so... renply really not that hard? then what's up with the edging sht that snats is doing go his fans
Don't mistake what's being said. He spends A LOT of time making new characters and doing random animations. You are conflating a bunch of different things that are involved in this process. No one is saying it's not difficult to make a good VN. We are just diagnosing different aspects of the process and his deficiencies therein.
He is weak at the technical aspect of scripting. It's not too difficult baseline, but he's improved since he started the process. He made a lot of really simple mistakes in the first version of the game (as in the OG game before the remake) that I would make changes to in my version, but wouldn't share because they didn't break the game. He was pretty amateurish in terms of managing variables and labels, and had some minor UI/UX issues as well. The first few releases of the remake were better, but still bad. He rewrote a lot of the script in 1.5, and that was better still than the original scripting in the remake.
Next, on to the writing. We can all judge what we think of the quality of Snats' writing is for ourselves; personally, I hate the anime-style writing and ecchi shonen protag tropes he's used on the MC in the remake. The MC in the original was an over-the-top pervert and goofball, but he was slick and not slow on the uptake. The new protagonist is a typical aloof, retarded shonen protag that I'm half-expecting to sprout nosebleeds anytime a sex scene happens.
Then there's the pacing. The world is a lot more fleshed out, and personally I like that there are a lot of characters and that we'll (eventually) be able to interact with them. I do often feel like VNs should let you just have casual encounters with random background NPCs, and it looks like Snats is going for that. However, there's a bunch of repetitive, interstitial bullshit between all the major plot points that doesn't need to be happening. It doesn't add to the immersion, and it'd be time better spent already having opportunities to interact with side characters.
Filling out the backstory and having more fleshed out, salient plot points is good. But at the rate he's approaching it, we're looking at Ecchi-Sensei levels of stall, and at least Ecchi-Sensei packed a lot of story into each individual day. We have none of that but we're still getting a bunch of overdetailed engagement with both key and minor characters that doesn't forward the narrative. You can't even call it slice of life really, since that genre tends to have a very strict economy of words that Snats absolutely does not adhere to.
TL;DR:
No, the process is not easy, but Snats has acquired enough experience over all this time that he should be able to better manage his time to deliver a high quality product.