nguyen manh hiep
Member
- Oct 18, 2018
- 227
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Should be Gilgorn. Make sure it's capitalized. Can't imagine any other reason it would not workWhat is the right answer for the fourth statue question? I inputed both the english Gilgorn and Japanese name and I'm incorrect everytime
Pretty sure that's the one from the final area. Did you find the port from there? It's an alley leading downwards when you're following the road leftYeah thanks for the help, Final question trying to find all the ports and I am missing the one on the outermost ring between the secret church and demon castles labortory (as shown in screenshot below) I swear I have searched like every inch of the game, including getting the ending where you defeat the two last bosses.
View attachment 4566005
Chaosia is only after good ending to be clear. If you just want to get married to your succubi, you can get it from Ange, who's around the earlier floors of the Palfis Church. Maybe you needed Rigeo with you? Can't remember exactlyThanks I know I said that was the final question but I've been searching for the covenant letter for to recruit Chaosia event but can't figure out the event in the church I need to trigger
While regular enemies just have clothed and nude sprites, bosses have full screen art with different poses for clothed, nude and insertion. The MC is always kind of faded out from the insertion sprites. The mod has more art for different kinds of holds like paizuri, oral, etc.Is this game purely text based or is there any actual cg outside of stripped battle sprites.
Have you tried if the same issue exists without the patch or perhaps with other RPG Maker XP games? You could also try to uninstall anything related to LAVBack here again, still getting the LAV audio overflow in the icon tray after 10 minutes before the game freezes and i have to use the task manager to force close it, I bought the game directly from dlsite and applied the translation patch, so i don't think i have any mods in it for this problem to persist, any help to fix this?
It kills the enjoyment of the game when this shit keeps happening.
Only this game has this problem, and Lav audio recorder seems to be a system thing so I'm not courageous enough to delete itHave you tried if the same issue exists without the patch or perhaps with other RPG Maker XP games? You could also try to uninstall anything related to LAV
The translation for the unmodded game is indeed complete, albeit with some unedited MTL in some enemy dialog which you may not often see depending on your choices. I am actually currently working on merging the translations I have for the current mod, and I actually already translated a pretty large chunk of the mod earlier. If you intend to work on the mod, be sure to check the mod branch first.I had some interest in replaying this game (after almost a decade) and wondered about making some sort of patch using the translation tools I got. However my copy is modded as hell and the amount of strings is colossal, so I came here to find and start with an unmodded 1.20 first to test the waters (out of lazyness, I can't find my original).
And I wasn't aware there was an active translation effort for it. What a good surprise.
My questions is:
Looking at the github, it seems quite complete, what's missing? The README last commit was a while ago, so I don't know if the Help section is relevant.
I won't promise I can help (I gotta look into it first). But I'll probably import the strings in my own tool, for my own use mentioned above. If I can export back whatever I add/edit (I'm not using RPGMakerTrans, nor wish to), maybe I can then contribute in some way, if the author wishes so. I also know someone which might help with it/be interested.
That's very nice. I'll see what I can do.The translation for the unmodded game is indeed complete, albeit with some unedited MTL in some enemy dialog which you may not often see depending on your choices. I am actually currently working on merging the translations I have for the current mod, and I actually already translated a pretty large chunk of the mod earlier. If you intend to work on the mod, be sure to check the mod branch first.
If you were to do any improvements to the base game translation, I'd be happy to merge them into my translation. As for the mod, it's an absolute nightmare to manage so if you work on that, I'd rather contribute to that than to merge to my tools.
Not anything fancy.I'm curious what tool you are using for translation though, since nothing else that I tried actually worked, and even now I've been contemplating creating entirely new tools of my own (but can't be bothered aside from the various workarounds I developed)
You say that like over a gigabyte is a lot, but theThat's very nice. I'll see what I can do.
As for the Mods you refer to, it's likely different from what I have. The mods of my copy consist of a ton of japanese mods I collected back in the days and the whole thing weight well over the gigabyte.
Not anything fancy.
I usually work with my own collection of Python scripts, that I tinker for the game I target, if needed. PlusYou must be registered to see the linksfrom a friend, it's flexible enough to plug in my scripts. And he worked hard to improve it lately, especially the support for ruby RPG Maker games. As a result, I thought of giving Succubus Rhapsodia a go.
I effectively remember this wiki page. I guess it has grown quite a bit since back then, which it makes sense.You say that like over a gigabyte is a lot, but theYou must be registered to see the linksis over 3 GB, and probably still includes many of the things you have.
My friend added a button to import RPGMakerTrans strings, while bugfixing some issues I noticed with the rxdata files.That tool actually looks quite useful. I'll be interested in hearing if you get it up and running such that it can translate all the relevant strings. RPGMaker Trans doesn't quite catch everything, which is why I have some Python scripts to cover those gaps. And if everything works, I'd be curious to hear the patching speed. RPGMaker Trans is admittedly not very fast (around 30-40s for SR) but it's also not terrible
Yeah, Rhapsodia 2's been in active development for a little while now, with progress posted to Ci-en. Considering the pace we're seeing of one new girl or mechanic a month, though, we're *definitely* still a looong time from release. I give it two years at most.This dev makin another game?
KC probably got isekaied into his own game and is trying not to get ravished by every monmusu he's ever created.Yeah, Rhapsodia 2's been in active development for a little while now, with progress posted to Ci-en. Considering the pace we're seeing of one new girl or mechanic a month, though, we're *definitely* still a looong time from release. I give it two years at most.
Better that than whatever the fuck Kenkou Cross is doing with that MGE game at least, lol