3.80 star(s) 43 Votes

-CookieMonster666-

Message Maven
Nov 20, 2018
12,483
18,482
After some years/decades of book & paper & pencil & dice role-playing games (RPGs, (Advanced) Dungeons & Dragons (D&D) etc.) 'mage' became popular abbreviation of 'magician/'magic-user': all generic/sex-neutral, derived from Persian-Greek male magician word, magus, and 1980s D&D also (re)constructed (based on same languages) female equivalent maga. Fine to say 'mage', but I think in ancient times (Dark/Mediaeval/Viking, whatever age/era of Asian-type countries (Classical?) in Tribulations of a Magician (ToAM)) if using non-generic noble/royal titles such as 'Lord'/'Emperor' & 'Lady'/'Empress', I argue they'd likely say 'magus' & 'maga' (sometimes preceded by 'Arch'... 'magician' seems more common outside 2000s games... at least more classic fantasy literature). My D&D (1990s) gaming groups moved to newer/abbreviation terms I consider overused, so I went back to 'magician', 'magus'/'wizard' & 'maga'/'witch'.

In some RPGs, fighter-magician characters (ToAM main character (MC) Tomas, etc.) get combined titles: Lord Magus/Wizard (or Lady Maga/Witch)... clearly Tomas is still pretty good fighter, but I guess not focused on it, and if I recall correctly (IIRC) some call him 'Lord', so I'm not saying expand title, but if non-player characters (NPCs) want to be very formal (standard when first meeting important person) perhaps they'd use long titles... often royals' ones are quite long (one was <name> by the Grace of God, of the United Kingdom of Great Britain and Ireland and of the British Dominions beyond the Seas, King, Defender of the Faith, Emperor of India) which might add interesting setting details such if emperor & empress have long titles (or Tomas gets military leadership position).

Whether formal/long titles get used, I'm more interested seeing love interest (LI) ladies with (option for) more vulva hair... less popular after popularity of pornography on Internet, but also fits setting (and more popular among older gamers, still large audience). ToAM is often closer to such old style anyway.

That being said, ToAM is excellent how it is: excellent art/writing... of 25+ science fiction & fantasy (SFF) visual novels/games I played, ToaM (haven't played his SF yet) is in my top #1 favourite category (equalled by only two or three others, including The Sorcerer).
It's someone else's world-building. Although it's clearly taken a lot of inspiration from sources including (and similar to) Dungeons & Dragons, I'd argue that it's Talothral's own world so that occupation / class can be called whatever the creator wants. He could've called it a "Herbediskrippity" and it still could've been the same type of profession. Also, FYI, the first known use of mage as 1585, preceding Dungeons & Dragons by a mere 389 years. I wouldn't be so quick to assume what this game should use for the name of a magic caster.
 
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FatGiant

Forum Fanatic
Jan 7, 2022
5,571
17,765
After some years/decades of book & paper & pencil & dice role-playing games (RPGs, (Advanced) Dungeons & Dragons (D&D) etc.) 'mage' became popular abbreviation of 'magician/'magic-user': all generic/sex-neutral, derived from Persian-Greek male magician word, magus, and 1980s D&D also (re)constructed (based on same languages) female equivalent maga. Fine to say 'mage', but I think in ancient times (Dark/Mediaeval/Viking, whatever age/era of Asian-type countries (Classical?) in Tribulations of a Magician (ToAM)) if using non-generic noble/royal titles such as 'Lord'/'Emperor' & 'Lady'/'Empress', I argue they'd likely say 'magus' & 'maga' (sometimes preceded by 'Arch'... 'magician' seems more common outside 2000s games... at least more classic fantasy literature). My D&D (1990s) gaming groups moved to newer/abbreviation terms I consider overused, so I went back to 'magician', 'magus'/'wizard' & 'maga'/'witch'.

In some RPGs, fighter-magician characters (ToAM main character (MC) Tomas, etc.) get combined titles: Lord Magus/Wizard (or Lady Maga/Witch)... clearly Tomas is still pretty good fighter, but I guess not focused on it, and if I recall correctly (IIRC) some call him 'Lord', so I'm not saying expand title, but if non-player characters (NPCs) want to be very formal (standard when first meeting important person) perhaps they'd use long titles... often royals' ones are quite long (one was <name> by the Grace of God, of the United Kingdom of Great Britain and Ireland and of the British Dominions beyond the Seas, King, Defender of the Faith, Emperor of India) which might add interesting setting details such if emperor & empress have long titles (or Tomas gets military leadership position).

