- Dec 18, 2018
- 188
- 381
The game has a lot of potential. However, the dev should focus more on sex animations and enemy variety in order to attract more supporters. If you take a look at Wild Life for example, it's much less of a game than Too Much Light but it has a ton of folks supporting it on patreon. While I think it's a good idea to also take gameplay into account - the shooting works much better now than in the past, for example - the main reason people are interested in porn games is because of the porn, everything else is just a bonus. From an economic point of view it really doesn't make sense to compete with other open world RPG survival craft type games, it's much better to see other h-games as the relevant competition because let's be honest, people are willing to tolerate mediocre to bad gameplay if the sexy stuff is good.
That doesn't mean that the game needs to be bad, but h-game devs too often want to have it all at once and fail because their projects are too ambitious. Another good example would be the games from Kyrieru (hope the guy is ok and not dead): Relatively simple platformer games with good sprite sex. The gameplay is by no means bad for an indie game but the scope is straight forward. Meanwhile a lot of other devs want to have porn, an open world, RPG elements and good action gameplay when they most often neither have the experience and/or manpower to see any of these aspects through. If Too Much Light had no gameplay but a sandbox area where you could spawn NPCs and view sex scenes it would probably a lot more popular.
That doesn't mean that the game needs to be bad, but h-game devs too often want to have it all at once and fail because their projects are too ambitious. Another good example would be the games from Kyrieru (hope the guy is ok and not dead): Relatively simple platformer games with good sprite sex. The gameplay is by no means bad for an indie game but the scope is straight forward. Meanwhile a lot of other devs want to have porn, an open world, RPG elements and good action gameplay when they most often neither have the experience and/or manpower to see any of these aspects through. If Too Much Light had no gameplay but a sandbox area where you could spawn NPCs and view sex scenes it would probably a lot more popular.