- Mar 19, 2020
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I have some error with game lycoris radiata (Patreon version) as aboveYou don't have permission to view the spoiler content. Log in or register now.
Not sure how to fix it. as i recall early version is not have this error
- URM 1.15.2
- Game "Lycoris radiata"
- No other mod installed
Corrupted Kingdoms
In this game, I got this error. Does anyone know how to fix it?
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/0x52/classes/main.rpy", line 203, in <module> File "game/0x52/framework/01loader.rpy", line 34, in load_file AttributeError: 'str' object has no attribute 'decode' -- Full Traceback ------------------------------------------------------------ Full traceback: File "0x52/classes/main.rpyc", line 199, in script File "C:\Users\Public\Public Games\Renpy\CorruptedKingdoms-0.20.5-pc\renpy\ast.py", line 1138, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\Public\Public Games\Renpy\CorruptedKingdoms-0.20.5-pc\renpy\python.py", line 1122, in py_exec_bytecode exec(bytecode, globals, locals) File "game/0x52/classes/main.rpy", line 203, in <module> File "game/0x52/framework/01loader.rpy", line 34, in load_file AttributeError: 'str' object has no attribute 'decode' Windows-10-10.0.19045 AMD64 Ren'Py 8.1.1.23060707 Corrupted Kingdoms 0.20.5 Wed Dec 13 00:43:06 2023
There now seems to be two games causing the same issue. I will look into this further.If you'd searched for the game in this thread, you'd have found this.
That's going to be up to how that game's dev coded the game's language options. I've seen a few games like that, where there are path detections every few lines because there are just a ton of if statements in the code. Has nothing to do with URM itself other than that URM is telling you about them. KoGa's music mods often do the same thing, popping up a path notification when the music starts and stops because of how KoGa coded the jukebox part of the mod. Unless 0x52 has some way of telling trivial path changes apart from more important ones (which may be a subjective measure anyway), it's probably something you'll have to live with for that game if you want to use URM and still have path detection.Back with another personal feature suggest, can I suggest for a sort of "black-list" for some path detections? cause I constantly get those pesky, just completely random path detection notifications just showing up on every turn, just teasing me to open it only to find out its that one path notification I seen 8 times. If there was a little option in the notifications for players to manually (or automatically blocked by urm) to blacklist certain path notifications so they don't show anymore would be nice. Just a suggestion tho I just hate getting notifications on some random thing for the 8th time.
View attachment 3170648
if you opened up and seen these 8 times in a row you will know exactly what I mean.
Path detection is really a key feature but i agree that some code implementations bring to continuous path detection.. so you may miss the really important path split.That's going to be up to how that game's dev coded the game's language options. I've seen a few games like that, where there are path detections every few lines because there are just a ton of if statements in the code. Has nothing to do with URM itself other than that URM is telling you about them. KoGa's music mods often do the same thing, popping up a path notification when the music starts and stops because of how KoGa coded the jukebox part of the mod. Unless 0x52 has some way of telling trivial path changes apart from more important ones (which may be a subjective measure anyway), it's probably something you'll have to live with for that game if you want to use URM and still have path detection.
Back with another personal feature suggest, can I suggest for a sort of "black-list" for some path detections? cause I constantly get those pesky, just completely random path detection notifications just showing up on every turn, just teasing me to open it only to find out its that one path notification I seen 8 times. If there was a little option in the notifications for players to manually (or automatically blocked by urm) to blacklist certain path notifications so they don't show anymore would be nice. Just a suggestion tho I just hate getting notifications on some random thing for the 8th time.
View attachment 3170648
if you opened up and seen these 8 times in a row you will know exactly what I mean.
It was already requested here and is on the wishlistPath detection is really a key feature but i agree that some code implementations bring to continuous path detection.. so you may miss the really important path split.
The idea of a kind of "black list" or a filter in the path detection would be really useful in some games/mods (KoGa's music is a perfect example)
The answer is less than 10 posts above your question.What I can say for sure is that before today's update, the mod was working properly, so I deduce that the problem comes from the game, but I'll let you know just in case.
oh, my post was not a question, but a statement not expecting an answer, but just helping the developer.The answer is less than 10 posts above your question.
I created a fix for this yesterday. So the next URM release will work.Good evening,
it's been a long time since I've had an error when starting a game with the mod, but here's one.
What I can say for sure is that before today's update, the mod was working properly, so I deduce that the problem comes from the game, but I'll let you know just in case.
here's the game :
https://f95zone.to/threads/lycoris-radiata-ch-6-public-kuro.94891/
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I don't. URM works as expected, no errors, and I can change all the stuff I want. As your error seems to be related to URM's self-update check, what version of URM are you using?getting errors with the new Banking on Bella update
If you could be more specific on what game you're trying to change which variable(s), I could try to reproduce it to find out if it's actually not possible or if it's something you might be doing wrong.Hello, good morning, I have a question, there are games where it doesn't let me put numbers in anything, mc.money=(it stays blank without adding any numbers) l instaled this mod thinking I could do it but it stil won't let me alone, it's in some games not al.
I have tried several but the ones lIf you could be more specific on what game you're trying to change which variable(s), I could try to reproduce it to find out if it's actually not possible or if it's something you might be doing wrong.
My question had two parts, but you only answered one.Insexual awakening
my cute rommate
Sorry, I'm trying to change: money, power, strength.My question had two parts, but you only answered one.
So let me repeat the second part: which variable(s) you're trying to change on those games?
// EDIT: Also: My Cute Roommate 1 or 2?
First of all: you don't even need URM to change those values in that specific game:It's My Cute Roommate 1