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Ren'Py - Completed - TP: The Class Next Door [v0.12.1] [9thCrux]

  1. 1.00 star(s)

    Deleted member 2024661

    This is a storybook with 5 choices that will change how it looks, other than that I was reading for 30 mins or more. At a certain point I was wondering why you needed me to look at the screen, ah to click the mouse and read some more. I'm good, this book you made is just not for me, but thanks for the effort.
  2. 1.00 star(s)

    Bruce_Wayne18

    Do. Not. Try.

    Complete waste of time. There is nothing adult about this game. The 'teasing' tag should be replaced with 'no sexual content'.

    You also need to download another program for the 'animations' to work. If I could rate it lower than 1 star, I would.

    Only good thing is the story and renders, but it doesn't reward your time playing it so both go out the window.

    You have been warned.
  3. 2.00 star(s)

    Scatman99

    Choices are virtually the same every time, and have no obvious impact. Very little sexual content for the length of the game. I would recommend making the effects of your choices noticeable in some way (character expressions), and actually making them different choices.
  4. 4.00 star(s)

    Zippity

    The following review is based off my personal experience with playing this Game/Visual Novel... I try to be as brutally honest and detailed as I can, and these are my own opinions and thoughts, from one or more play throughs... The version this review is based on is Ep. 7 v0.10.1...

    The developer was not kidding when they say this is a slow burn visual novel... Not sure, but I do get a bit of an Incest vibe with this one...

    The visuals of the characters are very well done... I do recognize several of the models, but there were also a few I did not... The backdrops are a mix of ones I've seen before, and ones I have not... There were just a tiny few animations, but they were extremely short with not a whole lot of motion... They could have just been left out entirely, and I would not have minded at all... At the end of the current content, the developers introduce a Navigation system, which felt a bit late to be appearing so far into the current content... For now they are just testing it's functionality... I did have an issue with the navigation highlights, sometimes being far too light colored, almost to the point of barely knowing you've hovered the mouse over them... Also, some of the navigation points didn't always feel intuitive... So it probably still needs some work... The user interface for the character stats is well done, and simple to figure out... I wish the functionality for going Back was turned on, but the entire menu that is typically present in most Ren'py VN/Games is completely turned off in this one... So be prepared to save a lot if you feel you made a bad choice or accidentally clicked the wrong thing, because your only recourse is to go back to a prior save point...

    The script for the most part was alright... There were cases all throughout the text where I ran into spelling/grammar errors, and some very light broken English, which might be because some wrong words were used now and then as well... So it needs some more proofreading... The plot revolves around a male protagonist (although now and then you do see the inner-monologue from other characters points of view) who used to be a corporate business man, and had some family issues which lead to divorce... But now he has his adult daughter with him as they move together to a new town... Where he becomes a Junior College instructor, and his daughter attends as a college student... From there the story twists and turns through all the meeting of various other male and female characters... To include and followed by their first week attending the school, along with the first weekend...

    The protagonist meets all sorts of characters, most of them being female... Most choices you are presented with will increase or not increase (didn't see any decreases in the current content) Friendship and Love stats with certain key characters... It was really hard to tell if any of the current stats gated much content... There might have been some gating with a couple characters, but it was subtle, therefore hard to know...

    Each character has their own personalities, with several of them feeling more realistic than what I typically see in these things... Not all the characters have a huge amount of interactions yet, so their character depth is still up in the air until further development occurs... Initially a few characters did seem a bit stereotyped out the gate, but it wasn't as bad as I've seen in other VN/Games... And eventually you learn some things about those particular characters, that lead me to having an easier time believing they are genuine people rather then being over played...

    This VN/Game is definitely a slow burn, as the developer mentions... Focusing a huge amount of time on just day to day interactions with some occasional deeper interactions... There were some moments when it does feel as though the story is being told a bit too slow, perhaps focusing a little too much sometimes on the mundane day to day hubbub over actual useful story progression... But it was just like that now and then, and didn't permeate the entire story...