Whether formal/long titles get used, I'm more interested seeing love interest (LI) ladies with (option for) more vulva hair... less popular after popularity of pornography on Internet, but also fits setting (and more popular among older gamers, still large audience). ToAM is often closer to such old style anyway.

That being said, ToAM is excellent how it is: excellent art/writing... of 25+ science fiction & fantasy (SFF) visual novels/games I played, ToaM (haven't played his SF yet) is in my top #1 favourite category (equalled by only two or three others, including The Sorcerer).
While it is indeed fun to "Play" a role and be very thorough about it's lore as possible, I can't see the relevance of the words origins, evolution or even provenance.

What do I mean? Well, this isn't an historically based game set in a Medieval European society. In fact very few Fantasy stories are. They are fictional and they create a Universe loosely based on a romanticized version of several periods of history. Some are more closely related to Western Europe, others drink from the vastness of Eastern Europe and Western Asia. Some follow the Southern influences of the Middle East, others the Slavic and Scandinavian treasures of lore, myth and religions.

Your taking of a narrow view of the role of Mage, in this story is DOA for that reason. In this case, as in several others, it is the World Builder that defines the role and the titles, loosely based in some tradition, surely, but not exclusively.

As genre, High Fantasy, whether in book form or in a visual medium like this one, can't and should NEVER be tied down by excessively narrow definitions and rules about Lore. It is way, way, way, better to let each world builder free to include, transform, adapt, invent, create and use whatever lore and rules they found a connection with.

If you haven't noticed, both here and in The Sorcerer, Talothral incorporates oriental people, black people, whites of all colors, in the stories. This could never, would never, be possible in that narrow view of Fantasy in a British Medieval setting.

So, let's just read and enjoy the world building Talothral makes for us, without tying none of it to what words meant when or where. If you can't understand the role, because the Title means something to you that doesn't fit into what the creator meant, ask. It's not that hard to figure out that a Mage, is someone that uses Magic, whatever that may be.

I'll let you go, but, please don't face Fantasy as something that has to be strict and needs to follow arbitrary rules and roles. Letting it be free and able to go in flights of fancy is it's strongest and most appealing quality.

Peace :)
 

Talothral

Well-Known Member
Game Developer
Jul 8, 2020
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6,834
I think I've said it before somewhere. It's more about flow of the text rather than inventing things or using more uncommon names for things just for the sake of it. Someone said to me ages ago, making the reader open a dictionary once is fine, twice is debatable, but more than three times and you've fucked up. Although he was slightly more polite about it.

So it is easier for the reader if used something familiar such as mage, emperor, empress, jarl, king and so on. Could have I gone for more exotic and made up titles? Yes. But that doesn't necessarily make it better. Magus, sorcerer, witch, necromancer... they are all mages, just not all mages are those things. In ToaM they are more about how people see things not "class" as is. Sorcerer and necromancer are mages that are considered being evil. Witches are women who deal with magic in the wilds, whether good or bad, mostly used in negative tones. Mage are usually seen "good", and anyone using wizard is seen as pompous ass.
 
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HiHaHo

Well-Known Member
Jan 2, 2023
1,816
2,520
I think I've said it before somewhere. It's more about flow of the text rather than inventing things or using more uncommon names for things just for the sake of it. Someone said to me ages ago, making the reader open a dictionary once is fine, twice is debatable, but more than three times and you've fucked up. Although he was slightly more polite about it.

So it is easier for the reader if used something familiar such as mage, emperor, empress, jarl, king and so on. Could have I gone for more exotic and made up titles? Yes. But that doesn't necessarily make it better. Magus, sorcerer, witch, necromancer... they are all mages, just not all mages are those things. In ToaM they are more about how people see things not "class" as is. Sorcerer and necromancer are mages that are considered being evil. Witches are women who deal with magic in the wilds, whether good or bad, mostly used in negative tones. Mage are usually seen "good", and anyone using wizard is seen as pompous ass.
funny i just had a verbal spar with someone not understanding the definition of "problem" :KEK:
 
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-CookieMonster666-

Message Maven
Nov 20, 2018
12,483
18,482
I think I've said it before somewhere. It's more about flow of the text rather than inventing things or using more uncommon names for things just for the sake of it. Someone said to me ages ago, making the reader open a dictionary once is fine, twice is debatable, but more than three times and you've fucked up. Although he was slightly more polite about it.

