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Cheat Mod Unity The Twist - CheatMenuPlugin [v1.0.6] [dsconstructor]

Necromant

Active Member
Feb 12, 2022
665
204
95
View attachment 272819
Overview:
This mod adds a cheat menu to the game, and includes helpful utilities, see Features.​

Updated: Mar 12, 2020
Game/Creator: The Twist /
Modder: dsconstructor
Mod Version: 1.0.6
Game Version: Any Version (Excluding v0.35Final and lower)
Language: English

Usage:
Hit F9 to toggle the menu

Installation:
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Features:
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(by: AngelOfDeath)

Change-Log:
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Source Code:
(master)
(BepInEx5x)

Cheat Menu Plugin v1.0.7 (port to BepInEx5x) Required if you want to use etc, which relies on BepInEx5x, otherwise little difference from 1.0.6
I know that the instructions are here but I'm new in this stuff can you help and I don't know how to add the cheat to the game can you help me with the steps ?
 
Last edited:

dsconstructor

Member
Modder
Sep 26, 2017
423
751
226
I know that the instructions are here but I'm new in this stuff can you help and I don't know how to add the cheat to the game can you help me with the steps ?
I included a screenshot in the mod download, that should give you a clear example of where to install the mod for it to be picked up.
If something is unclear feel free to ask though.
 
Apr 22, 2022
87
24
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Can someone please explain the download process step by step because ive been trying to see this damm cheat menu and its only a window where i change the numbers. that still does nothing, no scenes or anything.
 

dsconstructor

Member
Modder
Sep 26, 2017
423
751
226
I cannot find the bool button for Ballyhome [False/True]. Can anyone help me about this?​
I have not played the game in a long while but i see 2 possibilities.
Either the dev changed something so this variable no longer exist or it isn't loaded in the active scene, some variables are only loaded in levels they apply to.
With this mod reading the variables that are active in the scene you're in.
 
Jan 30, 2024
16
6
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If you are wondering how to get this to run on mac -

1. Get latest BepInEx release I'm using 5.4.23.2
2. Download the Cheat Menu plugin
3. After unzipping the Cheat menu plugin, move the "plugins" folder to the BepInEx release you downloaded
4. Create a new folder to hold the game. E.g folder "TheTwist" holds "TheTwist.app"
5. move the contents of the BepinExRelease folder into the "TheTwist" folder
6. Add executable permissions to run_bepinex.sh
7. Run the game using terminal "./run_bepinex.sh TheTwistMAC.app"
 

Sorsorrer

Newbie
Aug 21, 2020
39
13
88
I generates the mod config on first load, no loaded message means it's apparently not being loaded.
I've tested it with the most recent build "[v0.52 Beta Cracked]" and had no issues, so it's not that.

Can you check if the folder structure matches the "extract_instructions.png" example that is included in the mod?
Also i would suggest using the 1.0.6 version of this mod if you don't intend on using XTranslator or additional mods that require BepInEx5x.
There is a way to enable BepInEx debug logging so you can see what is going on, but i suspect the folder structure isn't quite right which is why it isnt being loaded.
Exactly same problem with 1.0.6
Note:i am using winlator and i just want the game to be more smooth coz its so slow
 
Last edited:

GeorgeMarty

Member
Jul 31, 2017
210
128
245
If you are wondering how to get this to run on mac -

1. Get latest BepInEx release I'm using 5.4.23.2
2. Download the Cheat Menu plugin
3. After unzipping the Cheat menu plugin, move the "plugins" folder to the BepInEx release you downloaded
4. Create a new folder to hold the game. E.g folder "TheTwist" holds "TheTwist.app"
5. move the contents of the BepinExRelease folder into the "TheTwist" folder
6. Add executable permissions to run_bepinex.sh
7. Run the game using terminal "./run_bepinex.sh TheTwistMAC.app"
I appreciate this walkthrough, but after walking through it, I can't get F9 to do anything in-game.
 

rayserker7

Member
Jul 18, 2017
207
156
275
XUnity.AutoTranslator is written for BepInEx 5x, CheatMenuPlugin 1.0.6 and below use BepInEx 4x which is why these are not compatible.
You need to use CheatMenuPlugin 1.0.7 or it will just not work.

This seems to work on my end:
1 Install the game
2 Extract CMP 1.0.7
3 Extract
4 Run the game once to generate the config, and set it up appropriately; .\BepInEx\config\AutoTranslatorConfig.ini
View attachment 1629351
it doesn't work anymore
 

Vicho- san

Newbie
Nov 6, 2020
21
6
79
Parece que funciona aquí:
View attachment 4906374
[/CITA]
ya funciona me sale siempre un log


System.MethodAccessException: El método `MonoMod.Utils.PlatformHelper:set_Current (MonoMod.Utils.Platform)' no es accesible desde el método `BepInEx.Preloader.PlatformUtils:SetPlatform ()'

en BepInEx.Preloader.PreloaderRunner.PreloaderPreMain () [0x00000] en <nombre de archivo desconocido>:0
en (envoltorio administrado a nativo) System.Reflection.MonoMethod:InternalInvoke (objeto, objeto[], System.Exception&)
en System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags activateAttr, System.Reflection.Binder binder, System.Object[] parámetros, System.Globalization.CultureInfo culture) [0x00000] en <nombre de archivo desconocido>:0
 

dsconstructor

Member
Modder
Sep 26, 2017
423
751
226
ya funciona me sale siempre un log


System.MethodAccessException: El método `MonoMod.Utils.PlatformHelper:set_Current (MonoMod.Utils.Platform)' no es accesible desde el método `BepInEx.Preloader.PlatformUtils:SetPlatform ()'

en BepInEx.Preloader.PreloaderRunner.PreloaderPreMain () [0x00000] en <nombre de archivo desconocido>:0
en (envoltorio administrado a nativo) System.Reflection.MonoMethod:InternalInvoke (objeto, objeto[], System.Exception&)
en System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags activateAttr, System.Reflection.Binder binder, System.Object[] parámetros, System.Globalization.CultureInfo culture) [0x00000] en <nombre de archivo desconocido>:0
I do not speak Spanish, but make sure you install the mod (v1.0.7) and XUnity.AutoTranslator (4.21.0 for BepInEx 5x) by following the steps I gave here