    The narrator takes an active role in the story telling... Sometimes acting like just an inner-voice of a character as they contemplate things... And other times it felt more like it was trying to influence the character instead, pushing them in one direction or another... So, sometimes it was hard to decipher if it was, perhaps, some sort of active presence with it's own agenda, or if it was just the internal ID of a character trying to work things out internally... Because of that, sometimes I would get this Mystical Corruption vibe, although it was hard to tell... The nighttime dreams were also a mixed bag, because sometimes it felt as though the protagonist's dream was just a normal dream, influenced by the recent activities... But then sometimes it felt confusing, like he was being haunted by and/or toyed with by some evil ex-wife entity, which kinda felt out of place since at no time does the ex-wife even show up in the current content, and she is rarely even mentioned beyond the very beginning and mentioning to others that he is divorced... So I was rather confused by the existence of the ex-wife dreams... Maybe it's another mystical like element? Or he was just that completely traumatized by her, I don't know...

    There is only one very brief erotic event, which happens in a dream sequence, but is very short lived... I didn't mind the lack of erotic content, as it didn't feel necessary yet, as most of the relationships are at the very beginning stages for now... You don't even get the impression that the protagonist has any romantic feelings towards anyone yet, other then perhaps small feelings towards his daughter... Of course, that doesn't mean almost every female character doesn't have some level of infatuation with the protagonist... Because based on the visuals (i.e. looks and poses) and some of the text, you can tell most of the female characters are showing some levels of interest... Even if it's just friend level interest...

    Overall, it took me several hours to get through the current content, and for the most part I enjoyed the read... Some choices are hard to know if they make a difference or not until you try them, with some feeling rather vague, but every set of choices effects the stats in some way with various characters... There is definitely depth and meaning to the story, although sometimes it feels like it might be unnecessarily drawn out from time to time... Don't expect a huge amount of plot movement, as most of the current content revolves around character introductions and the most basic of early relationship building...

    Based off the navigation stuff at the end, I'm a bit fearful it plans to go from a Visual Novel Stat Grinder Style to a Navigation Stat Grinder style... Which is something you either do from the beginning or not at all, if it's gonna work right... The current content already takes a while to get through, and adding a time consuming navigation grind I feel might hurt it... The story telling is already as slow as I've ever experienced with an Visual Novel in this market up to this point, and adding an even slower navigation mechanic, depending on how they implement it, might end up hurting it or slowing it down even further... Obviously it's too early to tell right now, if or how that mechanic will be used in future content, but I'm a little leery about it for the moment...

    Even though the current content is lengthy, the story has not really progressed all that far yet, which shows just how early this VN/Game is in it's development cycle... I did enjoy the current content, despite the occasional text issues and how slow it sometimes progresses... But I really hope, that it is not a milking ploy to make the development last as long as humanly possible... For now I can see it's potential for being an entertaining story focused VN... So I guess, for the moment, we'll just need to see how it progresses over time... I will definitely be revisiting this one, but I'll probably wait a while to give it a chance to grow... I'm a sucker for a good romance story, without over the top melodrama... So I'm hopeful for now...
  5. 4.00 star(s)

    Every1sGrudge

    [Rev @ Ep7v0.10.1]

    Love the emotions, not a fan of the mixed signals.

    Art's nice, but could use just a bit more variation.

    Writing is good. Voice is good, dialog is mostly cringe-free. Fluency struggles sometimes especially with colloquials and contractions. Characterization is mostly good but a couple characters get a disproportionately large amount of screen time and development and others slim to none. Like the dignity of the MC thus far, and the fact that past events have weight and bearing beyond the usual Dat Bitch Done Me Wrong. I actually prefer this narrative over the one that it's supposed to be spun off from. Huge props for the other male characters not being 100% dickish.

    Didn't see any porn. Didn't care. Was too busy adding to my mental Mr Niceguy's Nonsexual Fort Dad Harem. Personally hoping for happy interplay between girls versus the Better Stay Faithful Or Else guiltrip-fest some games like this succumb to. Personally I'm too loyalty-oriented so the blunt "Please don't mack on girls" plea adds an overcomplication to the proceedings that I didn't enjoy.

    [Quick sameday edit for a gripe}: some of the touchpoints on the navigation system require screen-trawling and can be kind of annoying.

    TLDR: Some of the overtures are worrisome, but there's a fuckton of potential and I really hope this keeps plowing ahead. Godspeed~
  6. 3.00 star(s)

    UselessSphinx

    Average is about as high as I can go. The story is interesting, just not enough to give it a fourth star. The monologue from self could be just cut to smaller thoughts, or cut completely. There's just to much of the inner talking for my taste. The girls are all nice though. I think that this far into the story there could be some steamy scenes. Then again, I could just be missing them all together. I wish you the best for your vision for this VN.
  7. 3.00 star(s)

    prowler93

    The art is good but the story... Incest isn't my thing and you're not even having sex with other characters after so many updates... It's just very annoying and frustrating to play but maybe some people will like it.
  8. 4.00 star(s)

    crlmsk

    Love the renders & girls, looks promising.
    The story doesn't feel as forced as DMD, quite enjoy the pacing so far.
    Almost no H scenes yet (except for the dreams), so it is definitely a slower burn.
    However, the updates might be too small for a story with such depth.

