This would be really really helpfull especially for the people who just started or want to replay the game. Let's be honest scrappy's mod won't come for a long while. If you at least put the wt compability for 1-5 in your newest mod, It would be really good. It's way better than having no wt mod whatsoever for the players who will just download the game or people who lost their saves. Because it's pretty hard to find the 0.5 version of the game if people want to use the wt mod of scarappy
If KoGa3 does that, he would probably need to have both with and without walkthrough-to-0.5 versions up, I think? I presume the current version would work with the current Scrappy version through 0.5 now, but don't know if they'll work with old saves or not. Guess we'll find out.
This would be really really helpfull especially for the people who just started or want to replay the game. Let's be honest scrappy's mod won't come for a long while. If you at least put the wt compability for 1-5 in your newest mod, It would be really good. It's way better than having no wt mod whatsoever for the players who will just download the game or people who lost their saves. Because it's pretty hard to find the 0.5 version of the game if people want to use the wt mod of scarappy
I'll check that tomorrow (not at home this evening), but hopefully that should be not that much changes/work for me.
(I already regret saying that) I maybe also try to do a check tomorrow how much work it would really be for the full WT. If it's doable this weekend then let's "grit your teeth and get it over with"...
Edit Sept. 9, 2023: I checked it now. And I already did the changes in the old WT parts (1-5). A compatibility WT update is possible.
But as promised I also checked for a full WT update. It's quite some work, but I'm doing it.
A little comparison why I struggled a bit with this game release: a "normal" game update has about 2-3k on new code lines, a bigger one +5k. This one has ~30k...
I'll check that tomorrow (not at home this evening), but hopefully that should be not that much changes/work for me.
(I already regret saying that) I maybe also try to do a check tomorrow how much work it would really be for the full WT. If it's doable this weekend then let's "grit your teeth and get it over with"...
I'll check that tomorrow (not at home this evening), but hopefully that should be not that much changes/work for me.
(I already regret saying that) I maybe also try to do a check tomorrow how much work it would really be for the full WT. If it's doable this weekend then let's "grit your teeth and get it over with"...
If I understand properly, Sancho mod has some way of letting you continue saves without the mod, if you can not keep doing this mod can we at least get something like that so as not to need to restart the game again.
I'll check that tomorrow (not at home this evening), but hopefully that should be not that much changes/work for me.
(I already regret saying that) I maybe also try to do a check tomorrow how much work it would really be for the full WT. If it's doable this weekend then let's "grit your teeth and get it over with"...
Edit Sept. 9, 2023: I checked it now. And I already did the changes in the old WT parts (1-5). A compatibility WT update is possible. But as promised I also checked for a full WT update. It's quite some work, but I'm doing it.
A little comparison why I struggled a bit with this game release: a "normal" game update has about 2-3k on new code lines, a bigger one +5k. This one has ~30k...
I'll check that tomorrow (not at home this evening), but hopefully that should be not that much changes/work for me.
(I already regret saying that) I maybe also try to do a check tomorrow how much work it would really be for the full WT. If it's doable this weekend then let's "grit your teeth and get it over with"...
Edit Sept. 9, 2023: I checked it now. And I already did the changes in the old WT parts (1-5). A compatibility WT update is possible.
But as promised I also checked for a full WT update. It's quite some work, but I'm doing it.
A little comparison why I struggled a bit with this game release: a "normal" game update has about 2-3k on new code lines, a bigger one +5k. This one has ~30k...
I've finished the WT integration, the Mod on the OP is updated (the port is in progress).
It took less then I feard but still quite some time. Since I'm looking now the whole Saturday into the game code for the WT on my Monitor I kinda feel already like that guy in "Matrix". Hope I don't get a visit from Agent Smith...
View attachment 1653213 Overview:
This Mod adds a walkthrough, cheating options, MC renaming,
info screen and some additional game settings to the game.
Most of my Mod functions are optional and can be turned on/off while playing
Sept. 8, 2023
Updated my Mod for the new game version Pt.6 / v0.6 Attention: the walkthrough is stopped from me!
Edit Sept. 9, 2023
I added the walkthrough to the Mod again
Updated: 2023-09-09 Game: The Unbroken Creator: STWAdev
Download Mod only v0.6CheatWT (~2MB)
with walkthrough/cheat/info/settings
You must be registered to see the links
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You must be registered to see the links
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Mod add-on "music player"
a music/jukebox player with tracks sorted in moods
(Info: the CheatWT Mod must be installed first)
Download music add-on v0.6 (~50MB)
I am already downloading the new update. everything works fine, music and all, except the walkthrough doesn't show in gameplay. is anyone have the same problem?
I'll check that tomorrow (not at home this evening), but hopefully that should be not that much changes/work for me.
(I already regret saying that) I maybe also try to do a check tomorrow how much work it would really be for the full WT. If it's doable this weekend then let's "grit your teeth and get it over with"...
Edit Sept. 9, 2023: I checked it now. And I already did the changes in the old WT parts (1-5). A compatibility WT update is possible.
But as promised I also checked for a full WT update. It's quite some work, but I'm doing it.
A little comparison why I struggled a bit with this game release: a "normal" game update has about 2-3k on new code lines, a bigger one +5k. This one has ~30k...
Oh thank god. Given that scrappy is ignoring this one but is working on race of life with came out not even 3 hours ago he might be abandoning this one.
Thanks for the update and thanks for taking time to add the walkthrough part in. scrappy's mod isn't bad but yours is 10 times better also a lot faster to be put out there it would probably be a week or longer if we had to wait for scrappy. Thanks for all you do KoGa.