tl;dr bigger file sizes by not splitting them up where able makes it sometimes a lot harder to figure out where the bugs are, lol. "I know its in this file somewhere!" *Finds unclosed bracket drowned in blob of text not tidied up with line breaks*Dafuck iz zis?
View attachment 1637939
Why is every JS source file as a literal wall of text? Its deliberate choice to prevent modding/source checking/whatever?
Second of, Im not a JS expert, but why is there are sooooooo much nested functions that concatenate string to concatenated string from made from concatenated strings?
And third, they compile (copy to files rather) source code by some tool, right?! Right!? Say that Im right.
I suppose that's code extracted from the online version and not source code directly handed to you so the main explanation is that when you push code to be live before that you make it go through a process that remove any formating not necessary for it to function because a white space, tabulation, end of line are characters that take memory for nothing and need to be parsed and ignore when the code execute, basically waste of memory and process. You may think that's nothing but when you have a lot of them the size change and loading in memory + execution become noticeable. Also it's not because modern computer can ignore such problems that your code shouldn't be optimized when you go into production.Dafuck iz zis?
View attachment 1637939
Why is every JS source file as a literal wall of text? Its deliberate choice to prevent modding/source checking/whatever?
Second of, Im not a JS expert, but why is there are sooooooo much nested functions that concatenate string to concatenated string from made from concatenated strings?
And third, they compile (copy to files rather) source code by some tool, right?! Right!? Say that Im right.
I believe javascript/html5 game compiling tools call it (or used to refer to it as) minification, and it's a standard step for javascript because as an already slow interpreted language that kind of optimization is incredibly important for performance.I suppose that's code extracted from the online version and not source code directly handed to you so the main explanation is that when you push code to be live before that you make it go through a process that remove any formating not necessary for it to function because a white space, tabulation, end of line are characters that take memory for nothing and need to be parsed and ignore when the code execute, basically waste of memory and process. You may think that's nothing but when you have a lot of them the size change and loading in memory + execution become noticeable. Also it's not because modern computer can ignore such problems that your code shouldn't be optimized when you go into production.
yeah, its been a lot of "this artist has added new artwork for x characters". oh well, like you said its still good.There hasn't been any meaningful content for over a year now. Even before that the development speed was very slow just milking patreon.
If you haven't played it yet then the game is still really good and you should give it a try. There's over 20 hours of content, and it's not a story driven game where the unfinished stuff hurts the game.
That is correct and not only for game compiling tools. I program software at my job using a JS framework and while in development, the source code is well readable, the actually finished file, that we give to customers, is just one single, really long line of code, with all spaces, comments etc. removed and all variables and functions obfuscated.I believe javascript/html5 game compiling tools call it (or used to refer to it as) minification, and it's a standard step for javascript because as an already slow interpreted language that kind of optimization is incredibly important for performance.
Except that the Cheat Menu is no help in editing your Character and is pretty much useless for that in its current state.I recommend to just start a new game in JS and use the cheat menu and the console to get what you want.
It readd things that where locked away because patreon. It made Kally and Kiro biological sisters and you could with the frostwyrm an incestharem of your daugthers and it is gone because it whas heavily outdated and nobody took care of it.Boob mod is gone from mega, can someone re-upload it ?
Thanks in advance, Curious what it was about...
That's why I said to also use the console if needed. For example you can input pc.balls = 100 and get a hundred balls. Just try not to go too crazy and break the game.Except that the Cheat Menu is no help in editing your Character and is pretty much useless for that in its current state.
I thought all Ince was removed from the game cause patreon told him to remove it. Which was 1/3 of what the taint was supposed to be. Now we got 10x more dick to replace it.It readd things that where locked away because patreon. It made Kally and Kiro biological sisters and you could with the frostwyrm an incestharem of your daugthers and it is gone because it whas heavily outdated and nobody took care of it.
Well actually you where able to still see the incestscenes by cheatmenu so it whas only locked away and not removed.I thought all Ince was removed from the game cause patreon told him to remove it. Which was 1/3 of what the taint was supposed to be. Now we got 10x more dick to replace it.