Yeah the new game should be a step forward on how good people are going to look.Is it just me or is NLT sneaking in better skin textures?
This might be good news for the next game. I always felt his models where a bit on the smooth side.You don't have permission to view the spoiler content. Log in or register now.
Hmm one of the chests that you can unlock requires some nitro. Yet I used it to make a bomb. So I am assuming that we will get enough nitro to make a bomb and one to open the chest in the next update?i believe for this update you're only meant to open one of the rock doors, but i could be wrong. I only opened the one in the right side of the temple and i'm at 85% completion. I'm sure even if you did open the left temple rock door, it wouldn't let you progress anyways
I kinda liked them smooth. Anyway the renders in this game were a BIG step up from lust pandemic, at least for me. So wondering if the new game will be even better.Is it just me or is NLT sneaking in better skin textures?
This might be good news for the next game. I always felt his models where a bit on the smooth side.You don't have permission to view the spoiler content. Log in or register now.
Use whip to get the 4th one, but offering 4 key segments not working & stuck@84%,Also guessing the 4th segment of the key is going to be further down the line as well.
More like Madalyn's Backstory, not sure but tmrw we will see what all the fuss is about.
Ohh, Cheated with the rock bomb, well less running around for next updateThat because you are not supposed to have 2 bombs for this version.
Extras for this version is 1 in store, one in new chest and one in the second puzzle reward chest.
Good Luck
I would, but making a mac version of an RPGM game is beyond my skill level. Sorry.Please do for mac too.
The Genesis Order. Trailer on YT premieres tomorrowwhat new nlt game ?
>Download the update, rename folder www to app.nw and copy it to the folder resources where your game on mac is.Please do for mac too.
Playing through web browser with Index.html file theoretically should work. RPG Maker basically exports modified nwjs, it won't be hard to port binary but problem might be with save file locations as NLT using custom script to change save path/location.I would, but making a mac version of an RPGM game is beyond my skill level. Sorry.
You'll have to request it in the GCR thread.
But I doubt someone will make it.
Though some people in this thread know how to use the windows version on mac.
They can help you.
sixart dude iirc you posted the steps to do this.
Can you please post them again.
Thanks
It's rather easy... just make sure you don't mix it up with compressed files... after extraction just merge the windows UO www folder content with the mac app.nw and it is done ! They all work on the same principle ! Just to be sure create a life insurance just in case you mess it up... practice makes perfect !I would, but making a mac version of an RPGM game is beyond my skill level. Sorry.
You'll have to request it in the GCR thread.
But I doubt someone will make it.
Though some people in this thread know how to use the windows version on mac.
They can help you.
sixart dude iirc you posted the steps to do this.
Can you please post them again.
Thanks