- Jan 12, 2017
- 1,375
- 4,527
I will say I appreciate this thread and your opinions. Keep up the good work.Intertwined by Nyx Valeria
I’ve finally found a game worthy of claiming the final spot in my top ten, and not only that, but if I was ranking those games, Intertwined would sit quite high in the list. I really enjoyed my first playthrough and am looking forward to experiencing more of the game by playing individual paths while I wait for the next update.
This is definitely one of those games that you need to play several times in order to appreciate it fully. I love that, because I want to spend a lot of time in a game that I enjoy, and if it is set up with multiple pathways, that are exclusive of each other, you can do just that. I recommend playing “blind” first of all – with no expectations or targets, just making the choices you want to make in the moment. That way, I think you’ll get the best of all the little twists and reveals as they hit you for the first time. I did it that way and had a few little gut punches as my choices came back to bite my ass, and it’s great when a game can make me feel that way.
In any other game, those myriad twists and revelations would be coincidental to the point of absurdity, but it’s pretty much literally the name of the game here. I don’t mind it at all because it’s deliberate and clever without trying too hard to be clever. None of the twists are really that convoluted – most of them can be spotted well in advance of them being sprung – but they still work well and I love the way the story has been interwoven like this.
I also love the way the choices really do have an impact. A wrong move can not only lock you out of a particular love interest, but others will avoid you as well, as they show solidarity with a friend you’ve hurt. I don’t think enough games show that side of relationships, as they usually only focus on the impact on the person immediately effected.
The only thing that could stop this game doing well for me then, was the girls, and I am plenty happy with the selection I was offered. The LIs and side girls here presented me with a tasting menu of all the things I look for in a woman. Not only are there a good number of girls you can interact with, but they would probably end up with the best average ranking in my tier list. I haven’t given out three tier-one places to a single game before this one, but on another day Intertwined could perhaps have more than that.
The actual characters are really nice as well, with a good variety of personalities, and the main girls mostly have a good bit of story too, rather than just showing up as eye candy and potential lewd-scene partners. My one complaint is the same one I often find in these games, and that is regarding the range of skin tones used. There are a couple of characters (it might just be Alexis and MC, actually, and I'll note that Alexis looks fine in my character card below!) who look a bit out of place as everyone else looks vibrant and healthy, but those two are practically grey. I’m not sure why this comes up quite a bit, or if it’s just me, but it definitely looks a bit odd, and in Alexis’s case, maybe makes the difference between a tier-two and tier-three placement.
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I agree that this is a good game where choices actually do matter. There are plenty of "oh, shit, I really shouldn't have done that" moments when going through the first time, unlike a lot of games where they give you choices but the results aren't really that different. While the name of the game should be a dead giveaway it did get to a point for me where the interconnections got to be too convenient, so many twists where it didn't make a lot of sense but seemed to be there just to screw with the player. It reminded me of a horror movie where there is jump scare after jump scare so that the novelty wore off. I will be doing another couple of playthroughs with different choices though to see how they play out.