- Feb 25, 2019
- 2,322
- 2,152
No. They actually start more or less from zero gradually converting Flash Code into HTML code.Is the javascript/HTML more updated than the other versions?
No. They actually start more or less from zero gradually converting Flash Code into HTML code.Is the javascript/HTML more updated than the other versions?
Boobs has been dead for awhile. Incest was removed in late 2019TBS, did not see it before, which is strange, but I've grabbed TITS from the blog previously.
You need the sourcemaps js.map files for each of the minified js files that are publicly used.Why is every JS source file as a literal wall of text? Its deliberate choice to prevent modding/source checking/whatever?
Second of, Im not a JS expert, but why is there are sooooooo much nested functions that concatenate string to concatenated string from made from concatenated strings?
And third, they compile (copy to files rather) source code by some tool, right?! Right!? Say that Im right.
That isn't legal and is opening them up for a retaliatory civil lawsuit in the US should they piss off the wrong person.There have been many characters that have been abandoned and they snap at anyone who says to remove or finish them, modding would be great but if it did happen most mods would be hit with a DMCA as they have done so in the past and only allow mods they themselves have checked and approved, not really the freedom of modding.
You assume everyone knows how to use the console on a website. I know how to open it, but no idea what to do with it. How would you even know what you could add and how you'd add it?That's why I said to also use the console if needed. For example you can input pc.balls = 100 and get a hundred balls. Just try not to go too crazy and break the game.
This is, unfortunately, what I refer to as the programmer hump. There is a body of knowledge that feels inherently common sense to reasonably proficient programmers, debuggers, and such that is in no way actually self explanatory to the average person. I know how to do that, I can explain the edits I've derived from that knowledge. But explaining how to actually figure that out, intuitively, on the fly? There are entire classes dedicated to that kind of thing, and many programmers overlook the gap. It's sort of like sitting someone who has never touched a videogame down in front of a computer, loading up Dark Souls, and telling them to have fun without even telling them so much as the basic controls.You assume everyone knows how to use the console on a website. I know how to open it, but no idea what to do with it. How would you even know what you could add and how you'd add it?
Click "codex" then "log"Am I the only person who can't find the quest log?
this was the last flash version updateNew update
You must be registered to see the links
You must be registered to see the linksYou must be registered to see the links
You must be registered to see the links
You must be registered to see the links
A rare unicorn appeared, and after some light goring a bit of non-consensual trampling, I realized thatYou must be registered to see the linksyesterday… after the bloody unicorn horn bumped the “deploy” button. Oops. Looks like we’re double-teaming ya’ll with new content! I mention this in case you were looking for some hot, thicc-Cait action, because they’ve got that now I hear. Whole heaping cupfuls of it!
Now on to TiTS news! I’m about to cease development of the flash version. The javascript port of the game is pretty fucking functional, and though it’s full of more bugs than Myrellion and Mhen’ga combined, we’re very close to having it in a state where we would be comfortable letting backers loose on FIRST-14, Tavros, and Mhen’ga. I want to make that happen as soon as possible – and that means debugging and polishing it as I go – and not fixing bugs in the flash version that will need fixed again in javascript.
I don’t have any kind of announcement date yet. It’s done when it’s done, but what I can tell you is SOON in the biggest, boldest letters I’m comfortable slapping on this blogpost.
You must be registered to see the linksKissy kissy!
0.8.159 Changelog:
A version with thiccer images is available as well, though you need a stand-alone flash player and a willingness to download like 600+ MBs.
- New enemy on Dhaal: the Leyaks! These floating, betentacled heads have an insatiable thirst for bodily fluids, and they know just where to get them! Written by Frogapus, these are an uncommon encounter anywhere in the Gyre or Gobtown and include four loss scenes (special ones for hyper penises and one for tiny penises among them). Should you win, you can look forward to breastfeeding, face sitting, face fucking, and a special scene for ‘taurs packing a lot of cum…
- Haley’s preg expansion is in the game! Written by Skom and coded by Drunk Zombie, it allows you to impregnate her AND be impregnated by her, if that’s your jam. There’s a lot of complicated under the hood stuff going on with this one, so DZ recommends you back up your save before trying this stuff out, just in case.
- New bust: Leyaks (x3 – minor coloration variations)
- Hyper Bimbo Kiro can now use the dildos you gave her. Yay!
- Removed the “special scrotum” status that was used to track custom fur/scales/colors for your ballsack and replaced it with some new variables properly baked into the Creature object. This means any TF obtained with that status is effectively null and void – you’ll have to grab some Furball again, but it also means we can reference the effects and interact with the data in a more sane and performant way.
- The same may happen with how the “Uniball” status, genital slits, and tail-mounted genitalia soon. (Key word: may.)
- Shark-nagas should be better supported.
- Brute Salvagers should be less damage resistant.
- Fixed some crashes and typos.
If you like what we’re doing, consider supporting us onYou must be registered to see the linksorYou must be registered to see the links!
Wait, so they are moving to HTML5? That will not go well, not of if, but when HTML5 goes under.... They should sticked with Flash and have an tech guy makes their own version of Flash and kept that updated as well to, more less an self contained launcher formatthis was the last flash version update
HTML5 is a misnomer in this case, but is commonly used to refer to javascript-based games designed to run in a web browser. Stating javascript will die is almost as nonsensical as stating HTML or CSS will die.Wait, so they are moving to HTML5? That will not go well, not of if, but when HTML5 goes under.... They should sticked with Flash and have an tech guy makes their own version of Flash and kept that updated as well to, more less an self contained launcher format