The minigames are affected by stats and if they are level 0, the buttons will not change the value.
Yes, it is just like you explained.
I completely agree with both of your points and I apologise for my incompetence in game balance and lacking an intuitive design/system for the gameplay. I'm not a professional game developer and I try to learn simultaneously while working on the updates. I hope to make the game more balanced and much less confusing to adapt to as I progress with the updates. As I'm working a second job and still a student, I decided to favour content over QoL improvements, which I will focus on when I get to the updates in which I polish existing systems such as stats, gameplay in TVOD

Thank you so much for the feedback! <3