I think events regenerate takes 7 days? So short sleeps will reduce it?
Event regen only depends on days passed, not how you pass them. Long slumbers, short naps, no sleeping at all, doesn't matter.
You sure you didnt make an adjustment to your files that hasnt been rolled out in a public fix yet?
Quite, but you don't have to take my word for it. Check your event_plains.ini in 'game/db' and see for yourself.
Except even in a brand new game Im having this problem.
Okay, let's test this, then. Next time you have a lot of trouble with sheep and have to reload, reload once more and console
Code:
len(events.loc['plains']['sheepherd'].get())
len(events.loc['plains']['pigs'].get())
len(events.loc['plains']['cattle'].get())
Then tell me what the results were and how your reloading went.
And if this was a thing, then why do cows never become rare once I get big enough to eat those every day?
They shouldn't. Eating cows six days in a row should remove them completely for a few days, and make them rather rare for a while.
I think you're experiencing here is that you have longer sleep cycles when your dragon is bigger, so it
feels like animals regenerate faster.
And why is there any rate of depletion at all any way for a small dragon? A cat sized dragon would be lucky to eat even a single full sheep in a sitting.
You only eat a fixed number of sheep at any size. The in-game explanation isn't that you've eaten all the sheep in the Kingdom.
It's that you've ravaged the sheep herds often enough that the peasants are keeping them locked up, or evacuate at the drop of a hat, etc.
Hes still just as stupid as an adult though
No, he isn't. Once the dragon hits level 21, he never gets bored again unless there's absolutely
nothing to hunt. Not even ogres.
Except the lonely farm only gives 19 satiety, so you gotta do three of them to get 1 sheep worth
19 satiety is plenty to
survive a sleep cycle (2 for hunger, 2 for HP, 5 for lust, 10 for evolving). Sheep are for when you need a buffer or are trying to do something extra, like building up your lair or non-food encounters.
...plus if there is even 1 mobility the mob added in makes it so the tiny guy cant beat it.
Not unless you play on impossible. And complaining that impossible is too hard...
It's
supposed to be very nearly impossible.
At least on impossible, the sheep encounter is literally the only reliable food source for a tiny dragon until at least after his second evolution.
One of the
really important things on impossible is to always reduce infamy to manageable levels. Both farms
and small villages at 0 mobilization are perfectly doable with a starter dragon and four goblins.