I believe he said this game's length of the story and codes are complex so he won't has enough time to continue this mod while working. Maybe DDL is shorter and easier to code so he had enough time to do it?I am confused, I thought this was on hold with the modder is on holiday, but yet I just downloaded the newest mod update by this modder for the update for DDL which came out today?.
Hi. Well, holiday would be nice... No, I'm working, but on a different place of my company. So I had to travel there and only have my (tiny) notebook with me, therefore the "troubles" for Mod updates. It's not easy doing that on smaller screens, at least for an oldie like me.I am confused, I thought this was on hold with the modder is on holiday, but yet I just downloaded the newest mod update by this modder for the update for DDL which came out today?.
yes!!! thank you very much KoGa3~View attachment 1653213
Overview:
This Mod adds a walkthrough, cheating options, MC renaming,
info screen and some additional game settings to the game.
Most of my Mod functions are optional and can be turned on/off while playing
Jan. 3, 2022
Updated my Mod for the new game version Pt.5
Updated: 2023-01-03
Game: The Unbroken
Creator: STWAdevYou must be registered to see the links
Modder: KoGa3 F95zone /You must be registered to see the links/You must be registered to see the links
Mod Version: v0.5
Game Version: Pt. 5
Language: English
Features:
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Installation:
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Change-Log:
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Download Mod only v0.5 (~5MB)
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Mod add-on "music player"
(a jukebox player with tracks sorted in moods)
Download music add-on v0.5 (~141MB)
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Android port from the game compressed
with integrated Mod v0.5 + music add-on (~815MB)
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Some ingame pics of the Mod:
View attachment 2283382 View attachment 2283383 View attachment 2283384 View attachment 2283385 View attachment 2283386 View attachment 2283387 View attachment 2283388 View attachment 2283389
Than I shall remove my post post haste!Bro, I don't think he was complaining. I think he was more throwing shade on other modders.
I'm just guessing, but the higher that number, the more likely for threesomes?ok i might just be dumb but what is the difference if the girl is into girls or not?
"Old" is a state of mind KoGa3... So I had to travel there and only have my (tiny) notebook with me, therefore the "troubles" for Mod updates. It's not easy doing that on smaller screens, at least for an oldie like me.
...
Hey Bro, Thanks A Lot For The UpdateHi. Well, holiday would be nice... No, I'm working, but on a different place of my company. So I had to travel there and only have my (tiny) notebook with me, therefore the "troubles" for Mod updates. It's not easy doing that on smaller screens, at least for an oldie like me.
About the DDL update: I'm a small supporter of the game and had the v0.041 already months ago, even my Mod was finishd back then. And then I waited for the game be postet here, but somehow never did. Till today.
About the Mod for Unbroken: I could organice now an extern monitor. Not a really big one, but way better then the notebook screen. I already have started to finish my Mod, and I think it should be available in the next hours if all is getting along.
Seems the mc isn't really defined in this game, only the other characters at the beginning in script.rpy. So it's probably using default values set in gui.rpy, screen.rpy or even in y_outline.rpy.question - does mod define or override MC's name color somewhere? i'm trying to change it for one i'm used to, but can't find it anywhere
usual "script.rpy" have all characters except MC and "Z_KoGa3Mod.rpy" have a bit different name change section as for example "Grandma's House" where color is set there
oh, that worked perfectly, many thanks! i was wanted to restart anyway, but renaming also workedSeems the mc isn't really defined in this game, only the other characters at the beginning in script.rpy. So it's probably using default values set in gui.rpy, screen.rpy or even in y_outline.rpy.
Maybe try to add a line for that in scripts.rpy quite after the mc naming (but you would have to restart the game...),
or also in my Z_KoGa3Mod.rpy after the mc renaming:
$ mc = Character (mc, who_color="#ff00ff").
View attachment 2437407
Of course change the "#ff00ff" to the color you want.