Neeo.

Member
Jan 16, 2024
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I agree. I don't like the character, so I dont care that she potentially cheated on the MC. I don't feel that "betrayl" feeling at all because I couldn't give a shit about her. Too many other more attractive and better females for the MC to interact with.

Regardless, I understand some people wouldn't like the scene just for the simple fact your told this is your girlfriend, and here's a story about her getting gangbanged behind your back.

I said "good, now I can drop her for other characters" but it seems that the game is pushing you towards her and forcing you to interact with her even though I choose everything in my power to avoid her.
I don't mind Sienna either, annoying girl. Every time she showed up, I avoided her at all costs. And her obsession with him is embarrassing.
 
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Neeo.

Member
Jan 16, 2024
279
386
149
While I don't like her and will only play a path for her just to see it for hell of it. I'm mixed on this myself. For Main girls only I never like it when characters just go away if you aren't on their path or making positive choices for them.( non romantic interactions only). However this game would of worked just fine if that was the case only when she started to show up a bit more in the story , is when I didn't want her to go away. But I always want the option to tell her to fuck off
I also feel uncomfortable when someone can be rejected or stay as a friend and then after 5 minutes she jumps on another guy or they simply disappear, they don't appear anymore.. But this MC girlfriend doesn't add almost anything, so I don't care if she doesn't show up anymore. I only interacted with her friend
 
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robrize2169

Engaged Member
Oct 8, 2022
2,203
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Sienna serves a role even though she doesn't appear much in the game. she is the one that teaches the mc that girls can be real cunts and you need to watch for warning signs closer. and giving her the finger at the party while making out with blue haired girl was a classic moment.
 

Neeo.

Member
Jan 16, 2024
279
386
149
Sienna serves a role even though she doesn't appear much in the game. she is the one that teaches the mc that girls can be real cunts and you need to watch for warning signs closer. and giving her the finger at the party while making out with blue haired girl was a classic moment.
Sienna did this precisely to keep the girls away from him, the girl the MC hooked up with at the party and even got a blowjob from in the car. She must have threatened her in some way if she approached her again. I'd say she's quite hypocritical, not wanting to hear the MC's reasons for not meeting her at the restaurant to celebrate. She thought more about her own reasons than her boyfriend's. It's best to keep your distance from someone like that. She keeps trying to come up with reasons to look like the "girlfriend of the year". For me I want her to blow up and go to hell :ROFLMAO:
 
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Gobugobu

Newbie
May 16, 2023
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It seems there was a post on Patreon a few days ago, but it seems that if a work isn't updated for a long period of time it is considered "abandoned."
 
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ViperGts151

You don’t like me? Fine. Don’t waste my time then.
Donor
Jan 15, 2018
1,702
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This is overdue as I meant to get more info out a while ago.
Here's where I stand...
Last I mentioned I was trying to do finishing touches on the first half portion. Some feedback lead to making some adjustments, and that's where life started getting in the way. I practically vanished and missed about a month of dev work. I was able to get better internet installed yesterday, which will be nice.
Summer is over and I don't have to worry about my carpal tunnel flaring up, or ungodly room temperatures while rendering.
I injured my foot Wednesday. I'm stuck resting, elevating, and icing it so I can't stay at my PC for long periods. I'll work around that with non-art stuff that I can do from my bed. I was trying to write this post up yesterday, but I couldn't focus on what to say and gave up while I rested.
Yes, my life has been a mess. I've lacked focus and had a lot of distractions. And the blame is on me for not being able to manage around it. I don't need to sugarcoat it; I've been failing.
It's disappointing because the last six months I've put a lot of energy into my physical health, and that was largely diverted from what I put into TaH. I didn't give the game as much focus as it needed, so development suffered. Sure, there were periods where I was locked in, but my running obsession kept pulling me back.
Maybe this foot injury is a blessing in disguise. At least, I have no choice but to view it that way.
Okay, but what about actual TaH development?
To reiterate, I've been too slow. I know I'm capable of working faster because I've done it before. I've covered this above; it's just a focus thing. I spoke to my friend earlier and he said the same.
Just like all the fitness goals I set for myself the last few months, it's time I do the same for dev work. I've rarely challenged myself with strict production goals, but I need to place more structure on myself. So I'm setting up a few things like a schedule, time tracker, and render/scene targets.
But none of that means anything without some transparency and accountability. So I'll have to move back to more regular reports and image teasers, both here and on Discord.
As far as game-specific progress, the major work I need to do involves intimate scenes and some larger scenes with many characters. Then there's been some waffling about how much focus I need to give certain plot points that kept giving me analyst paralysis.
I've had plans for a few extra bonus scenes from some girls' perspectives that will make it in IF they can be tied well into how the story evolves.
I know there was more I wanted to say but everything has slipped my mind as I write this.
When's the next release, and how much content will it be?
One thing I've mulled over is if I should release the first chunk of Episode 4 that is ready. The great part is that is gives everyone at least some content in the meantime. The bad part is that I don't know if I can create a good cutoff point. I'll have to look things over again.
I know people have mixed opinions about playing unfinished episodes, but feel free to voice your thoughts about what you'd prefer here.

