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Aesouh

Master Chief VNGineer
Modder
Game Developer
Sep 16, 2017
1,893
5,404
Well.

I have been away from the thread for a while because I have been away from most games for a while. I dedicated this weekend to catching up (it sounds like work, but, not a bad "job" to have, eh?).

First up, the always impressive Timestamps.

Captain Obvious comment #1: The sexiness of the game has been amped up to 11 (on a scale of 10, don't be trying to out-sass me). The scenes are an adult gamer's dream

Other comments, as usual, in a spoiler to protect the not-so-innocent, but not yet played.

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So, yeah, good game heading towards great. Art is awesome, mechanics are much better, too. Story remains an open question, but I'm willing to wait to see if Mot can pull it all together.
Thanks for your good feedback, regarding engine bullets, i should be able to add last choice to the menu as well, the phone can be closed with one button, there are alternative ways to open/close the phone right now, esc-key should work, phone is probably hotkeyed to P as well and if you click on the phone in the upper corner. You can close the phone using the home button on the phone but that will indeed go back a few steps in the menu before it closes.

The show on last message idea is a good idea, i have tried to implement this as well, i dont want to jump straight to the botton of the page, that is the slightly more complicated bit with it, it would have to put the first unread message on the top basically, and that takes more tweaking right now than what I have time for. The idea is to make everything more natural with the interface, so improvements will come regularly :)

/A
 

Ignatz

What's the airspeed velocity of an unladen swallow
Donor
Feb 17, 2018
3,579
10,111
Heh. That old chestnut. Do people still ask that?
 

Endless

To Obtain My Infinite Dream I Shall Even Sink God
Donor
May 9, 2017
1,047
13,552
I just started playing this game. I have no idea why i procrastinated so long.
I'm having an issue with the game.

I play all the games in windowed settings. My resolution is 1080. Every time i start the game i have to always click "windowed" & "apply" for it to properly set the setting. Now that's not a big deal but then every time i lower the tab (hope i worded it correctly) & click it again i have go to settings again & click windowed again. Also when i play in windowed setting i have to click below every option for it to highlight the above option.

Thank you for any help in advance & sorry if this was already addressed.
 

Ignatz

What's the airspeed velocity of an unladen swallow
Donor
Feb 17, 2018
3,579
10,111
I was about to say I didn't get a visit by Mo, when I realized it was not quite a "visit" due to the abrupt circumstances.

Yumminess expected shortly!
 
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cold_arctus

Devoted Member
Sep 25, 2018
8,944
10,839
I play all the games in windowed settings. My resolution is 1080. Every time i start the game i have to always click "windowed" & "apply" for it to properly set the setting. Now that's not a big deal but then every time i lower the tab (hope i worded it correctly) & click it again i have go to settings again & click windowed again
This looks like, that the game can't save your game settings. Maybe you don't have full permission to write and read this folder? :unsure:
In the previous version the resolution was saved in game.setting, but I guess Aesouh changed it as mentioned in the changelog.


Also when i play in windowed setting i have to click below every option for it to highlight the above option.
This sounds a bit odd! Hear about this the first time! Does the menu/option settings/game UI/Dialog box looks normal or does it looks "strange"?

@Aesouh: Can you pls. take a look into it. Thanks!
 

Motkeyz

TIMESTAMPS
Game Developer
Oct 21, 2017
1,073
3,108
Thanx! that worked perfectly!

I absolutely love this game btw. It has such a goofy premise, super predictable where it's going with all the time travelling. But still a lot of fun! I also really like the renders, the lighting so much better in alot of these Daz created games. That's something a lot of dev's tend to forget it feels like. They just throw in some good looking models and render it. Without actually thinking about properly lighting the characters. So yeah, this looks fantastic!
Well, thanks to noticed about the lights, im taking lot of attention to this, i like to have my eyes illuminated and my scene too, That's part of my style i think ;)
 
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