    Would like to see the game grow & give it a 5 star review in the future!
  9. 4.00 star(s)

    bububananas

    This is a game you can play one-handed with terrific models, enough kinks to keep my interest, and a story that's engaging enough that I'm not holding CTRL down all the time.

    Honestly though, the story is interesting from what I've experienced and again, the models are terrific. The only criticism is that the choices are not abundantly obvious on which will have a positive effect vs. not, so you are constantly checking stats, rolling back, make a new decision, check stats, etc., but compared to many games like it, it's tolerable and doesn't take away all that much from the gameplay in my opinion. Great work so far, I look forward to future updates.
  10. 1.00 star(s)

    blackbeard

    an intriguing premise that fails to produce. The story didn't grab me the way that I had hoped. I am sure there will be many that gravitate to this game but it's too linear and then just deadends. Best of luck to the creator but this creation falls flat and bores.
  11. 1.00 star(s)

    Legendary101

    One of those games that has to draw every little thing out for no apparent reason. Felt like ground hog day of wake up sleep wake up sleep in the form of a school cycle. The pick your choice of answer/response thing is fine in games, in this game answers which seem like they all could be a perfectly normal response have stupid in the background repercussions on the stats of characters. If you want to have a pick an answer to have a reaction, make it clear what they are doing or make it more clearer the impact the responses are going to do. Some selections are all so milk toast bland that how am I supposed to know that one has an impact I can not even assume.

    Here is a prime example there is two characters. You are walking through the school with them. You stop at a desk and YOUR INNER VOICE that speaks to you which is annoying states, o lucky you are getting a hot boss. Remember this is an inner voice. The options are as follows, she's hot, she's my boss, no comment. Your inner voice has already gave a leading question in the form of suggesting she is hot. You would imagine that is the right response. EXCEPT the responses even though in your head, an imagined conversation between the stupid self voice and you. The repercussions in choosing are actually it impacts another character and you miss 5 love points on another character by choosing an option here. What the hell ?? it is not even hinted this has anything to do with another character, you would just assume it has to do with that character and you would not even assume it is a big deal. That is how messed up this game is. So you want me besides reading mundane dialogue because you think you are being deep dragging everything out, you want me to now to try to monitor how dialogue options impact every little thing, when some options seem so similar you could never assume it has a neutral, negative impact or is indeed a correct response.

    No thank you, that is just poor planning and a poor structure from the get go. I have played many games with dialogue systems, but you can kind of feel what is going to happen with certain picks and it is clear, I never will be a fan of similar responses and you just assume I can guess the whacky things it will impact. Some picks are so bland and samey and it actually impacts differently. No thanks. Not a game for me, but if someone wants to slog through all this and enjoy the vague choices. Go ahead.

    We all like different things and you can enjoy this if you wish. I always give an honest take on how I feel playing something, this is how I felt and expressed in this review..
  12. 1.00 star(s)

    RandyPhoenix

    Good Points
    + We have good-looking girls/women.
    + We have decent texture quality.
    + We have decent animations.
    + Story is kind of interesting.

    Bad Points
    - Self is not only talking with MC. It's talking with everyone and it makes dialogues a little bit odd.
    - It's pretty much one of the worse blue ball simulators you can ever find... Even when you are having dreams someone wakes you up in the best part and you can't see anything. I got really tired to see every time ''Wakey Wakey'' black screen... DEV at least should stop blue balling his players inside of dreams, thats just straight-up annoying.
    - Even after years we still don't have enough content, because nearly half of the content is dream scenes... And even dream scenes have a chance to show up or not... Wow...
    - Render and animations need to improve in all aspects (Quality, FPS, physics, etc.)
    - Switching paths are pretty much a pain in the ass. For getting scenes you should play the game in the beginning again for every girl/woman route every time and it's nonsense/annoying ASF.
    - Amount of content we get with every update is literally nothing and it's just disappointing with combined blue ball and slow-burn style.
    - With v0.3.1 game became a sandbox and it literally makes everything worse than before with how bad sandbox mechanics DEV created is... This is straight up the worst sandbox style I have ever seen in my life... Even just traveling inside of the house feels like a maze and nearly hard/annoying.


