lavilao

Newbie
Nov 8, 2020
84
109
I heard a male frostwyrm got added some time ago. Any idea how to encounter him?
I already checked the wiki but it's so outdated it doesn't even mention him on the Uveto page.
Doesnt valryn (frostwyrm) tell You that the while frostwyrm species is herm? Also given the fact that she tells You "if I would have founded another frostwyrm You would not be My qal (or however she says mate)" that fucking lizard is going to die!
 

HerbertIronsides

Well-Known Member
Oct 2, 2017
1,514
2,486
Wish I could throw money at the devs to do more Bianca content that says is planned on the wiki. But I guess its never going to happen. Been waiting for literal years
 
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FluffyDaemon

Member
Jun 23, 2019
120
151
Doesnt valryn (frostwyrm) tell You that the while frostwyrm species is herm? Also given the fact that she tells You "if I would have founded another frostwyrm You would not be My qal (or however she says mate)" that fucking lizard is going to die!
Yeah, the original frostwyrm does say that. But B is writing a male frostwyrm named Flurry/Alrythe.
I'm only interested in dicking him down and making him know his place is underneath me, not in any of the cuck stuff that has been mentioned.

I thought he had already been added to the game by now since I heard about it back in June 2022, but it's apparently still in the review phase.
I've only read a few parts of the design doc myself, so it'll hopefully be a pleasant surprise when he does get added.
 
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Azriel Satan

Member
Jul 27, 2017
419
1,268
this looks really good is there a release timeframe?
At this time, I do not have a public release date. I want to avoid releasing it in a state where it is not feature-complete enough to be useful, as I have seen what effects that has on the viability of a program (I mean, complaining about the Wiki being useless is a weekly thing).
The current list of things I want to have done before I do the public release and start accepting others contributions is as follows:
  • Roaming Encounters: 4/7 Planets Completed (5/7 Planets Completed, August 30th) (7/7 Planets Completed, September 13th)
  • Add non-planet-locked Roamers
  • Status effects: 13/48
  • Decorate Main Page (Completed August 29th)
  • Style NPC page (Completed, September 20th)
The number of some items, like status effects, will vary as there used to be more before I combined all the sore statuses under one listing (as they are a single variable in the code) or putting all of the statuses you get from using Omega Oil under one; something I'm sure will happen again. Tracking down some items can be difficult, too, as they are tied into the code in a way that I either can't access, require me to declare variables manually, or have to re-write. Additionally, there is not a consistent naming scheme, which can make tracking things down difficult.
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Comiies

Well-Known Member
Aug 27, 2022
1,456
2,597
At this time, I do not have a public release date. I want to avoid releasing it in a state where it is not feature-complete enough to be useful, as I have seen what effects that has on the viability of a program (I mean, complaining about the Wiki being useless is a weekly thing).
The current list of things I want to have done before I do the public release and start accepting others contributions is as follows:
  • Roaming Encounters: 4/7 Planets Completed
  • Add non-planet-locked Roamers
  • Status effects: 14/48
  • Decorate Main Page
  • Style NPC page
The number of some items, like status effects, will vary as there used to be more before I combined all the sore statuses under one listing (as they are a single variable in the code) or putting all of the statuses you get from using Omega Oil under one; something I'm sure will happen again. Tracking down some items can be difficult, too, as they are tied into the code in a way that I either can't access, require me to declare variables manually, or have to re-write. Additionally, there is not a consistent naming scheme, which can make tracking things down difficult.
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This looks cool asf mate.Excited for the public release
 
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Kuboxy

New Member
Oct 3, 2018
14
43
If the game's going in and out of a blurry state for anyone else, NVIDIA Control Panel > Manage 3D Settings > Program Settings (or Global, you do you) > Antialiasing - FXAA > OFF solved the issue for me.
 

jfmherokiller

Well-Known Member
May 25, 2020
1,181
1,661
just a word of warning: if you go about messing with scenes via the console make sure to save before hand because the game can easily be put in a broken state.
 

grahegri

you can't regex stupidity
Donor
Feb 23, 2023
10,223
5,743
TrialsInTaintedSpace-0.9.072Hotfix2
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Eoin

The Bug Hunter
Moderator
Donor
Feb 21, 2017
1,240
4,960
Anyone know what debug mode does? It's enabled, but I'm not entirely sure when it got turned on, or whether I did it.

If it's a regular debug mode, what can I do with it?
 

Plumpunikitty

Member
May 7, 2019
154
248
Anyone know what debug mode does? It's enabled, but I'm not entirely sure when it got turned on, or whether I did it.

If it's a regular debug mode, what can I do with it?
Items have unlimited use and I think escape is 100% where appropriate. I might be forgetting something.
 
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4.10 star(s) 69 Votes