Nailed it
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I actually thought that was a little too blunt and asked him to make it more subtle haha...he obviously didn't listen, but I never tread on his story choices more than making a suggestion.
Well, what sold me on this was seeing it had a built in Walkthrough. Kinda wish had better control over the scroll back, specially at the end of the update. I know it said it put an automatic save somewhere, but I like to make sure by putting my own save from the last screen, and the screen as far as I can scroll back whenever I finish an update, and had a bit of trouble in doing so, as it wouldn't even let me scroll back, nor bring up any menus once it past the last screen of this update. But other than that, it was an fun start, and interested in seeing where this game goes. Thank you so very much for this game, and I will be looking forward for more!!!
I could actually allow the rollback now, I prevented scrolling back to prevent making multiple automatic saves....or that was the intent--until I had to prevent it regardless in case the user loaded the end game save again (god only knows why anyone besides me during testing would want to suffer through my credits multiple times lol)
Just for the record...it automatically locates the first empty PAGE of save slots, starting at page 10 for sanity and ease of coding, so your save is likely in slot 10-1 in this case.
When your have pages of saves later (like I end up with), it will automatically end up on the very last one without any saves on it. I did it this way because I didn't put any limit on how many pages you could actually have as well as it hopping from the script code (which LoVNCraft handles while writing the story) into my portion of the code, which is specifically being designed around the concept of preventing saves from breaking during releases, while allowing my writer to continue the script while I might have the project torn down halfway to code something.
I'll see what I can do about a warning to save yourself in the next update, as long as I can do it without breaking current saves.
I'm glad you enjoyed the game (and my walkthrough addition--modders are going to hate our game lol), there will be plenty more coming...we both have a deep seeded hatred for abandoned projects, the reasons, the arguments, the milking and bailing, and all the drama that comes with it. We discussed that before we discussed the actual plot
Not gonna happen, we would finish it on itch with 3 players and zero income to show for it and be damned proud of the fact.
Thanks you for the kind words, we've already decided not to fight the inevitable and stick around to hear what the crowd is sayin...so all I can say is we'll see you next update
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Cheers.