I have the same problem. I tried to increase my fun points, but it just stays at 19, and I'm using the version 0.16.10.I can't finish HOSPITAL - DAY 3
step 186. Go to Dana's room.
This option is unavailable for me on day 3. I have it on day 2 only.
Any ideas?
Could you check in your 'Current timeline' that you have 'You didn't save Dana' in Day 1?I have the same problem. I tried to increase my fun points, but it just stays at 19, and I'm using the version 0.16.10.
The Mini games are automatically skipped in the game. Is this the reason why the Step 186 Go to Dana's room is unavailable? I would be grateful for any ideas.
Did you tried to make a deal with Benson on Day 2 but fail? Girls don't like snitchers.
Well, that doesn't work.Thermophob
if you start a new game
try first to delete all your save files also persistent file
also delete the same files in your user profile
C:\Users\your username\AppData\Roaming\RenPy\TimeLoopHunter
Minigames don't affect Hospital, so make sure Dana IS actually in the hospital.I have the same problem. I tried to increase my fun points, but it just stays at 19, and I'm using the version 0.16.10.
The Mini games are automatically skipped in the game. Is this the reason why the Step 186 Go to Dana's room is unavailable? I would be grateful for any ideas.
me toOne of the best games on this site! I hope the game will be finished this year.
I enjoy the concept of this game. It's getting exponentially more complicated to play as time goes on, though. I think he'll have to simplify the days later on.I really hate game where I need to stare at screens and follow a certain walkthrough to enjoy the most outcome ...why cant it have linear storyline that has impact based on your decisions so you can replay different ways & explore rather than following step by step like if you dont buy this tea you wont have this scene if you dont talk to the secretary at evening that other scene wont unlock etc etc . Just make storylines change based on the path we choose not the other material irrelevant things
I like it too ..but when it heavily depends on the actions of interacting with objects then it becomes really annoying . A game with perfect balance is "My SIster Mia " It has those things too but the thing that game does better is that it tells you what to do . you dont have to open up your phone or open another tab & stare at that walkthrough to make sure whether you are following the right step to get the scene . If the game gives you hints of your next action then that is far more better than staring at walkthroughs & enjoy the game at the same timeI enjoy the concept of this game. It's getting exponentially more complicated to play as time goes on, though. I think he'll have to simplify the days later on.
Did you also, right after finishing (or skipping) the interface intro, get aI have started new game from the scratch. Almost anything I do results in error. Here is example
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`utf8` codec can't decode byte 0xe9 in position 11: invalid continuation byte
error?game/char_Ayumi.py
and edited line 31 frommemayumi3.init_event('timelooprem', dayparts[0], 'hacker_lair',"Ayumi has déjà vu while talking to you, like she can remember the time loop.",'root')
memayumi3.init_event('timelooprem', dayparts[0], 'hacker_lair',"Ayumi has deja vu while talking to you, like she can remember the time loop.",'root')
lib/pythonlib2.7/encodings/utf_8.pyo
file. I tried replacing it with a version from The Red Room V0.1, but that didn't fix anything so I think this might be a problem with Ren'Py itself.Full traceback:
File "game/script.rpyc", line 703, in script
File "/home/<Snip>/TimeLoopHunterV0.16.30/renpy/ast.py", line 862, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/home/<Snip>/TimeLoopHunterV0.16.30/renpy/python.py", line 1888, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 703, in <module>
File "game/func_memories.rpy", line 678, in init_or_update_memory
File "game/func_memories.rpy", line 526, in init_main_memory
File "day_3.py", line 137, in init_day3_memory
File "char_Ayumi.py", line 31, in init_ayumi_day3_memory
File "game/func_memories.rpy", line 229, in init_event
File "game/func_memories.rpy", line 125, in __init__
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/encodings/utf_8.py", line 16, in decode
UnicodeDecodeError: 'utf8' codec can't decode byte 0xe9 in position 11: invalid continuation byte
Linux-4.20.0-arch1-1-ARCH-x86_64-with-glibc2.2.5
Ren'Py 6.99.14.3.3347
Time Loop Hunter 0.16.30
Sat Jan 12 01:44:33 2019