Unity True Facials [v0.58b Pro] [HenryTaiwan]

3.90 star(s) 68 Votes

khoriza

New Member
Dec 1, 2020
7
14
47
faunap:

- Double Click body to bring up mod menu
- Click on head for snappy sequences

- Contains:
- SnappySequences v1.11_TMMM - edited for mod menu access
- Talk Menu Mod Manager v1.31 - nf123
- faunaLABS v1.02 - plugin
- FreeMode HG v0.3
- DrJones Fluid Controls Mini
- nf123 Voice Mod v1 - just contains the Lua's -- you'll still need nf123 's Voice folder
- SFin's CameraMovement
- MasterChiefs AutoBJ

I've only done limited testing but everything seems to work..

Enjoy~
-----------------------------------------------------------------------------------------------------------------------
The voice folder is here: https://f95zone.to/threads/true-facials-v0-55-henrytaiwan.35192/post-16651789
 
Last edited:

PrasadSangamam

New Member
Oct 18, 2017
9
1
165
faunap:

- Double Click body to bring up mod menu
- Click on head for snappy sequences

- Contains:
- SnappySequences v1.11_TMMM - edited for mod menu access
- Talk Menu Mod Manager v1.31 - nf123
- faunaLABS v1.02 - plugin
- FreeMode HG v0.3
- DrJones Fluid Controls Mini
- nf123 Voice Mod v1 - just contains the Lua's -- you'll still need nf123 's Voice folder
- SFin's CameraMovement
- MasterChiefs AutoBJ

I've only done limited testing but everything seems to work..

Enjoy~
-----------------------------------------------------------------------------------------------------------------------
The voice folder is here: https://f95zone.to/threads/true-facials-v0-55-henrytaiwan.35192/post-16651789
Not working after replacing with this
 
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Shining001

Newbie
Aug 22, 2020
65
100
197
Hello! Yep, my bad when naming the sequences! Unfortunatly renaming them all will take a lot of time, I'll just leave it as it is but I'll write a notice in the main post! Thanks for bringing this up.
Regarding the removing of actors, roger that! Does the adding of more actors later in the story creates problems too?

Poses 70 to 79 are missing. It doesn't disrupt the flow of the story, so I assume it's only a naming bug - worth correcting anyway.

I tried converting it to a Snappy Sequence, but I see that you removed 1 actor each from poses 67 and 137. It can help with performance (actors can be safely unloaded when using the "substitute entire scene" option), but it creates issues when converting. My advice - please do not remove any actors from the subsequent scenes in a story.
You didn't do it when one of the succubi got smashed into the staircase railing (it just stays "inside" it) and it's a better approach, but if you want any particular actor(s) not to be included in a scene, please move them somewhere where they can't be seen (like under the floor texture).

I'm currently trying to fix that issue with the Snappy Sequences mod creator, but we'll see how it goes.
 

wapitawg

Member
Aug 16, 2017
312
188
202
Hello! Yep, my bad when naming the sequences! Unfortunatly renaming them all will take a lot of time, I'll just leave it as it is but I'll write a notice in the main post! Thanks for bringing this up.
Regarding the removing of actors, roger that! Does the adding of more actors later in the story creates problems too?
You can do bulk renaming by asking some AI, like Google AI Studio, for a PowerShell script to execute in the poses folder, so you don't have to do it manually. I highly recommend it.

There's no issue with adding or removing characters that "act" in any given pose. I consulted with the Snappy Sequences mod author (snapsnap from Discord), and the problem was that you swapped characters. For example, between poses 66 and 67, the succubus that is supposed to disappear gets into the position of the succubus near the stairs, and the original "stairs" succubus is no longer used for subsequent poses. That's the culprit.
I believe you removed the "stairs" succubus from the pose, which no longer required this many of them, and repositioned the one "defeated" by Ciri near the stairs, resulting in what seems like a duplication.

So, apart from not removing the characters from the story and hiding them instead, I can advise to not swap characters as well, even if they appear the same.
For many people, clicking through all poses you provide through the game menu is not an option, so converting your stories to Snappy Sequences is the only way they can access them. And I personally think your content needs to be viewed by as many people as possible as you're one of the few people who provide it on a regular basis.

I understand that "fixing" The Hunt story to fit these requirements can be a time-consuming task so I don't expect you to do it, but please keep these suggestions in mind when creating more of your stories. If that's possible, of course.

Additionally, I'm attaching the results of snapsnap's debugging that he shared on the game's Discord:

snapsnap said:
First image is 062: notice Ada's (AGirl5) and Lunafreya's (AGirl6) positions. In 063 (second image) Ada is suddenly in Lunafreya's spot and Lunafreya is now in the background in AGirl7's position (used to be Triss in my testscenario)

1745573444680.png
1745573488142.png
 

khoriza

New Member
Dec 1, 2020
7
14
47
Try a clean install?
Delete FreeMode folder & Common.lua
unzip default 55 freemode
unzip Everything
unzip voice folder
 
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Shining001

Newbie
Aug 22, 2020
65
100
197
Ok! Thanks for the detailed clarification. I will surely keep that in mind for the next stories! Thanks again.

You can do bulk renaming by asking some AI, like Google AI Studio, for a PowerShell script to execute in the poses folder, so you don't have to do it manually. I highly recommend it.

There's no issue with adding or removing characters that "act" in any given pose. I consulted with the Snappy Sequences mod author (snapsnap from Discord), and the problem was that you swapped characters. For example, between poses 66 and 67, the succubus that is supposed to disappear gets into the position of the succubus near the stairs, and the original "stairs" succubus is no longer used for subsequent poses. That's the culprit.
I believe you removed the "stairs" succubus from the pose, which no longer required this many of them, and repositioned the one "defeated" by Ciri near the stairs, resulting in what seems like a duplication.

