Digging deeper. There's only one dialogue about crawler king, its
dates switch.rpy
at line 70:
Code:
label switchs_expo2:
s"Now, let's see. I think we left off on crawler society. It's quite a fascinating-"
I"What? That's not where we left off. You were going to tell me what happened to the crawler king."
...
"Something about the way she said that she would think of me, it had a tinge of sadness to it that was contagious. It's awhile before I can sleep."
$switch_queststatus = "expo3"
jump morning
As we can see, progression for final is relying on
switch_queststatus
going "not_started" => "expo2" => "expo3" => jump final_stinger.
Jump to
switchs_expo2
to get "expo2" => "expo3" occurs only once, in
talk switch2.rpy
lines 136-141 and it is
commented out for some unknown reason:
Code:
# "You wanted to speak with me Switch?" if location == "mcbedroom" and switch_queststatus == "exposition" and Time == "Evening":
# $ switch_queststatus = "expocomplete"
# jump switchs_exposition_main
# "Let's pick up where we left off." if location == "mcbedroom" and switch_queststatus == "expo2" and Time == "Evening":
# jump switchs_expo2
So it seems like the route to final story in current version is just commented out both in
talk switch2.rpy
. So I can't achieve
$switch_queststatus = "expo3"
and therefore you can't progress to final.
Will create a patch with uncommented lines and try it later this week.