    For The End
    People constantly telling DEV should stop sandbox and make this game VN and things like that can improve his game but he just keeps doing a poor job with the game and doesn't care about any feedback coming from players at all... Basically, this game never going to become better so don't raise your hopes up.
  13. 2.00 star(s)

    botc76

    Edited to add:
    I keep on reading about this being a slowburn game and not being for the "just wanna fap"-crowd, so let me put it bluntly, even though I already mentioned it in my original review below:
    I play these games for the story as much as the porn, I love good slowburn games AND THIS GAME IS NOT A GOOD SLOWBURN GAME! It's not keeping you engaged at all, it is a bore, a chore to click through.


    I struggled with giving this game a real try or not, because of the drama in the thread and the behaviour of some people there who worship the dev like crazy.

    In the end I did, because I was a huge fan of Teacher's Pet and thought that a game inspired by it and well done could be great, even though I was cautious not to expect too much.
    And I'm sure glad I didn't, so my disappointment wasn't that big.

    This game is no slow burn, it's just boring.
    It has no spice, the dialogue is so tedious and bloated that the skip button will become your best friend.
    There simply are too many girls and not many of them stand out in any way.
    There aren't really any decisions that have impact and I already fear that this might become a full sandbox later on which would probably add boring grind to an already boring mess.

    To cut it short, if you read the last few reviews before mine, they basically say the same I wanted to say.
    I can really not recommend it and giving it two stars for effort is already being very lenient in regards to the rating.
    Some have suggested to cut back a lot and start over, but I honestly don't see how this will work, it's not like that will make the writing any better.
  14. 1.00 star(s)

    Deleted member 997153

    Review of Episode 5 v.0.8.1

    Like most sequels of popular properties created by people who had nothing to do with the original, this is pretty terrible. As others have mentioned, this game was "inspired by" the game Teacher's Pet. However, that's where the similarities end. It has none of the characters or settings of the original. It has none of the quality in models, renders, or writing of the original. It definitely doesn't have the tone of the original. So treat this like a completely new game because that is what it is.

    The words that come to mind with this game are bland, boring, and confusing.

    The models range from cute (Tiffany) to fugly, with most being average. Aside from most having large breasts... sorry, I meant to say "bazoongas," because that's the way that 20 year-old girls talk about their bodies, apparently. So aside from having large bazoongas, these models aren't very attractive. Bland.

    The renders all suffer from the same curse that games using first-person POV do - the shots are medium and the angles are flat. There is no composition in any of the shots. The lighting is all the same, aside from lights out at bedtime. Frequently, the characters blend into the background because no variation in lighting is ever used. Bland.

    There is no plot to speak of. The MC is a teacher at a school. He has students. The daughter seems to be an abusive young girl who apparently ceased to be emotional manipulative and psychologically abusive to her father once her grandmother gave her a stern talking-to. Aside from that, nothing is happening in the story. People move from location to location and have the most perfunctory dialogue that is occasionally punctuated by info dumps. There are two, yes TWO, tours of the school. Boring.

    The dialogue is terrible. It's not an exaggeration to say that half of the dialogue is people exchanging greetings, introductions, and goodbyes. A lot of it is mechanical descriptions of everyday items and events, such as the daughter pointing to a refrigerator and explaining to her father that she could fix a meal, put it into a container, the father could put the container of food in the refrigerator, and then eat it for lunch. No shit. I think a middle-aged man knows how to bring a lunch to work. It's like an alien is trying to demonstrate how much they understand human society.

    The rest of the dialogue is information dumps in which characters explain their back stories and underlying psychology to the MC. Instead of showing us any of the psychology or revealing the back stories in interesting ways to move a narrative, the player is just told everything. Most of it is pop psychology found on Pinterest boards and wooden characterizations. Boring.

    The point system is terrible because player choices heavily affect the points scores, but it's almost impossible to know which of the choices to make. The distinctions between two choices are almost nonexistent. Here is an example: as the MC introduces himself to a character, the player has the options to say "Hello there" or "Hi." One will score points with the character. The other will not. Most of the choice are written like this. Without a walkthrough or looking through the code, a player is essentially taking a shot in the dark with their choices. Confusing.