So it is easier for the reader if used something familiar such as mage, emperor, empress, jarl, king and so on. Could have I gone for more exotic and made up titles? Yes. But that doesn't necessarily make it better. Magus, sorcerer, witch, necromancer... they are all mages, just not all mages are those things. In ToaM they are more about how people see things not "class" as is. Sorcerer and necromancer are mages that are considered being evil. Witches are women who deal with magic in the wilds, whether good or bad, mostly used in negative tones. Mage are usually seen "good", and anyone using wizard is seen as pompous ass.
So my cousin is a math... pompous ass? Huh. Yeah, that tracks.
 

cxx

Message Maestro
Nov 14, 2017
69,257
35,106
It's someone else's world-building. Although it's clearly taken a lot of inspiration from sources including (and similar to) Dungeons & Dragons, I'd argue that it's Talothral's own world so that occupation / class can be called whatever the creator wants. He could've called it a "Herbediskrippity" and it still could've been the same type of profession. Also, FYI, the first known use of mage as 1585, preceding Dungeons & Dragons by a mere 389 years. I wouldn't be so quick to assume what this game should use for the name of a magic caster.
different titles aka wizard, mage, sorcerer/-ress, spellcaster and witch but still quite same.
 

whatone

Member
Dec 8, 2024
231
665
Also, FYI, the first known use of mage as 1585, preceding Dungeons & Dragons by a mere 389 years. I wouldn't be so quick to assume what this game should use for the name of a magic caster.
100%. (y)
Mage is etymologically derived from the Greek word "magos" & the Latin word "magus" (magi as plural).
They were a priestly caste in Persian (Iran) culture, as well as being seen as sorcerers.
In the christian bible, the 3 wise men were magi.
OED states that the first known use of "magus" was 1175, in the verse "Ormulum".

So, whilst 1585 was the 1st known use of the term, we can trace the origins of "mage" even further back.
At least 799 years prior to D&D. :ROFLMAO:
 
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Woodstock_1983

Engaged Member
Sep 16, 2020
2,065
905
I wish they had away to change the names of ALL the characters lol. So of them are hard to pronounce if you want to get names right lol. I love games like this, it's almost like a movie. I know that it might be a sin to learn about magic but I love playing the games and sometimes, i wish i can do half of the tings they can do. All that necromancy stuff, I can do without but having mana and learning to use them spells for the greater good would be awesome lol.
 

DrSoong

Active Member
Donor
Jan 8, 2022
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Hello all!

So what's up? To my surprise the update is done. Sent it to be tested and all that. I honestly thought it would take longer than it did. So there is the good news... and now the other news.

And that means I'll write the weekend, not that much to write in all honesty, just 8ish pages to get the "minimum" I want, will probably be more. Then I'll start rendering the update 0.36.0 on Monday...

Other than that, I'll try to go through the remaining images so I can do the slightly more compressed version of the game. All the potential fixes in the images should be there, but there might a few that I've forgot to copy to the backup files. The problem is that I've gone through the images so many times now that I just can't spot any issues as is anymore. I'll probably make a channel on discord so people can put up any mistakes that I missed. There isn't many left but it is mind numbing to go through 10k+ images and trying to spot all the possible problems that were fixed once already... Anyway, since we are close to release and somewhat spoiler stuff left... no preview but a motivational renders. And while I remember, secret images:

41: Chosen

42: Guidance

Those are the titles for them. Both are a sort of self explanatory ones, I think anyway, but I know everything regarding the world and the story so I'm biased.

DMR2802025.png

Rielle finds her treasure, or second treasure kind of. It's always fun to do something different, been doing several fight scenes for this update so wanted something more peaceful... at least for one image. And that being said, I did make a note about this environment and scene to be used later, just not sure where... Anyway. Have a great weekend you all!
 
3.80 star(s) 43 Votes