- Apr 7, 2020
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can you post a screenshot?So anyone have a clue what causes some sims to have wickedwhims icon as faces/heads? Meaning their head is replaced by a giant wickedwhims purple heart icon.
can you post a screenshot?So anyone have a clue what causes some sims to have wickedwhims icon as faces/heads? Meaning their head is replaced by a giant wickedwhims purple heart icon.
it's just one package file now?McCmdCenter And MCWoohoo v7_5_0_2 (26.10.2020)
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It could be a CC tongue, if you have one, that isn't compatible with WW.So anyone have a clue what causes some sims to have wickedwhims icon as faces/heads? Meaning their head is replaced by a giant wickedwhims purple heart icon.
Everything is as it was, and remains by the number of file packages.it's just one package file now?
oh nvm i had to dl win rar lol i got a new pc and i have to redl a lot lolMcCmdCenter And MCWoohoo v7_5_0_2 (26.10.2020)
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Dreamgirl releases quality work! Best lashes in the game!Does anyone have dreamgirls newest version of lashes? These have got to be the best ones ever created for the sims!
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Don't laugh people, my mod folder is a humble 5.7 gigs and I will do a major culling this coming weekend. I prefer Maxis Match content but will use some alpha if it blends in. I will only keep additions that I will actually use and toss out the rest. I also spend a lot of time optimizing (removing swatches I do not want) my mods. Example: a skin which once weighed in at 100 megs would now be 2 and converted to work with MM. I should put up a tutorial on how I do that one day...
I did a culling two days. I'm a huge fan of Alpha CC but the files are just larger than maxi match so I've deleted most of my alpha ccs and got rid of some mods and now my folder stands at 22.1GB Makes me wonder what it was before The Culling
I can't get this to load for me. *screaming*Mon dieu! Weighing in at just over 1GB - that build is a behemoth! I love me a sultry vampire's lair though-You must be registered to see the links
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Ok it didn't replace their head, it was a hat but I couldn't find it in the hat category. They also have invisible outift on.can you post a screenshot?
I am not seeing a download link anywhere. Just a link to his Coming Soon post for October.If you are referring to the Florence pack which is the October release is here:You must be registered to see the links
Yeah I've been working with this lately trying to come up with solutions. Most of my problems lie in simulation lag more than graphics lag though but poly count of objects used in routing DOES have a huge impact on lag. Idk about clothes or other CAS items though. That I gather would be graphical. It's a pain in the ass but in blender there is a script that reduces poly count. Can't think off the top of my head which one. I used it a long time ago to "shrink" an item I couldn't do without but in most cases I try to find something else.According toYou must be registered to see the linkspost it seems the poly count of cc is a major factor in reducing performance
I am not seeing a download link anywhere. Just a link to his Coming Soon post for October.
Can't download it. The download gets stuck at 42%. I think the file is way too big for the free MEGA download.Here is the some of the cinerotique mp4 files. Not the newest files. I briefly had a patreon account before being kicked off.You must be registered to see the links
Is there a quicker way to sort through and cull mods? Currently, I'm individually going down a list in Sims4Studio to actually see the cc and deleting stuff I don't need but with over 40gb of mods it's an extremely dull process.Don't laugh people, my mod folder is a humble 5.7 gigs and I will do a major culling this coming weekend. I prefer Maxis Match content but will use some alpha if it blends in. I will only keep additions that I will actually use and toss out the rest. I also spend a lot of time optimizing (removing swatches I do not want) my mods. Example: a skin which once weighed in at 100 megs would now be 2 and converted to work with MM. I should put up a tutorial on how I do that one day...