    Overall, this is a truly inferior game. Bland to look at, boring to read, and confusing to play. Worst yet, there is an open world mode that's being teased for future releases. That's probably the only thing that could make the game worse.

    I just realized I didn't review any of the H scenes. That's because there aren't any really. All the scenes are dreams the MC has about various women in the game, if he has scored enough points with certain characters. Dream sequences are a cheat, a short-cut to put sex scenes into a game that's been promised to be a slow-burn. But it's not a slow-burn. It's not even a blue-balls simulator because nothing sexy happens in this game. There is no build-up and almost no sexual tension. The sexual tension that does occur is mainly between the daughter and father and feels weird and unearned.

    Not Recommended
  15. 2.00 star(s)

    SonnyG932

    Awww man, where to start with this game. Firstly, lemme say I battled with myself on whether to give this game an extra star (3 stars) just on effort alone, but I decided not to. I like when games don't go "Well I know my story sucks so lemme throw all this sex at you just to cover up that fact." But it's not enough to credit an extra star and it's not enough for me to give it undue credit.

    This game has chances an opportunities to make itself interesting but seems to just wanna drag on whatever pace it wants to drag on. Another reviewer has already pointed out how the dev doesn't understand what "slow burn" means and this definitely isn't it. This game just doesn't really seem to know what it wants to do or where it wants to go. You, the protagonist, are a new teacher at an all girls school. Your daughter is coming along with you to the new town and new school you're going to teach at, and you find out you guys carry a LOT of baggage.

    Things that happened in the past and off screen. To be honest, all the things that happened BEFORE this game started, sound a LOT more interesting that what's happening in this game so far. Your wife seemed to look at your marriage like a business arrangement. You were good enough for her, you gave her what she wanted to make you happy, and you were tolerable for her to be around. Typical bitch of a wife. She's cold and seemingly unemotional, not giving you the love you need. Eventually she pops out a daughter for you. She doesn't seem to care much about her either.

    The MC showers the daughter with love and she returns it. Then one day I'm guessing she wants adoration from her mother. To get that, she believes she has to also treat the MC cold as well and she does. The MC then goes into depression and almost dies before the wife leaves and takes the daughter with her to really stick it to the MC. Why? Idk the game isn't clear at explaining what happened I guess to keep us hooked. Eventually the mother gets sick of the daughter and kicks her out. She runs back to the MC, her father, and you take her in and move out and that's where this story starts. Trust me, I think you'd much rather have that story than this one.

    In this story there's a whole lot of nothing going on. The MC meets his new headmistress? I guess, they just call her his boss. Ms. Smith is her name... Yeah, old, generic, Ms. Smith.... An indicator of things to come. They go through the school and here is where you can really see the dev's example of dialogue. She explains unimportant stuff at great length with some unnecessary chiming in from your daughter from time to time. This whole exploration scene, which now I guess is used to give you a basis for knowing where to go when this game becomes a sandbox in the future, takes quite awhile for you to get through without skipping.

    The dialogue in this game is very much like that Allison game. Long, and very unnecessary. Later on, or maybe before this, tbh I don't remember, you and your daughter make the decision to go to a hotel, because you don't want to live in the fully furnished house you guys purchased before you got to this town. You'll stay in the hotel until you decide to move into a new empty house. This makes NO sense and I can't understand why this is part of the game, and they don't really explain either, other than wanting to pick out their own things.

    There's also a character called self. It's not really a character, it's just a way for the characters to have an inner dialogue with themselves, but not seem like they're have a monologue. Idk why this is part of the game either. I understand wanting the player to be able to read into the mind of the other characters. But this self thing seems to be it's own entity and it seems like there's two different ones. Females get one and males (or at least the MC) gets one. This also makes no sense and isn't well explained.

    The last problem presents itself on the first day of school and it's another like split decision problem. Like half the dev deserves credit and half this is not a good thing. There's just too many characters, and none of them are really memorable enough to really care for. So you have your class of about 5-6 freshman students, and about 5-6 senior students. Your other teachers to which there are 3 of them and a gym coach, then there's your boss. Add in your ex wife, your daughter, and the parents of one of the students, and potentially other student's parents in the future, and you have a cluster fuck of characters you're supposed to remember.

