I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 39, in script
label start:
File "game/script.rpy", line 39, in script
label start:
File "0x52-URM/classes/labels.rpy", line 144, in labelCalled
File "0x52-URM/classes/main.rpy", line 65, in onLabelCalled
File "0x52-URM/classes/main.rpy", line 53, in afterLoad
File "0x52-URM/classes/Themes.rpy", line 34, in __call__
File "renpy/common/00gui.rpy", line 136, in rebuild
renpy.change_language(_preferences.language, force=True)
File "game/screens.rpy", line 763, in prepare_screen
screen preferences():
File "game/screens.rpy", line 763, in prepare
screen preferences():
File "game/screens.rpy", line 767, in prepare
use game_menu(_("Options"), scroll="viewport"):
File "game/screens.rpy", line 767, in prepare
use game_menu(_("Options"), scroll="viewport"):
File "game/screens.rpy", line 769, in prepare
vbox:
File "game/screens.rpy", line 769, in prepare
vbox:
File "game/screens.rpy", line 837, in prepare
hbox:
File "game/screens.rpy", line 837, in prepare
hbox:
File "game/screens.rpy", line 851, in prepare
vbox:
File "game/screens.rpy", line 851, in prepare
vbox:
File "game/screens.rpy", line 859, in prepare
if config.has_sound:
File "game/screens.rpy", line 859, in prepare
if config.has_sound:
File "game/screens.rpy", line 863, in prepare
hbox:
File "game/screens.rpy", line 863, in prepare
hbox:
File "game/screens.rpy", line 866, in prepare
if config.sample_sound:
File "game/screens.rpy", line 866, in prepare
if config.sample_sound:
File "game/screens.rpy", line 867, in prepare
textbutton _("Test") action Play("sound", config.sample_sound)
File "game/screens.rpy", line 867, in prepare
textbutton _("Test") action Play("sound", config.sample_sound)
File "game/screens.rpy", line 867, in <module>
textbutton _("Test") action Play("sound", config.sample_sound)
TypeError: 'int' object is not callable