First, to whomever that can edit this thread, it's perhaps better to mention that author has
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, while the latest version in this thread is still 4.9.28
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Then, I just found out a rather obscured mistake I made and think should share it here.
From some time ago whenever I uses the RPG maker parser V2, there's a high probability that it would get stuck at parsing commonEvents.json or some other relatively large data file. This has prevented me from working on many rpgm titles.
Today I decided to try my luck sniffing around its log file, and found a barrage of error:
Error: EMFILE: too many open files, open 'data/logs/trans.log'
so, it's stuck because for every log entry translator++ tries to open the log file without closing its previous handler opened during the last log attempt. when the file being parsed generates sufficiently large amount of log, it crashes the js node.
go to options -> general -> Log & debugging, disable 'Log to file'. Works like a charm.