Do not unzip it, simply transfer it into language file in archived form. In game, at the main menu, at the top right corner you will see language selection. Choose uncensored version and go ahead.The Patch dont work. Do i need to activate it or something?
Hi, each video is its own player so to speak, we didnt really add the option for multiple angles yet. some of the earlier videos are quite long and has built in angle changes and some sound or effects, it will stop and move on. Some videos are just short loops, if this is the case the loop icon on the video controller will i think just light up, and in chapter 1 we didnt have support for dialogue over video, which was added for chapter 2. For loops and animations there is a continue button that also shows up after a while to indicate that you have already watched everything and its now looping basicallyok, I think I missed some instructions somewhere.
Where do I progress through the 'scene' videos?
clicking as normal doesn't seem to do anything, all I seem to get are things repeating over and over
I tried clicking the stop button but that sometimes seemed to just either go to a new scene or back to an old scene in the video
ok, thanks, that sort of explains it. I did see a 'continue' button once, but it's difficult to know when it might turn up. I've taken to enjoying it for a little while and then clicking the 'stop' button. I guess I just assumed that left click would make it continue to next scene or something. Must admit that the scroll back/forwards is also backwards from most other games (renpy ones that is) so I keep scrolling the wrong way if I want to go back to something, will just take a while to learn it.Hi, each video is its own player so to speak, we didnt really add the option for multiple angles yet. some of the earlier videos are quite long and has built in angle changes and some sound or effects, it will stop and move on. Some videos are just short loops, if this is the case the loop icon on the video controller will i think just light up, and in chapter 1 we didnt have support for dialogue over video, which was added for chapter 2. For loops and animations there is a continue button that also shows up after a while to indicate that you have already watched everything and its now looping basically
This link doesn't go to the patch. What should I search for to fix the blank play screen?If the game is black/white and no images. Please install the x64 version for 64-bit game version, x86 version for 32-bit game version patch from Microsoft:You must be registered to see the links
You need to click it, maybe he was just watching?The link works fine for me
It's left shift key.is there a skip button? left ctrl not doing anything
If your playing on the computer right click on the mouse and then once the save screen comes up click on a empty box to save the game. If you don't want multiple saves then just click on a box that already has a save on it and click on yes to save over that save filecan someone tell me how do you save this game? it says esc should bring main menu but it does not do anything for me
Dear engine developer and could at least in words to describe how you have implemented a system "player moves the rooms" ?Hi, each video is its own player so to speak, we didnt really add the option for multiple angles yet. some of the earlier videos are quite long and has built in angle changes and some sound or effects, it will stop and move on. Some videos are just short loops, if this is the case the loop icon on the video controller will i think just light up, and in chapter 1 we didnt have support for dialogue over video, which was added for chapter 2. For loops and animations there is a continue button that also shows up after a while to indicate that you have already watched everything and its now looping basically
I think if you have this question it might be a bit of a complicated answer because there are many steps and i'm not sure what kind of level of unity knowledge you have, all of this is just a matter of solving a puzzle, its all down to logical problem solving.Dear engine developer and could at least in words to describe how you have implemented a system "player moves the rooms" ?
I'm trying to implement it on the unity, but I can't think of anything.
thats not how it works in vngine , rightclick goes dialogue backwards. You have to esc and save or press the save button from the quick menu on the right of the dialogue panel.If your playing on the computer right click on the mouse and then once the save screen comes up click on a empty box to save the game. If you don't want multiple saves then just click on a box that already has a save on it and click on yes to save over that save file
Is the Password:CG Timestamps 1.0PE
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Code:[MEDIA = youtube]-Jx5Zahhtwg[/MEDIA]