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Krongorka

Active Member
Sep 22, 2017
842
2,716
its a shame the last few updates were pretty shit compared to other ones tbh hope it doesnt turn into a milking product :sneaky:
I followed a lot of projects and if there's regular type of updates (about month or two), same thing happens:
First several builds offers general mechanics/locations(levels) and a bunch of content (H-scenes) and then it gradually slows down up to release.
Devs really should focus on fixing any kind of reported bug at keep it stable, imo.

Level generator, for example, can use a lot more layouts for current locations to make it less repetitive.
 

pluxuryEstate

Newbie
Mar 4, 2021
24
38
can anyone share save file with 2nd chapter? i bought item from seller and my hero stucked (can only jump). already pressed "restard round" and game was started from beginning xd
wont play again too much
 

Zetryx

New Member
Jan 30, 2019
2
0
I still can't move after purchasing an item from the merchant, does anyone have the same problem or a solution?
 

90o-o09

Member
Jun 27, 2018
181
137
I followed a lot of projects and if there's regular type of updates (about month or two), same thing happens:
First several builds offers general mechanics/locations(levels) and a bunch of content (H-scenes) and then it gradually slows down up to release.
Devs really should focus on fixing any kind of reported bug at keep it stable, imo.

Level generator, for example, can use a lot more layouts for current locations to make it less repetitive.
sure but the updates that took months are literally nothing, going from 100% to 30% is not good for any game tbh.
 

90o-o09

Member
Jun 27, 2018
181
137
also why is there even a stocking file you cant even see through game, even if i change stuff i cant see. I just dont get it.
1727813828276.png
 

Krongorka

Active Member
Sep 22, 2017
842
2,716
also why is there even a stocking file you cant even see through game, even if i change stuff i cant see. I just dont get it.
View attachment 4089674
I'll try to answer both your comments at once, but it's a bit technical if we're talking about ThornSin's graphics/filesystem.

As for these textures, it's a very odd sub-system which works kinda like a "texture injector". I tried that in 0.58 and it seem to work on my end, but it's very limited and can break easily.
I don't see much use in it personally, because I'd like to be able to edit game's data directly. The thing with TS's newer builds: it gets progressively more and more closed to modding and exploring assets/scenes. For example, current Unity Explorer (and it's derivatives) stopped showing Scene Selector, which is very odd and sucks for playtesting (which I used a lot for 0.45 edits).

Like I said before, game's internal file structure changes nearly every build, art-style changes from scene to scene, sudden change in character design which only reflects menu but she looks different in scenes... why is that?
On top of that, they had to rebuild most animations for newer Spine version which took A LOT of time and effort. I can tell because I work with it too, but their skeleton structure is quite complicated. Wouldn't want to port it between unsupported versions myself.
 
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