- Sep 30, 2024
- 4
- 0
green goblinwhats the trigger condition for goblin capture? i tried everything lol. Still just got normal defeat CG
ahh ok. thanks! i guess i was trying to do this in ch2, and keep using red goblin.green goblin
Scroll up on the page, see 3 animations.qrd on what's new?
just black pantyhose tricking your eyes
need to entr meat portal x2 after beat bossesis that the final scene? where's that from? also yeh probably used some sort of legging that didn't have sprites or sth
I think that trap is my new favorite one in the game, since tentacle traps are kind of perfect.Checked the data. No new merchant line, not very interested about extended goblin scene, but CG is nice as always. Data structure seems to be changed slightly, again, ugh...
View attachment 4086920
Slightly modded skeletons, because why not?
View attachment 4087098
Pun for the developer: Their main SIN in Spine production is to use .JSON data animation format instead of SKEL. They also don't check option which makes import to editor more safer. And don't make me started about troublesome texture data resizing. Why did they do this I have no idea.
Good new trap, though:
View attachment 4086775
What file do I need to edit for this, and do I need to decrypt it first?Also it seems like the penis sprites have a black censor bar(the farmer at least) on top of being mosaic'd, was not the case in older version of the game.
attached assembly removes the mosaic btw
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only when i have the finished ceiling vore trap and more of merchant event will i play iti wanted to wait and skip more versions so changes are more notorious but...
sensory deprivation holes? literally floor tentacles? my god i have to try them
explain (seriously)Are the scenes getting AI-generated now?
I've looked at some of the previews on Ci-En and they're starting to look like generic AI shit?