As far as I can tell, it's kinda like the chest familiar except it has a chance of dropping treasure (health, money, keys, potions, etc.) whenever you get hit or lose healthIf protag got impregnated by the donate-blood column, she give birth to a certain flying familiar - what does this familiar do? I know that usual familiars attack and chest familiar give coins at certain instances - but what this other familiar do?
Thanks for all of your efforts.Sure!
For instance, let's say we're in the room before the first boss. You copy gamedata00.save and paste it in your backup folder, and rename the save file as, e.g., first_boss.save. Later, when you want to replay the scene, rename first_boss.save to gamedata00.save and replace the original gamedata00.save. Afterwards, open the game, load the save file and you should be back in the room before the first boss!
- Navigate to "C:\Users\[your username]\AppData\LocalLow\ScarletPaper\ThornSin
- In this folder, you'll find a save file named gamedata00.save. This is the save file you need!
- Create a new folder as a back-up and call it whatever you want.
- Whenever you reach a new room, gamedata00.save gets updated. This basically means that you can create copies of gamedata00.save, and place these in the backup folder (after renaming them). You might want to copy save files (1) when you reach a new level/stage, (2) when you're in a room with an enemy whose scene you want to replay, (3) just before a boss room, (4) just before a new scene with the merchant
yeah its a rouge-like, death = game overhow can i save the game ? Dead is new beginning ?
Not trying to be a douche, but already being one, it's Rogue, not Rouge.yeah its a rouge-like, death = game over
there is a autosave feature tho, so if you quit the game while in a room you can load straight back in
oh lol i didnt even realise i misspelt it, no hate and thanks for letting me know xDNot trying to be a douche, but already being one, it's Rogue, not Rouge.
Rouge is a color.
Rogue was the original game that defined the genre.
Just clarifying.
Parry is a huge W mechanic, can't wait to try it outYou must be registered to see the links
NEW WEAPON!!
I am quite certain you are thinking of the Live2D style. I would know it is not AI (machine learning, to be more precise) as I have been following the development of art models somewhat closely.I can't tell if the visuals of this game are done with AI or not. Does anyone know for certain?