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Oct 10, 2022
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I almost forgot about the existence of this game, which is wild to me after how much I liked LoF. I find mylsef remembering 'Oh, yeah, Drifty has another game'. Doesn't seem to have that much hype going for it and after the long-ass dev cycle straight from 0.1, its understandable...
Sandbox, Point&Click, time sensitive content etc. Not the same as LoF unfortunately. I'd skip if it was not Drifty game. :(
 

NebulousShooter

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Oct 24, 2018
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Exactly what i was thinking when i played it first back on it's release day. :confused:
We can only hope that this don't get too extreme with the Time/Sandbox.
I blame DPC for normalizing/popularizing freeroams and minigmes. Before they were niche for the open-world grind stats type of games, now everyone feels compelled to add some sandbox/rpg elements into their novels. Its very annoying.
 

ThorinKing

Engaged Member
Feb 16, 2023
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I blame DPC for normalizing/popularizing freeroams and minigmes. Before they were niche for the open-world grind stats type of games, now everyone feels compelled to add some sandbox/rpg elements into their novels. Its very annoying.
Having a roam of some sort (e.g., the big party in Artemis; Warthogs, the Halloween party, the Wild West server and a couple others in Eternum; the Frat and Sorority parties in University of Problems) doesn't really bother me - they are limited and relatively easy to navigate. But things that require you to do the same thing at a specific time and often on a specific day of the week where you only progress marginally through one of the five or six stages of progression with an LI, just aren't for me. I tried one that I really liked initially, but just had to give up because it got to be annoying, especially as potential LIs increased. I like stories and story progression, not grinding away on the same turf just to move from "oh, she took the towel off" to "oh, she's lying closer to me" after two or three sessions in the sauna.
 
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jhonatanw

Engaged Member
Jun 21, 2022
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u4ia_ep2.jpg



You decide to leave your old life behind and set a course for this mysterious island you've been hearing about. Settling down comes with its own set of problems. But as you make new friends, your past can't seem to let you go.

As you start getting used to your new life in this remote location, you also meet many people. All of them have a story of their own. Things are starting to look good. But things are not all what they seem.
Click here for download links.
U4iA - Episode 2 - Changelog:
  • 3,383 story renders
  • 17,060 frames of animation
  • 18,298 lines of script/dialogue
  • 50 new songs
  • 26 new SFX
  • added Replay gallery
  • updated to Ren'py 8.1.3, which should improve performance
  • Unfortunately, a full replay is required due to rebuilding the perks system from Episode 1!
 

Sycho

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Respected User
May 9, 2018
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None of the saves from the update posted here load, at least not for me (that includes the auto saves as well). They all result in a game crash.
 
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Calz

Member
Mar 12, 2022
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None of the saves from the update posted here load, at least not for me (that includes the auto saves as well). They all result in a game crash.
Mac Or PC? works fine for me on PC.

Also if you're trying to load saves from the previous version of the game they're incompatible with this new episode.
 
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Sycho

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May 9, 2018
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Mac Or PC? works fine for me on PC.

Also if you're trying to load saves from the previous version of the game they're incompatible with this new episode.
I'm on PC, and yes, I was trying to load my primary save from version "1.01c". Sucks about the compatibility issue, but thanks for the response.
 
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3.70 star(s) 55 Votes