- Jan 28, 2023
- 18
- 33
Maaaan...Ran through what's there, some specific observations
- the initial left/right choices seemed completely random - would have made more sense to have some kind of meaningful choice that leads to early bad end
- the movements of the demon girl felt weird at times - too fast for normal pictures, too slow for animation
- the cage seems underwhelming - the girls seem to be quite comfortable in it and the dialogue seems to imply they go in for a minute, then go out. Would make more sense if the cage was smaller, they were additionally restrained inside it and/or they have to spend a long time in it alone being cold and/or dark
Overall like the overall look of the game and the concept. But the dialogue/characterization feels misplaced. I understand you're setting up the main character's backstory and some future slaves/lovers. But ultimately for a trainer game focus is on the girls you're training - the slaves. If we understand their character, motivation, issues, hesitations, ect. and how that ties to their training scenes and training results - that's what makes the core gameplay enjoyable and makes or breaks a trainer game.
So would recommend putting the main story on hold and to focus writing/characterization on the girls you're training. Their place in the main plot is already very clear - they're slaves, they're not slutty/obedient enough, the king gave them to you to fix that cause he wants to whore them later. Clear as day. So you can go from there, establish them as deep and detailed characters and build their dialogue from there. Use them to perfect your core gameplay loop. Once you're happy with their base training content you can go back to the main story and introduce additional characters into your bedroom/dungeon.
First of all. Thank you so much for this feedback.
Really...Spending so much time on it, knowing it's far from perfect, I'm so grateful that you took some time to write that.
Thanks !
- The initial left/right is not so random, right is the answer. I added some dialogues to tell the player where to go but maybe have to work that as you stated.
- For the animations I agree also, I'll work on that.
- About the cage, the girl in there is "happy" to be there but I understand what you said.
To be honest I'm not sure releasing this game so soon was a good idea.
I wanted to give a first release with more than 1 sex scene...but I may have been too optimistic.
I needed that kind of comment to be sure that I wasn't wasting my time.
And as you recomend at the end, writing/characterization is lacking atm.
Thank you SO MUCH for your comment.