- Jan 22, 2019
- 1,753
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After the second boss you can get an upgrade that lets you see the weapon prediction when crafting, you can mix and match items until you get a heal option, but the second boss is a pain in the ass before then.This game is infuriating, nearly deleted it after getting spawncamped by ranged enemies twice at the second boss. It takes 30 minutes to get there, man
Is there any way to guarantee a heal weapon? If you don't have one you're basically screwed. Does haste effect the boss timer, and is there a way to get it reliably?
There are a lot of situations that basically require potions, which as somebody who doesn't love spamming potions is a bit obnoxious. I assume you're the same, but keeping confusion, teleportation, sleep, etc potions on hand and such will make those situations more bearable. You can also hide behind enemies and let them shoot each other. Using your curse skill is another way to survive the "Surrounded by enemies" situation. Make sure you buy the upgrades to reduce the cost of using it and don't waste any curse reduction items you find. Those probably aren't the answers you want, but that's just the way the game is balanced atm. There are ways to reliably survive those situations, they just aren't very satisfying imo, lol. Curse Sword feels a bit more like a cheat or something you'd want to avoid using ever rather than a "oh shit" button to me.
There are some better ways to get haste reliably early on thankfully (And guarantee ranged weapons for dealing with ranged enemies). Banisher from one of the Elf chicks in the second stage area has haste, defense up, and status resistance on it. If you can farm the stages before the 2nd boss a bit, getting that skill leveled up a bit isn't too difficult.
For a lower level version, when you use only one elemental bonus for a weapon, you can guarantee the type of weapon it becomes to a degree. You don't need to use 3 upgrades of that element, just at least one and don't use any other elemental boost materials (Anything that boosts magic more). Wind only with low level mats will create the Windrush Knife that has haste. Fire creates Scorching Sword, light creates Lightning Sword, etc. Basically tldr, Use a Wind Stone + 2 low level materials that don't give any magic and you have yourself a haste weapon. Scorching Sword and Lightning Sword really want all 3 materials to match their element, but Windrush Knife doesn't rely on wind damage for its skill, so it's pretty easy to craft well.
One of the best tips to make the game easier is to throw weapons at enemies/objects to break them quickly, then keep the skills in that form since they only have 1 weight. You can quickly give any weapon those skills in an emergency or save them up to level up the skills when you manage to craft the weapon again. If you don't start doing that and dropping useless weapons, the weight management in this game makes things too difficult. Once you start doing that and only keeping 2-4 weapons, you'll have more space for consumables and shit. Save the girl weapon skill shards in your storage and when you craft another, you can enhance it with the skill weapon fragments to quickly make it incredibly strong. Save those OP weapons for the bosses and only use rando weapons to clear mobs. In general, save those skill fragments for enhancing, not crafting the weapons (since you could get a shit weapon for the skill).
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