- Jan 5, 2019
- 619
- 3,202
v0.0.2b: (incest patch applied)
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unfortunately, i already planned NTR,but it will be later,and i assure you it's will be avoidableThere is one same game named like this
Anyway Incest tag Welcomes me good luck on game dev i wish it could be larger size
But its start PLS No NTR
It's actually the same,but this one don't use cruncher, idk why but the previous cruncher break some image after i try it myself70mb update ? what is new ? hello mom ! hell....
will the other version of the game continue?
I liked the other version so much.
man,i try to mention you with an @ but no avail,so yeah, i will just quote this, like the above comment: ok, its seems the consensus is my daz version is bad, but now,let's tackle on how I can improve it later, thus the question,between the character and background, which one should i try to prioritize to improve (well,for background, i kinda limited to render background in Daz because potato PC)?and like you said, that there a way to do much better with Daz,so please give me advice, i'm really strive to improve here, for a better future, like a wiseman said "Rome isn't built in one day."Well, that's what I've been saying all along. He managed to make the game look this bad with daz. And yes, I can confirm that there's a way to do much better with Daz. Just understand that you're no longer on HS to do the rendering...
So first advice if you make a background + foreground the characters it is necessary that in the scene the background and the foreground is present and at the time of the rendering you make either the background by hiding the characters or the reverse. Why, because of the perspective of what I saw is the big problem.man,i try to mention you with an @ but no avail,so yeah, i will just quote this, like the above comment: ok, its seems the consensus is my daz version is bad, but now,let's tackle on how I can improve it later, thus the question,between the character and background, which one should i try to prioritize to improve (well,for background, i kinda limited to render background in Daz because potato PC)?and like you said, that there a way to do much better with Daz,so please give me advice, i'm really strive to improve here, for a better future, like a wiseman said "Rome isn't built in one day."
And for the characters, it's not the most complicated thing in daz. Finally, it's better to have a precise concern because you can do so much about the characters that you'd have to do a novel.
You who are full of having a snail's pace with HDRI will be worse and yes it's usable inside. If you remove the roof and don't want to be bothered by the dome my 'render settings' is a must.also,another question about lightning, for indoor scene, should I use HDRI and removing the roof of the room? HDRI don't work well with indoor right?
The poke on between the clothes and the character.Sorry, but i don't get what you mean about Precise concern,can you elaborate further?
I haven't played or downloaded either version Yet!!View attachment 511850
Overview:
You are playing as Mr.Connor, a guy who lives in bible thumper town, Chastity Spring. You plan to take your relationship with your long time girlfriend to next step. Meanwhile, the force of darkness begin their move again to corrupt the town and it’s inhabitant. Unfortunately, you, your family,and your girlfriend entangled with the messy fight of supremacy between Light and Darkness. What’s actually the secret of the town? Does you will able to save the day and marry your sweet girlfriend or does you lost everything in this fight? The Web We Weave will take two point of view across the story. The first point of view is you, Billy Connor,and what happen surrounding you as the main story of this visual novel. The second point of view is side story that will unravel the fight between light and darkness, and how the darkness corrupt the town that in the end will eventually cross with the main story.
Thread Updated: 2020-02-09
Release Date: 2020-02-03
Developer: BalladiasmYou must be registered to see the links
Censored: No
Version: 0.0.2b
OS: Windows, Linux, Mac
Language: English
Other Game: The Web We Weave (HS)
Genre:
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Installation:
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Changelog:
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Developer Notes:
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DOWNLOAD
Win/Linux: MEGA -You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Mac:You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Others : UNOFFICIAL ANDROID
Patches:
*This unofficial port/version is not released by developer, download at your own risk.
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