Ren'Py Under Your Spell [v0.1.3p] [Shady Characters]

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Ragnar

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Respected User
Aug 5, 2016
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As for meeting the girls, you do need to do their preferred activities and have their preferred stats for a chance to meet them. You don't need to grind, as much as you need to know when and where to look for them.
Ah, yes, the ol' hide and seek we all love from sandboxes :HideThePain:
Idk but if I can't even get to know the girls during the first 5 minutes of gameplay I lost interest really fast.
Think about making a railroaded general introduction for the main characters and game mechanics.
 

gallows226

Newbie
Jan 16, 2023
83
45
Ah, yes, the ol' hide and seek we all love from sandboxes :HideThePain:
Idk but if I can't even get to know the girls during the first 5 minutes of gameplay I lost interest really fast.
Think about making a railroaded general introduction for the main characters and game mechanics.
I do agree it’s better to have the initial introduction to each girl be railroaded. This in an of itself is a valuable hint for the players as it’ll give them a vibe of what these girls are into.

but regardless I don’t hate having to explore for the girls. It’s more work but I expect that in a trainer game
 
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Ragnar

Super User
Respected User
Aug 5, 2016
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I do agree it’s better to have the initial introduction to each girl be railroaded. This in an of itself is a valuable hint for the players as it’ll give them a vibe of what these girls are into.

but regardless I don’t hate having to explore for the girls. It’s more work but I expect that in a trainer game
Where is the Trainer tag?
 

gallows226

Newbie
Jan 16, 2023
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Where is the Trainer tag?
I just used the word trainer because we’re training our stats to be better as the gameplay loop. If that’s a genre of gaming idk what the criteria is for that to qualify for a tag for it or not
 

Shady Character 1

Newbie
Game Developer
Apr 6, 2024
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I do agree it’s better to have the initial introduction to each girl be railroaded. This in an of itself is a valuable hint for the players as it’ll give them a vibe of what these girls are into.

but regardless I don’t hate having to explore for the girls. It’s more work but I expect that in a trainer game
Two girls per house are already introduced automatically in an event. It has no artworks for now, so it isn't very clear. I hope it will get more clear with artworks. And I am currently thinking on ways to introduce others organically too
 
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hoshimota

Active Member
Sep 18, 2023
642
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Between the removal of rollback and save, I don't understand why you would disable basic Renpy functions. It's quite unplayable like this.
In my experience, a lot of bugs occur in RenPy games when you rollback (the more complicated ones that go beyond typical kinetic VN level, and actually have a lot of code going on behind the scenes.) Assuming by rollback we are talking about when you scroll the mouse up to move backwards through content to change your mind / redo something you recently did like make a different choice. Desert Stalker used to crash like a mofo (unhandled exception errors) when I tried to rollback for example.

And between that and the saving in a specific location, it just sounds like he wants you to actually play the game old school style, not just tie it to a chair and beat it mercilessly to give you all of it's content in a single speedrun.
 
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Sennistrasz

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Oct 6, 2020
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In my experience, a lot of bugs occur in RenPy games when you rollback (the more complicated ones that go beyond typical kinetic VN level, and actually have a lot of code going on behind the scenes.) Assuming by rollback we are talking about when you scroll the mouse up to move backwards through content to change your mind / redo something you recently did like make a different choice. Desert Stalker used to crash like a mofo (unhandled exception errors) when I tried to rollback for example.

And between that and the saving in a specific location, it just sounds like he wants you to actually play the game old school style, not just tie it to a chair and beat it mercilessly to give you all of it's content in a single speedrun.
One of the benefits of saving at specific places is knowing what's happening at that time. If every save looks the same, it's very difficult to remember what happened. This will get much worse as the game goes on when there are more updates and time between updates. When the story starts to branch and you go on different routes, when the next update arrives after a few weeks or months, can you say you'll remember what you've done up until then, with no visual cues?
 

Shady Character 1

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Game Developer
Apr 6, 2024
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Between the removal of rollback and save, I don't understand why you would disable basic Renpy functions. It's quite unplayable like this.
Due to complexity of the code, rollback crashes the game constantly. This isn't a linear visual novel, so stopping or resuming rollback at a wrong moment can just crash the game or mess up the triggers.
I didn't choose Ren'Py for its rollback functionality, so just disabling it when it started to cause too much trouble was a nobrainer.


One of the benefits of saving at specific places is knowing what's happening at that time. If every save looks the same, it's very difficult to remember what happened. This will get much worse as the game goes on when there are more updates and time between updates. When the story starts to branch and you go on different routes, when the next update arrives after a few weeks or months, can you say you'll remember what you've done up until then, with no visual cues?
That's why I added a function to name your saves, in case you need to discern between them.
 

gallows226

Newbie
Jan 16, 2023
83
45
Never trust a grin that cocky that says it's figured out old magic. It will always backfire somehow.
Honestly the kind of monkey paw deal I wouldn’t mind. Nothing would give me the confidence to ask out women quite like the threat of an eternal loneliness curse if I don’t.
 

Obsidion69

Member
Jun 16, 2018
350
295
Honestly the kind of monkey paw deal I wouldn’t mind. Nothing would give me the confidence to ask out women quite like the threat of an eternal loneliness curse if I don’t.
Admittedly that's pretty good motivation but to be fair that's basically how life works anyway given 95+% of women refuse to make the first move on a guy so unless you're a lesbian the curse would just be kinda redundant.
 

Shady Character 1

Newbie
Game Developer
Apr 6, 2024
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Update:
New build is up. We are planning to get to a two-week cycle with a new Alpha build every two weeks, which will them migrate to a Beta after two weeks, which will the go public in another two weeks. Both Alpha and Beta builds will be available for backers who are willing to tolerate bugs in exchange for faster content roll-out.

Changes in v. 0.1.1b (public for now):
New content:
-Added 8 more doors to the Trial of Mind. Only the final door is inaccessible now
-Added a random event for each of the houses which can trigger during resting, where you test one of your skills against a magic jenga tower
-Added a new even on October 3rd, where a raven should bring you a letter from home
-Expanded the Exams event, it should now be a bit more clear on what the hell is going on
-Visiting Divination class during full and new moon will now affect the result of the class

Balance:
-Some plot events now restore your "training points", so you will lose less stats in the early game

Bug fixes:
-Fixed the bug with Divination classes causing crashes
-Fixed the bug that cause crashes when the played didn't try to warn the boy during Rosie the White Ghost event
-Fixed the issue with incorrect Lily sprites during Corgi jousting event
-Fixed some translation errors
-Fixed the bug that allowed you to "Enjoy Town" even if you had no money

We also created a and pages where you can support the game development, get access to newer builds, and get some additional perks. Also, a server.
 
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