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Hello all!
Well, the storm came and went, some debris to clean up, some net and power issues, but nothing too drastic. So what's up?
The update is uploaded, and ready to deploy. But we'll get to that soon... Probably slightly longer rambling today. Rendering of 0.45.0 has started, and I'll start writing 0.49.0 later today or tomorrow... and that's about it.
Tomorrow is the anniversary of me starting doing this, and all I can say is that it has been an interesting trip so far. And still more to come. A bit more rambling with pictures and then the interesting bits.
Always these two first, Garrett and Chiel. Not going to reminiscence too much, they will aways be dear to me. Probably more than any other character I've made and will make. Terminus Reach is a whole universe, and it offers endless stories if one wants to write them, and I have. Whether is Garret and Chiel, or Cade, Zerya, and Alaqa... And random name drop, perhaps you get to see them some day in the future, at least at the same time. Anyway, onwards! I will most likely return to the reach one day, not sure when. First Sorcerer 2 then who knows...
Ugh... I hate depth of field blur. It doesn't really work with the style I do, if you have one or two people on the screen? Yeah it works easily. But I tend to have more than two, so you can't really pose them in a line, that would be unnatural looking. But not what I was about to ramble in this part. There has been questions about which route is canon, Gorgons or Fiery Fangs. The truth is, the answer is both. So what happens in the future with that particular branching? Easiest method would be just ignore one of them, but easy is dull. Better way is to merge them, that way both can be there and I can introduce new branching options more easily. How will it happen? Well there are ways, which might have been alluded already in the gorgon epilogue...
Then the latest... I did consider using Nisha's elven form for this, but this felt right. Tribulations of a Mage is the largest of the VN's I've done so far, it will be in total somewhere around 50 updates, maybe a bit more. Not entirely sure yet, depends on the Epilogue length. Lot's of info to deal with then. ToaM has been, overall interesting experiment for me, there are things that worked well and things that didn't, in my opinion. The hidden images are something that has worked well overall. At first it was more of a "fan service" deal, but then at some point the idea about them showing events that happens elsewhere, at least occasionally, formed. It has worked well, and it allows showing things that wouldn't have been plausible to show otherwise. The second that is a bit on both categories is the codex. It does what it supposed to do, inform people about the characters. My only "negative" thing is how I organized it, when it was first made it made sense. But as things evolved it became let's say cumbersome to alter in the way I would do it now. But on positives, the things I've learned will carry on to the next one. As these two are features that return.
Anyway, I think that is enough rambling for today. Thus onward to the changelog!
Changelog: ToaM 0.43.0
- 343 renders
- Implemented the next part of the story
- 1 hidden image
- Grammar, spelling, and other fixes (Thanks to Adry, Shaddy, BryonSmothers3DX, Bread, Oaiki, Horny Toad, Basihiron, Orion, OBE, ravendarklocks)
And yes, as tradition, the anniversary, despite being tomorrow, means that all patrons will get the update at the same time. Just as my thanks for everything... It will take me a moment to gather the links into one place (told you that my internet connection had some issues, still does but it is manageable)...
Release schedule:
- All patrons: As soon as the post has had its final touches and links been verified.
- Public: 21st of July
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