I will take this job more seriously. I won't fail. I will do better. And you can be skeptical until I do show it.
-ckr
 

UnoriginalUserName

Forum Fanatic
Sep 3, 2017
5,181
18,777
910

This is overdue as I meant to get more info out a while ago.
Here's where I stand...
Last I mentioned I was trying to do finishing touches on the first half portion. Some feedback lead to making some adjustments, and that's where life started getting in the way. I practically vanished and missed about a month of dev work. I was able to get better internet installed yesterday, which will be nice.
Summer is over and I don't have to worry about my carpal tunnel flaring up, or ungodly room temperatures while rendering.
I injured my foot Wednesday. I'm stuck resting, elevating, and icing it so I can't stay at my PC for long periods. I'll work around that with non-art stuff that I can do from my bed. I was trying to write this post up yesterday, but I couldn't focus on what to say and gave up while I rested.
Yes, my life has been a mess. I've lacked focus and had a lot of distractions. And the blame is on me for not being able to manage around it. I don't need to sugarcoat it; I've been failing.
It's disappointing because the last six months I've put a lot of energy into my physical health, and that was largely diverted from what I put into TaH. I didn't give the game as much focus as it needed, so development suffered. Sure, there were periods where I was locked in, but my running obsession kept pulling me back.
Maybe this foot injury is a blessing in disguise. At least, I have no choice but to view it that way.
Okay, but what about actual TaH development?
To reiterate, I've been too slow. I know I'm capable of working faster because I've done it before. I've covered this above; it's just a focus thing. I spoke to my friend earlier and he said the same.
Just like all the fitness goals I set for myself the last few months, it's time I do the same for dev work. I've rarely challenged myself with strict production goals, but I need to place more structure on myself. So I'm setting up a few things like a schedule, time tracker, and render/scene targets.
But none of that means anything without some transparency and accountability. So I'll have to move back to more regular reports and image teasers, both here and on Discord.
As far as game-specific progress, the major work I need to do involves intimate scenes and some larger scenes with many characters. Then there's been some waffling about how much focus I need to give certain plot points that kept giving me analyst paralysis.
I've had plans for a few extra bonus scenes from some girls' perspectives that will make it in IF they can be tied well into how the story evolves.
I know there was more I wanted to say but everything has slipped my mind as I write this.
When's the next release, and how much content will it be?
One thing I've mulled over is if I should release the first chunk of Episode 4 that is ready. The great part is that is gives everyone at least some content in the meantime. The bad part is that I don't know if I can create a good cutoff point. I'll have to look things over again.
I know people have mixed opinions about playing unfinished episodes, but feel free to voice your thoughts about what you'd prefer here.

I will take this job more seriously. I won't fail. I will do better. And you can be skeptical until I do show it.
-ckr
Thanks for the Patreon update.

Also :
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4.40 star(s) 65 Votes