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The title of this post, if it had one, would be one word: "Maintenance." This week I got a new NAS, and I moved all my assets over to that. That took a bit to get things moved over, and performance is slightly lower than before (given all those stupid small Daz files that need to load with each scene). But it isn't too bad, and it is nice to, once again, have a central storage location for everything (and yes, I have an offsite backup for the NAS, and I'm working on a system for a local backup too).
In addition to that, I sorted a ton of my own internal notes and procedures, did fresh Windows installs on ALL my systems, and took a bit of additional time to relax. The reason for the fresh Windows installs were due to some issues I had been having. Doubtful it is hardware issues, and a ton of cruft built up over time, so here's to hoping it is Windows being its usual bitchy self. Hopefully a fresh start helps to keep these issues to a minimum.
Other than that, I've been continuing to do some more advanced learning and 3D techniques for the future. That is most certainly taking me outside of Daz, though there is no switch to announce or anything. Not even sure anything will come during To Be A King, as I'd have to know I could maintain my speed of render prep. Enjoy a look at an early experiment with Daz-to-Blender (not using the god awful Daz to Blender plugin). Still a lot of work needed to get this where I want it from a quality standpoint, but for a basic export with some tweaks, it worked well. My thanks to Puggy and
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for their Blender help, suggestions, and answering my dumbass questions.
To Be A King's final story is driving me a bit nuts, but the final issues are getting resolved. I know the extra time is worth it, but damn do I miss being able to crank out scene scripts. And yes, I have resisted the urgings of Valentina to make it only about her to end the game. :valdepressed:
I completed the custom renders for those patrons for the month, and they were really fun to do. Retextured half the environment for the customs, but the lighting fell into place well. Always a surprise when that happens. And damn did Flora win that poll overwhelmingly for this month's special render. I'll start work on that soon.
Day job has been crazy the last few weeks. Just when I thought projects were slowing down there…The extra work did enable me to get the new NAS though, so maybe I shouldn't complain too much.
On a personal note, this coming Tuesday we are having our dog put to sleep. He's made it nearly 14 years, but the last few months have been rough for him. Not sure what that will do to my creative desire, so next week's dev update may be very short.
That's all from me for now. If you'd like to see experiments and special renders, check out
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. I post that stuff over there so you aren't getting pinged from me
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for these things. Have a great weekend!