Review of v0.7
Such wonderful unconventional vanilla. That's what Triangle is. I couldn't be more pleased about the current story presented in this game. I enjoyed it immensely.
While games of this bent usually contain corruption or seduction or something even darker, this is just pure romance. There is a lot of happiness in this game, and it really shines through to the player. I could go for slightly slower pacing/more anticipation, but it's not unnaturally fast, so that's more about personal preference.
There is just enough agency to sufficiently involve the player. Choices seem to have little or no impact except for a bit of dialogue and a different scene, but I'm very much of the opinion that that doesn't matter. The agency is there even if consequence is not. In fact, it was a breath of fresh air not to have to stress about making the right choices. I could just be myself (or the character I wanted to role-play) without any stress whatsoever. Again, what a joy.
The MC is an experienced, pleasant, adult male. He doesn't stand out but fits his purpose well to allow the player to self-insert. Sarah and Jenny are both wonderful characters, each with their own distinct personality. I cared about both. I'd like to see more development of their personalities outside the romance (talk more about work/school, etc.) but otherwise I love the characterizations.
The models are quite nice and the renders are good. I'd prefer a bit higher resolution but it's still better than quite a few Ren'py games.
My only complaint is that the dialogue, particularly in the beginning, feels somewhat stiff. Word choice could be a bit better. Throughout the current content I would occasionally be taken out of immersion by someone saying something that didn't ring true as how a normal person would speak in the given situation. Also, when speaking about things like work and school the author tries to be very general because I guess they don't think it's that important. But that lack of specificity makes the discussion sound unnatural. Instead of Sarah saying she "finished a huge case" she should say "I finally finished the Jacob's case" with the MC knowing what that is and appreciating the consequence. Note this criticism is against an ideal and the dialogue is still far better than most games. The English is generally good with occasional incorrect punctuation.
I'm uncertain where the author plans to go post-0.7. But I can't wait to find out!