Development update – Despair
I'm still pretty busy but I actually managed to get done with all the translating and putting everything into the script. Still, I can't release it yet as the game isn't in a releasable state right now. Most of what still remains to be done is proofreading so that its not completely unreadable, a bit of testing as well as some minor details, such as transitions and some small sfx here and there. Lastly there is one little coding thing I don't quite know how to do yet but I will figure something out. Its probably not that complicated, just a small pop-up to appear for when the bonus scene is unlocked but I'm sure I will find some code to copy from somewhere.
Anyway, according to the end-time vibe I noticed surrounding this game lately, here is another random render fitting the mood.
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