So, apart from not removing the characters from the story and hiding them instead, I can advise to not swap characters as well, even if they appear the same.
For many people, clicking through all poses you provide through the game menu is not an option, so converting your stories to Snappy Sequences is the only way they can access them. And I personally think your content needs to be viewed by as many people as possible as you're one of the few people who provide it on a regular basis.

I understand that "fixing" The Hunt story to fit these requirements can be a time-consuming task so I don't expect you to do it, but please keep these suggestions in mind when creating more of your stories. If that's possible, of course.

Additionally, I'm attaching the results of snapsnap's debugging that he shared on the game's Discord:
 
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jdaniels

Member
Oct 8, 2018
286
307
227
faunap:

- Double Click body to bring up mod menu
- Click on head for snappy sequences

- Contains:
- SnappySequences v1.11_TMMM - edited for mod menu access
- Talk Menu Mod Manager v1.31 - nf123
- faunaLABS v1.02 - plugin
- FreeMode HG v0.3
- DrJones Fluid Controls Mini
- nf123 Voice Mod v1 - just contains the Lua's -- you'll still need nf123 's Voice folder
- SFin's CameraMovement
- MasterChiefs AutoBJ

I've only done limited testing but everything seems to work..

Enjoy~
-----------------------------------------------------------------------------------------------------------------------
The voice folder is here: https://f95zone.to/threads/true-facials-v0-55-henrytaiwan.35192/post-16651789
Got everything working, though unless I'm missing something, the voice mod doesn't have climax threshold?
 

Vrchamp

New Member
Aug 14, 2023
10
11
104
Tried doing a clean install but I think i'm doing something wrong
Can anyone post the working folder structure?
 

Vrchamp

New Member
Aug 14, 2023
10
11
104
you'll still need the voice folder but here's the folder structure with just the lua's / png
Do we need to add this line of code into the freemode lua or is that already included?
+ "Voice Control" [gold]
TalkMenuVoice(human, hitTri)
 

Vrchamp

New Member
Aug 14, 2023
10
11
104
you can access voice options through faunaLABS plugins submenu
Would it be possible to get a complete folder similiar to this?


I did a clean install even redownloaded from the link above and added the files but
still getting a black screen
 
Mar 14, 2018
308
946
169
Would it be possible to get a complete folder similiar to this?


I did a clean install even redownloaded from the link above and added the files but
still getting a black screen
It could be a naming problem. Try to load a map from the menu and then the characters to see if it works. In my experience when you have the UI but a black screen but you can still load scenes it means you only have the folder name wrong. I've been using fauna like this on purpose, for example. Make sure the name of the folder is "FreeMode" and not any other variation.
Edit:
Scrap what I said,it didn't work for me either
 
Last edited:
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khoriza

New Member
Dec 1, 2020
7
14
47
If they're deleting the folder, the zip should give them the proper names already. install is pretty straightforward, just merging scripts folder so i doubt they are messing something up. Seems like we're running the same files.

BACKUP files lying around in the scripts subfolders, can cause blackscreens unless they are in a ZIP
Are you running anything uncommon/3rd-party like bepinex/UE/linux/LosslessScaling/etc?
Have you tried more generic troubleshooting? update drivers/restart pc/disable overlays/etc.
Some have had issues with faunaLABS in the past, you could try replacing "faunaLABS" in the modmanager_config.lua with "None" so its not the first thing that loads or try removing it completely.

if none of that works, you could upload your Player.log from:
C:\Users\YOURUSERNAME\AppData\LocalLow\HenryTaiwan\TrueFacials
force the blackscreen, close the app then upload the log. might be able to see if any errors are popping up
 

Cursor2

Newbie
Sep 19, 2019
44
183
218
Try a clean install?
Delete FreeMode folder & Common.lua
unzip default 55 freemode
unzip Everything
unzip voice folder
I did these steps but was also getting a black screen and saw this in the player.log
DirectoryNotFoundException: Could not find a part of the path "\TrueFacials_Pro_0.55\Mods\Scripts\FreeMode\Voice\fauna_LABS_Menu\human In the Characters Menu (Numpad 1), select me and click the Hangar icon to enable Outfit Mode. Then just choose anyone's outfit from the list!.mp3"

I copied this file:
"human In the Characters Menu (Numpad 1), select me and click the Hangar icon to enable Outfit Mode. Then just choose anyone's outfit from the list!.mp3"
from:
\TrueFacials_Pro_0.55\Mods\Scripts\FreeMode\Voice\TalkMenu\
to:
\TrueFacials_Pro_0.55\Mods\Scripts\FreeMode\Voice\fauna_LABS_Menu\

Works now. Thanks!
 
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JamesL7122

New Member
Sep 5, 2021
13
12
94
Would it be possible to get a complete folder similiar to this?


I did a clean install even redownloaded from the link above and added the files but
still getting a black screen
If you remove the Fauna mods from the list it works, not sure why but figured this out from adding the mods one by one.
 

Dickheader

New Member
Apr 3, 2019
7
1
67
Im having some graphic issues, searched for a solution, but couldn't find one...
The animations look very blurry, tested whole ingame settings, but no luck...

I have a pretty old graphics card, not sure if that's the reason (GTX 1080)

Thanks in advance

Edit:/ The 0.42 worked perfectly...
 
3.90 star(s) 68 Votes