Ok, what a nice surprise!
Kudos to @HydraHenker!
Exceptional good idea for a VN. The groundhogs are strong in this :eazyHype:
It solves the old problem of unrealistic and boring repetitions in this kind of games in a smart way.
Furthermore: as being a programmer myself, I'm impressed how well dev handles the integrity of events.
Nice main and sub storylines, good graphics.
And if one didn't understand why Phil Connors was that desperated because of his little time loop problem ... after reset 150 (by far not my last :coldsweat: ) I recognized how hard a situation like this can be to be solved.
Oh, and the perfect moment for this quote:
And sry, @HydraHenker, I'd like to support you with more than a damn Dollar (you deserves quite more!), but cannot afford it, since spending alot of money for another project.
Thanks!!!!