    You also don't know which ones are important or not. It's fair to guess the students will be. They all seem to be interested in the MC right now as is, and most are or seem to want to hit on him already. There's some sexual tension there with the daughter as she already shows possessiveness over the MC. The ex wife shows up in a dream where she wants the MC to come back to her or she'll hunt him down. Don't know if that's to be taken serious or not, and the some of the other characters we meet are already married. Now in my experience, if you meet a named character that is fleshed out with character (if you can even call any of these characters that) and outfits and such, they're important to the story. Idk what the dev is gonna do with all these married couples, but we've met quite a few of them.

    Either the dev has a problem with wanting to introduce too many new characters at once, or he's trying to give WAY too many options. I know, too many options usually isn't a bad things, but when you've played 4 episodes and have met about 20 characters, and you really can't tell one from the other, that's not good.

    All in all, you can tell this dev has ambition, to make a meaningful story that uses sex in it's tale, and not as a cover or as the main selling point. There ain't a whole lot of it to go around, except in dream sequences, or in one real weird place where I guess the dev decided he better give the people a little show of something. The ambition is good, but there may be too much of it, or it may not be being used correctly. The game just misses its mark. It's very wordy, too wordy at times. It didn't annoy me as much as the Allison game did but it's close. You can tell he wants to give the MC the good life after having him have a tragic back story, but you just didn't see it and you just don't feel it. Like in Acting Lessons, even before you met the ex and saw exactly what she did, you hated her. At least I did, but the game played on your emotions right. In this one, I'm just like, I know whatever happened with this guy and his ex wife is a lot more interesting than what's going on now.

    I wish the dev good luck. Think he needs a beta reader for some of the grammar and spelling mistakes, which aren't that bad but could use some polish. Also think they need to go back to the drawing board to give this game the kick in the ass they want to. Making it a sandbox isn't it. The game is mostly kinetic as it is anyway, so unless he's about to make it a dating sim, I don't know how this will benefit, but respect to his vision.

    2/5 stars. Give it a read if you have some extra time and if the premise interests you. If you're interested in a lot of setting up a story, or a clingy main love interest, or incest. You're not missing much if you give this one a skip.
  16. 2.00 star(s)

    Holy Bacchus

    The premise of this VN is interesting and the renders are decent, if a little sub-par, but what really ruins this game for me is the dialogue. It's like nails on a chalkboard to see a character who the MC has only just met spill their entire life story to them in a long-winded diatribe. It's just doesn't feel in any way natural and just takes me out of the story completely.

    The lack of subtlety in the dialogue is everywhere as characters constantly divulge things for seemingly no other reason than to make it easier for the players to know precisely what they think and to simply take out any of the guesswork. There's no nuance in the characters and it makes them feel like vapid drones rather than having any real personality and interesting qualities.

    It's a shame really because the game starts off quite well, but then gets so bogged down in its own word salad that after a while you just stop caring what people are saying anymore because it's so mundane and uninteresting.
  17. 1.00 star(s)

    bottomfeeder

    I like games where I play an adult instead of a horny teen so I tried this but ugh. It's so long-winded and choices are limited to a lot of single unnecessary choices and those that feel like they have no impact at all. Thought you could mess with the daughter because she was such a cunt but the MC seems to be a drip in a vanilla story. Also way too much info on the characters in the beginning with a shitload of uninteresting dialogue. You don't need to throw a history book of a character at me to understand them. It should come naturally and over time while it just feels forced here. I play a lot of sandbox games so it's not even about the grind, it's that the grind is not worth it.

    Pros:
    - Good renders
    - Attractive characters
    - Animations

    Cons:
    - Boring
    - Overloaded with information that could be introduced overtime instead of in bulk
    - Choices don't feel like they matter
    - Gameplay is less to be desired

    Good luck with your project but this game is too boring for me. It's not about the sexual content, it's more that I don't care about any of these characters or what the dev is trying to make me feel about them.
  18. 2.00 star(s)

    Cartageno

    I held my rating off for a long time, I want this game to be good, but it has been mostly downhill so far with each new iteration, and if it is to be salvaged, it needs to start soon.

    First: this game has so far nothing to do with "Teacher's Pets" apart from the MC being a teacher. TP may have inspired TCND but they're very different games.

    To the details:
    Graphics: The models are very different in quality. Daughter and some of the students are very well made, some others, especially your fellow teachers, are so deep in the uncanny valley it isn't helping you sleep at night. The (few) animations are very well made however. Background is okay, some original settings but also that one park every game uses.

