- Nov 11, 2020
- 1,584
- 3,149
But, I have to read, and then my brain hurts!What version does the mod say it is for?
This isn't difficult guys....
But, I have to read, and then my brain hurts!What version does the mod say it is for?
This isn't difficult guys....
Not that I really recall? (Been a minute) I know for fact you can still pursue best girl in the mage path even if you hook up with them.Are there any major downsides to hooking up with Razaphel?
Dev said they found 2 new artists to do all the artwork now. This is supposed to speed up the time for art updates. Now how well you find the new artists is subjective but I prefer the original.Haven't played in a year or so but what happened to the art? Why does it feel very AI-like?
The mage path, then when taking lessons choose demonology. You'll hear a voice and have the option to follow it.Which path do I need to be on to get this scene?
if dev is paying artists for AI work, dev is wasting money XDDev said they found 2 new artists to do all the artwork now. This is supposed to speed up the time for art updates. Now how well you find the new artists is subjective but I prefer the original.
How do i get into the mage path to begin with?
This has been discussed before and clarified that the art is not made by AI, only the backgrounds according to the Dev.if dev is paying artists for AI work, dev is wasting money XD
The image doesnt seem quite right to me, my warrior path Sarah managed to defeat Vaelen, having only taken the real stone and then rejecting Razaphels offer. I suspect theres other factors at play that dictate how strong your Sarah ends up being than just those two. I dont know if theres multiple variations on the fight scene but my Sarah pretty much dominated Vaelen from the start, only falling for one cheap trick (fucker threw sand!) and having defeated him so toroughly that he couldnt muster the strenght for his last trick. Im honestly surprised Sarah then proceeded to kill him, so beat he was. Id just have declared my victory and told the bystanders to imprison him.I drew a roadmap of The Survival of Sarah Rose. Mostly for myself, but maybe there's someone who finds it useful. Especially now when Sancho1969's Multi Mod is out of date.
- First of all: it shows you all the paths (routes) in the game and how to reach them.
- It highlights the most important choices in the game and their consequences. (I didn't include the ones only influencing some minor parts of the dialogues.)
- It also lists most of the scenes (with short descriptions) and gives you hints how to see them.
- Couple of symbols: TBC - "to be continued..." e.g the path is unfinished; The End - the path is finished, there'll be no new content; (NB!) - the scene is missable/avoidable.
- Names of the paths and sub-paths are taken from game's code.
- It's pretty messy, I know, but so is the game.
- Game version: 3.9.9.
- (It probably needs some polishing and contains typos. I'll deal with those when I have a time.)
I rechecked the code, you're correct: one - taking the real stone or touching the monolith - is enough to win. (Probably didn't pay enough attention when read it first time.) Thanks,The image doesnt seem quite right to me, my warrior path Sarah managed to defeat Vaelen, having only taken the real stone and then rejecting Razaphels offer. I suspect theres other factors at play that dictate how strong your Sarah ends up being than just those two. I dont know if theres multiple variations on the fight scene but my Sarah pretty much dominated Vaelen from the start, only falling for one cheap trick (fucker threw sand!) and having defeated him so toroughly that he couldnt muster the strenght for his last trick. Im honestly surprised Sarah then proceeded to kill him, so beat he was. Id just have declared my victory and told the bystanders to imprison him.
Amazing work, thank you!I rechecked the code, you're correct: one - taking the real stone or touching the monolith - is enough to win. (Probably didn't pay enough attention when read it first time.) Thanks,will correct this part asapcorrected.
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It looks like generic anime, but not really AI, the linearts look fine and nothing is put randomly without logic, some errors are very human-like(e.g. the position of the legs, I have seen so many artists doing these for years).Is Hecate's sprite AI generated?
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It does give me feeling of being AI-generated. Especially the weird artifact on the hat. And the overall finer details melting and merging into each other.Is Hecate's sprite AI generated?
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