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Tool Unity UniversalUnityDemosaics v1.4.6.0

kumarin

Well-Known Member
Feb 19, 2022
1,978
2,858
I don't know which one to use View attachment 2804728
BepInEx -> if u have an x32 version game, use or your BepInEx-UnityIL2CPP_x64_blah_6.0.0-be577
put the DumbRendererDemosaicIl2Cpp.dll file to BepInEx\plugins\ folder.

But there are plugin pack at post's link. made by The Butler. I asked him to update plugin pack, he said that 'I have no plan'.
 
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kumarin

Well-Known Member
Feb 19, 2022
1,978
2,858
but why i put BeplnEx in the folder and I didn't see plugins. is that means I need put another version of the BeplnEx?
"plugin" folder is created by BepInEx's initialized.(run game once)
If not created, check 2 points.
1. Is the BrpInEx's x64/x32, mono/il2cpp match with game client ?
2. Is game path has multi-bytes characters ? (ex."c:\게임\OshikakeShoujo") try move game folder to another place.

This is install of cheats on another game.
 

kult.

Member
Jul 22, 2022
127
372
1691277320440.png

Game: Succubus Heaven
Demosaic version: Il2cp
File path: \SuccubusHeaven\BepInEx\plugins
Issue: plugin not getting identified
 

kumarin

Well-Known Member
Feb 19, 2022
1,978
2,858
View attachment 2829985

Game: Succubus Heaven
Demosaic version: Il2cp
File path: \SuccubusHeaven\BepInEx\plugins
Issue: plugin not getting identified
UniversalUnityDemosaics v1.4.3.0 is plugin of BepInEx v5. It's working on BepInEx 5.4.21 or BepInEx 6.0.0-pre.1 or BepInEx Bleeding Edge (BE) builds #5xx versions.
Succubus Heaven has many updated. below v221207, It's working. But later game versions are using Unity 2021.3(or after) IL2CPP.
To use BepInEx on Unity 2021.3(or after) IL2CPP, must use Bleeding Edge (BE) builds #6xx version. It's a BepInEx v6. for plugin is working, plugin is must targeted to BepInEx 6.
someday, I will make for plugin for BepInEx 6.

I'm watching release of Succubus Heaven on steam. If released by steam, There is a possibility that it will be released as uncensored. If not, I will make plugin just for Succubus Heaven.
 

SaintsRow233

New Member
Feb 6, 2023
9
0
"plugin" folder is created by BepInEx's initialized.(run game once)
If not created, check 2 points.
1. Is the BrpInEx's x64/x32, mono/il2cpp match with game client ?
2. Is game path has multi-bytes characters ? (ex."c:\게임\OshikakeShoujo") try move game folder to another place.

This is install of cheats on another game.
thanks, bro
 

Fudgesicles

Member
Dec 13, 2019
140
190
UniversalUnityDemosaics v1.4.3.0 is plugin of BepInEx v5. It's working on BepInEx 5.4.21 or BepInEx 6.0.0-pre.1 or BepInEx Bleeding Edge (BE) builds #5xx versions.
Succubus Heaven has many updated. below v221207, It's working. But later game versions are using Unity 2021.3(or after) IL2CPP.
To use BepInEx on Unity 2021.3(or after) IL2CPP, must use Bleeding Edge (BE) builds #6xx version. It's a BepInEx v6. for plugin is working, plugin is must targeted to BepInEx 6.
someday, I will make for plugin for BepInEx 6.

I'm watching release of Succubus Heaven on steam. If released by steam, There is a possibility that it will be released as uncensored. If not, I will make plugin just for Succubus Heaven.
I try using the latest UUD 1.5 from github on Dojo NTR 1.8 MTL with an already pre-packaged version of BepInEx v6 for XUnityAutoTranslator. The Translator starts no worry, UUD is not loaded.
Same issue?
 

kumarin

Well-Known Member
Feb 19, 2022
1,978
2,858
I try using the latest UUD 1.5 from github on Dojo NTR 1.8 MTL with an already pre-packaged version of BepInEx v6 for XUnityAutoTranslator. The Translator starts no worry, UUD is not loaded.
Same issue?
You may talking about .
This plugin is different with mine.
It doesn't matter.

The UUD v1.5 and my plugin is for BepInEx v5.
The XUnityAutoTranslator which used on Dojo NTR 1.8 MTL is modded version. for BepInEx v6.
Dojo NTR 1.8 MTL's client uses Unity 2021.3 + il2cpp. the BepInEx plugin v5 are not works on Unity 2021.3 + il2cpp.

And important one. Dojo NTR 1.8 MTL is not used soft-mosaic. textures are baked already. no needs UUD.
 

西方克子

New Member
Nov 10, 2020
8
1
After i use AssetStudio to unpack RJ01062825 in data.unity3d then load .assets file,it is show
unable to load object
how can i load it in AssetStudio
 

kumarin

Well-Known Member
Feb 19, 2022
1,978
2,858
After i use AssetStudio to unpack RJ01062825 in data.unity3d then load .assets file,it is show
unable to load object
how can i load it in AssetStudio
use the . and that game's client is unity 2022.3 + IL2CPP. so BepInEx 5 plugins are not working. this plugin and MTL( ) too.
 

西方克子

New Member
Nov 10, 2020
8
1
use the . and that game's client is unity 2022.3 + IL2CPP. so BepInEx 5 plugins are not working. this plugin and MTL( ) too.
How to use AssetRipper remove this game’s mosaic