Did someone start this translation?
Doesn't seem so hard. Already translated the first part of the opening just for fun.
In case anyone wants to do the translation:
Use
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, select
data.unity3d and extract it, press info (selecting globalgamemanagers), select every TextAsset type, export dump, select where you want to export them, translate the text, then press import them back using the import dump button for every file.
Lastly compress on the main menu of
AssetBundleExtractor, go to FILE, then compress (use LZMA) and lastly rename it to
data.unity3d and replace it.
For the images, i didn't test it.
I will not translate this, i'm already working on
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edit: if you get any error reading the files, try using the export/import raw