually invested in the game until the MC just molested her for touching his phone, especially after saying no one deserves to be a slave. You don't have to remove it, just make any non-consensual stuff optional.
Okay, I'll add this option because some players think the same way, and others (like me) don't see anything wrong with it. I really don't know, maybe we see things differently. I'll add the choice, and you decide for yourself.
 

TigerWolfe

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Oct 19, 2022
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Hi. Yes, the required picture was missing in the folder, which is why the game gives an error there. If I'm not mistaken, I’ve already fixed it, so everything should be fine in the next version. To be honest, I’ve been trying for several days to get the Android version of the game to work. It doesn't install on the phone because the maximum size for an apk file is 2 GB, and mine is already 2.2 GB. For now, I'm focusing on further development, and I'll deal with the Android version a bit later since it’s already causing me a lot of trouble.
Estrada777, wills747, koga, dark assassin are all porters who handle games over 2gb, they aughta be able to help you.
 
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TigerWolfe

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Oct 19, 2022
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The android version is already on the site. It even works.
Yeah I saw that post later... Gonna be a minute though til I retackle, had almost reached the end of 1.x when I saw 2.1, and re-sandboxing immediately just seems too onerous at the moment.

Definitely enjoying it, though.

Could you add a quick save button? Android can sometimes surprise crash so when available I quick save like a fiend.

Is the MC going to lighten up a bit soon or is he gonna be a grump at least til he reunites with Ashley?
 
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gbhappiness

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Feb 10, 2022
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159
Yeah I saw that post later... Gonna be a minute though til I retackle, had almost reached the end of 1.x when I saw 2.1, and re-sandboxing immediately just seems too onerous at the moment.

Definitely enjoying it, though.

Could you add a quick save button? Android can sometimes surprise crash so when available I quick save like a fiend.

Is the MC going to lighten up a bit soon or is he gonna be a grump at least til he reunites with Ashley?
You mean the quick save button at the bottom of the screen in the center? Is it not there? I just don't remember ever using it in my life, so I don't even know if it's there or not.

In a situation where you have no idea whether your actions are useful, but you need to hurry, the only thing left to do is continue doing something with a disgruntled mug.
 

TigerWolfe

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Oct 19, 2022
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Ha
You mean the quick save button at the bottom of the screen in the center? Is it not there? I just don't remember ever using it in my life, so I don't even know if it's there or not.

In a situation where you have no idea whether your actions are useful, but you need to hurry, the only thing left to do is continue doing something with a disgruntled mug.
Had to double check but yeah it's just a save button which kicks you into the menu then makes you select which save slot you're gonna use. QS just does it without interrupting the flow of the game, so it's a lot easier to just kinda tap it every few slides.

Personally I think it's one of the most essential parts of a 'Droid version, right up there with an opacity slider and the option to outline the text (or doing it by default), as far as making the reading experience better on a less capable device (when compared to a pc).
 

gbhappiness

Member
Game Developer
Feb 10, 2022
109
159
Ha


Had to double check but yeah it's just a save button which kicks you into the menu then makes you select which save slot you're gonna use. QS just does it without interrupting the flow of the game, so it's a lot easier to just kinda tap it every few slides.

Personally I think it's one of the most essential parts of a 'Droid version, right up there with an opacity slider and the option to outline the text (or doing it by default), as far as making the reading experience better on a less capable device (when compared to a pc).
I don't know, maybe I removed it from the quick menu a year ago (don't ask why, I don't remember, if I even did it).
I can check this only on September 1st, and for now I don't have access to a computer.
By the way, you say that you played version 0.1x. Version 0.21 has quite a few changes, about 800 MB. And yes, your saves won't work (sorry). In general, this is one of the main innovations. My half-dry brain solved this problem, so now subsequent versions will support saves, starting with version 0.2.
 

TigerWolfe

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Oct 19, 2022
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I don't know, maybe I removed it from the quick menu a year ago (don't ask why, I don't remember, if I even did it).
I can check this only on September 1st, and for now I don't have access to a computer.
By the way, you say that you played version 0.1x. Version 0.21 has quite a few changes, about 800 MB. And yes, your saves won't work (sorry). In general, this is one of the main innovations. My half-dry brain solved this problem, so now subsequent versions will support saves, starting with version 0.2.
Oh I definitely plan to play through again, it's just a pain in the ass to get back to where you were from 0 in a sandbox, and doing it immediately is just too soon. It's easier in a VN cause you can just skip and occasionally make a choice, the sandbox element means it's much more of an involved process.

As sandboxes go this one is pretty good for me, an avowed preferer of KN above all, although I too would like a bit more clarity on some of the hints.

Another android specific foible: to see the hints, like location or time of day, I think it's a hover maybe on pc.... But that doesn't translate super well to a touch screen, it only shows when I'm pressing it but then my finger is covering it and if I move my finger so I can see, it immediately is re-obscured by the UI that particular bit would be nice if it was just a toggle, press the spot and it shows the info til you close the quest journal.
 
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