- Jul 10, 2017
- 20,967
- 25,646
Yes! Yes we do!
I think I managed
have
I think I managed
have
Incest probably
Family is the only way in this world!Apparently
I should have charged her rent.Well .. minion .. learn from Luna to care 4 yo” sis a wee bit more, just to get under her skin!
Family is the only way in this world!
Game A is a narrative game with choices. Its choices lead to different paths/interactions with different characters. If you choose 1 instead of 2 you will get something but that something won't be the same as the first choice.From the comments it sounds like the Devs are stuck int he "Impactful Choice Paradox" where players demand choice but complain when they don't see all content in one play through. You can't have both. It doesn't work that way. That's not how any of this works. It'd be easier on a Dev to offer no choice or false choice and lose 50% of players b/c it'd be less work than to lose 50% of players because of "lack of content" and have to do more work.
That's why we can't have nice things. The Devs look at that and they say fuck choice its more work for no reward.
Or just don't do choices and save yourself the headache and extra work. If I'm going to lose 50% of the fan base either way I'd take the path of least resistance if I was a dev. Do one path and show all content. Lots of games give you the dreaded one choice menu item (Mr. Dots for example) and people love it. Love the illusion of choice. Why this dev puts in the extra work (or not in some cases) is beyond me. The choice that leads to nothing is also akin to sandbox games. Viewed from that standpoint perhaps the path is not complete or updated yet.Game A is a narrative game with choices. Its choices lead to different paths/interactions with different characters. If you choose 1 instead of 2 you will get something but that something won't be the same as the first choice.
Now we have Game B. It's also a narrative game but instead of offering different paths for its choices, it has specific sets of these leading to outcomes, while others lead to...absolutely nothing. This type of choice is essentially a non-choice unless you are playing a narrative game to see...absolutely nothing. Do you see the difference now?
The fact that the walkthrough that details those specific sets of choices is behind a paywall, also makes me very suspicious about this game's design...
Or you do it right like GGGBOr just don't do choices and save yourself the headache and extra work. If I'm going to lose 50% of the fan base either way I'd take the path of least resistance if I was a dev. Do one path and show all content. Lots of games give you the dreaded one choice menu item (Mr. Dots for example) and people love it. Love the illusion of choice. Why this dev puts in the extra work (or not in some cases) is beyond me. The choice that leads to nothing is also akin to sandbox games. Viewed from that standpoint perhaps the path is not complete or updated yet.
Surprised no one has offered a pirate walkthrough.
A game with no choices isn't really a game though (unless it has some other mechanic like grinding stats or combat). Hitting next to see images is the same exact thing one would do while reading a digital comic.Or just don't do choices and save yourself the headache and extra work. If I'm going to lose 50% of the fan base either way I'd take the path of least resistance if I was a dev. Do one path and show all content. Lots of games give you the dreaded one choice menu item (Mr. Dots for example) and people love it. Love the illusion of choice. Why this dev puts in the extra work (or not in some cases) is beyond me. The choice that leads to nothing is also akin to sandbox games. Viewed from that standpoint perhaps the path is not complete or updated yet.
Surprised no one has offered a pirate walkthrough.
the girl on the right is more like it. But the hairstyle on the left is better.You must be registered to see the links
You must be registered to see the links
After we unveiled this girl preview last month public opinion wasn't too great so we introduced some changes. Let's hear your thoughts on the above image - which do you prefer, left or right?
Prefer complexion on the right but don't like either hairstyle.You must be registered to see the links
You must be registered to see the links
After we unveiled this girl preview last month public opinion wasn't too great so we introduced some changes. Let's hear your thoughts on the above image - which do you prefer, left or right?
I agree. Right complexion with left hairstyle would be much better.Prefer complexion on the right but don't like either hairstyle.
I agree totally. I am not sure Iskonsko_Studio has put this out as an "extra" because there is really nothing extra about it. The story doesn't advance further than 4 days and maybe there are some extra images for each character that already has a path but they are almost impossible, make that they are impossible, to find due to the "End Game" that comes if you mess up the Claire Path when trying to follow a different path.A game with no choices isn't really a game though (unless it has some other mechanic like grinding stats or combat). Hitting next to see images is the same exact thing one would do while reading a digital comic.
I like having choices that affect the story in different ways in games. I just find choices that lead to game over screens pointless annoyances that are there just for show.
That I could live with but would still like a 3rd option for the hairstyle.I agree. Right complexion with left hairstyle would be much better.