filipinofox
New Member
- Dec 26, 2021
- 5
- 20
- 61
Thank you so much the save works.Just sharing clean save, Virgin and all gallery unlock
Hi,Trial removal patch + Complete uncensor
Features:
-Forces the game to think it is not trial version
-Removes censorship on 3D models
-Removes censorship on Live2D animations
-Should work properly with future versions too
Installation:
-Unpack into the game folder (where .exe file is located).
-The first run will be slow! Up to 10-15 seconds. Do not open the game twice, wait for it to load. Next time it will be fast
Patch is working. The new release has slightly blurred dicks in source images, nothing can be done about it
Partial uncensor possible via replacing new textures with textures from demo version, ask around, I'm not gonna do that
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.Download link:You don't have permission to view the spoiler content. Log in or register now.You must be registered to see the links- MEGA -You must be registered to see the links- PIXELDRAIN -You must be registered to see the links- WORKUPLOAD
I'm basically collectingon F95 instead of working real job, so I'd really appreciate if you'd left a like on this post so I can continue making questionable life decisions
Thank you ChungusDungus6969 for the tips about 3D model censorship
And thank you Darkless_the_Black_Rabbit for helping to figure out if Live2D uncensor is even possible
[Message: Preloader] BepInEx 6.0.0-be.679 - UkiyoGensoEnnichi
[Message: Preloader] Built from commit 49775dc84ff6e350b9e5fc6bd954ca02a2707e46
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 2022.3.4f1
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Message:InteropManager] Downloading unity base libraries
[Error :InteropManager] Failed to generate Il2Cpp interop assemblies: System.Net.Http.HttpRequestException: Response status code does not indicate success: 523 ().
at System.Net.Http.HttpResponseMessage.EnsureSuccessStatusCode()
at System.Net.Http.HttpClient.GetStreamAsyncCore(HttpRequestMessage request, CancellationToken cancellationToken)
at BepInEx.Unity.IL2CPP.Il2CppInteropManager.DownloadUnityAssemblies() in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/Il2CppInteropManager.cs:line 249
at BepInEx.Unity.IL2CPP.Il2CppInteropManager.GenerateInteropAssemblies() in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/Il2CppInteropManager.cs:line 212
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
## URL to the ZIP of managed Unity base libraries.
## The base libraries are used by Il2CppInterop to generate interop assemblies.
## The URL can include {VERSION} template which will be replaced with the game's Unity engine version.
##
# Setting type: String
# Default value: https://unity.bepinex.dev/libraries/{VERSION}.zip
UnityBaseLibrariesSource = https://unity.bepinex.dev/libraries/{VERSION}.zip
Yeah, seems like bepinex servers are down. I'd just wait for a bit, should be up shortlyHi,
I'm not really experienced with BepInEx and Unity libraries so please kindly bear with me.
I encountered an issue running the patcher:
I noted the Error number 523 and investigated further.Code:[Message: Preloader] BepInEx 6.0.0-be.679 - UkiyoGensoEnnichi [Message: Preloader] Built from commit 49775dc84ff6e350b9e5fc6bd954ca02a2707e46 [Info : BepInEx] System platform: Windows 10 64-bit [Info : BepInEx] Process bitness: 64-bit (x64) [Info : BepInEx] Running under Unity 2022.3.4f1 [Info : BepInEx] Runtime version: 6.0.7 [Info : BepInEx] Runtime information: .NET 6.0.7 [Message:InteropManager] Downloading unity base libraries [Error :InteropManager] Failed to generate Il2Cpp interop assemblies: System.Net.Http.HttpRequestException: Response status code does not indicate success: 523 (). at System.Net.Http.HttpResponseMessage.EnsureSuccessStatusCode() at System.Net.Http.HttpClient.GetStreamAsyncCore(HttpRequestMessage request, CancellationToken cancellationToken) at BepInEx.Unity.IL2CPP.Il2CppInteropManager.DownloadUnityAssemblies() in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/Il2CppInteropManager.cs:line 249 at BepInEx.Unity.IL2CPP.Il2CppInteropManager.GenerateInteropAssemblies() in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/Il2CppInteropManager.cs:line 212 [Info : Preloader] 0 patcher plugins loaded [Info : Preloader] 0 assemblies discovered [Message:AssemblyPatcher] Executing 0 patch(es) [Message: BepInEx] Chainloader initialized
Upon checking BepInEx.cfg, I found that the InterOp manager is trying to download from this location:
However, I am getting a Cloudflare error 523 fromCode:## URL to the ZIP of managed Unity base libraries. ## The base libraries are used by Il2CppInterop to generate interop assemblies. ## The URL can include {VERSION} template which will be replaced with the game's Unity engine version. ## # Setting type: String # Default value: https://unity.bepinex.dev/libraries/{VERSION}.zip UnityBaseLibrariesSource = https://unity.bepinex.dev/libraries/{VERSION}.zipYou must be registered to see the linkswhich indicates the origin server is down. I would like to know if there is an alternative location which I can download the Unity Base Libraries needed for the patcher to generate the necessary Il2Cpp interop assemblies.
Apologies if this was already addressed by earlier posts. Thank you.
Thanks for confirming. I think I'll try and look around if there's a mirror available, otherwise I'll probably just play without the patch until bepinex devs fixes their servers.Yeah, seems like bepinex servers are down. I'd just wait for a bit, should be up shortly
Alternatively, someone with already downloaded libs could send you unityLibs and interop folders, but I remember those being big enough to not fit into f95 attachments
TY 4 save, The Chapter 11/Volume11 stage kept SPAM killing meh. TwTJust sharing clean save, Virgin and all gallery unlock
UkiyoFantasyFair_Ver2024.2.16 - 64-Bit: Just made the latest up to date bepinex, even tested it offline, so there are no problems, just drop into game and U should be fine. :3 (Most links are good 4 about a week to a month, btw. >w> )Yeah, seems like bepinex servers are down. I'd just wait for a bit, should be up shortly
Alternatively, someone with already downloaded libs could send you unityLibs and interop folders, but I remember those being big enough to not fit into f95 attachments
Yeah, enemies not getting any type of stun is weird. But the low damage can be explained by the lack of upgrades (get to the onsen to upgrade them) or you are not using the proper attack, some enemies take more damage from range or from melee attacks.Something feels off about the combat, maybe it's the low damage I deal, maybe it's a skill issue, maybe it's the way enemies don't really get hitstun, not sure to be honest.
Ah that explains the low damage, maybe I'll just farm level 1 or something. The game still feels really jank regardless of difficulty though to be honest.Yeah, enemies not getting any type of stun is weird. But the low damage can be explained by the lack of upgrades (get to the onsen to upgrade them) or you are not using the proper attack, some enemies take more damage from range or from melee attacks.
Check difficulty settings may help. >w>Something feels off about the combat, maybe it's the low damage I deal, maybe it's a skill issue, maybe it's the way enemies don't really get hitstun, not sure to be honest.