    Story: So far there's very little. But there's a lot of "very little story" here. It took me just over 5 minutes to "skip" through it (i. e., after having finished the game, using the CTRL key as a kind of measure of the length of the game), use the half dozen or so choices which don't feel like they have any impact so far. In other games at this time I am deep within what's happening, but in this game I barely started. The reason is that the game infodumps you with all kind of background information on characters or (possible) later story elements which you will long have forgotten when they may become relevant.

    Many probably won't become relevant though. The author's tract against Wikipedia. Head mistress playing basketball against daughter. And those that may, like the backstory on a school girl, is just dumped on you before you met her, so not only will your impression of the character be influenced, but at the moment you're getting it all this info lacks any context for you.

    Then there's loads of superfluous parts, like ordering a take out meal and eating it without anything happening to the story. MC and Tiffany driving to school and talking about there is less traffic here than where they come from, not once, but multiple times. When characters meet in the hallway we get half a dozen lines of "X: Hi Y", "Y: Hi X", "Y: Hi Mr. MC", "MC: Hello girls", "Z: Hi X and Y", "X: Hi Z", "Z:Good morning Mr. MC" and so on. Yes, stuff like that happens in real life, so you could call it "realistic", but there's a reason why it is skipped from stories, be they books, movies, or games: it doesn't help the story.

    Well, the author says in the OP that this will be a "Slow Burner". But it isn't even that. A slow burner is a game where the story develops slowly, not a game which takes ages to skip past non relevant dialogue. The actual development, in so far as you can call it that, is absolutely sudden. Secondday, some girl I barely met says "I have a crush on you, here's my tits". You grab your daughter's boobs the first chance you get, she's not even slightly taken aback. That's not a "slow burn", that's a quick gasoline fire.

    And then there's all the stuff that doesn't make sense for now. All the "We have this house rented but now we're staying in a hotel". The (potentially great) idea of the "self" is confusing since it just isn't used consistently. And why are we carrying six girls and five teachers into an auditorium for 200 people to introduce themselves?

    Plus the writing itself leaves a lot of room for improvement. The "Sweetie" MC calls daughter is saccharine overload the seventh time you read it. Which is about in his 8th line. There's all kind of shilling going on ("Well said").

    Gameplay: this is the most confusing part. Despite having half a dozen or so possible clicks for decisions, it feels like a kinetic novel. You're just dragged along for loads of stuff happening with no agency whatsoever (why do I have to grab that girl's boobs and cannot say "No"?). At the end however there's a "trial run" for a navigation system which is par for the course for sandbox games. Though slightly more confusing since you have three different views of the same room, which isn't really "navigating". But all that seems to indicate the idea of a free roaming game, which would be quite the opposite of what we have now.

    In the end, there is potential in this game, and I kinda like parts of it, but it needs trimming by at least 90%, going back to square one and rethink what you really need in the game.
  19. 3.00 star(s)

    Watcher X

    This review may seem a little harsh, but I'm hoping this game can turn it around and become enjoyable.

    Positives:
    - I really like the setting, a single father teaching an all girl school. Perfect.
    - Tiffany, the daughter, is beautiful. Something about her is just really alluring.

    Negatives:
    - The writing is slow and plodding. That would be okay if it was building up sexual tension, but it isn't.
    - There is too much verbal diarrhea. Too many words explaining things rather than letting the pictures do the talking.
    - The conversations feel robotic, like there is no emotion. There is just no organic conversations, it feels more like a stage play than a story.
    - The girls range from very average to alright. With the exception of the daughter, none of them do much for me. It may be because none of them have a personality. Certainly none of them are memorable.

    It's been said this is supposed to be inspired by Teachers Pet. Apart from being set in a school, that is where the similarities end. Teachers Pet had sharp, witty writing that this game doesn't hold a candle to.

    I want this game to succeed. I don't want to click through it skipping text because it's boring, which I am doing now. For a game to hold me it has to have fantastic writing or fantastic art, this has neither.

    If you feel I am being too harsh, I apologize. But I'm hoping criticism like this will help the dev push this game from very average to a 5 star masterpiece.
  20. 4.00 star(s)

    something__else

    I'm in the middle of the game and I'm really enjoying so far. Although the pace is really slow, the dialogues are really realistic. There is a good variety of girls and women in a realistic way too and they all look beautiful.
    I also like the way you can "see" the conscious and sub-conscious of the characters. It is a cool different way of telling a story, which contributes even more to the realism.

    The only thing that bothers me so far is how the clothes wraps around the boobs. For a game with high standards in realism and art, those clothes like that feels strange.