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Tool Unity UniversalUnityDemosaics v1.4.6.0

Nov 14, 2022
14
1
Sorry, I know this is out of place, but I have a question.
I want to play Samurai Vandalism in the uncensored Japanese version. Is there an easy way to do this?
I have the English uncensored version and the Japanese version.
 

kumarin

Well-Known Member
Feb 19, 2022
1,978
2,858
Sorry, I know this is out of place, but I have a question.
I want to play Samurai Vandalism in the uncensored Japanese version. Is there an easy way to do this?
I have the English uncensored version and the Japanese version.
copy us AssetBundles\ folder's animations, eventcg, eventcg2, eventcg3 and spinemodel to japanese AssetBundles folder.
 

kiava

Active Member
Oct 2, 2017
869
514
hi kumarin, is it possible to uncensor this ?

i tried with your plugin but it didn't work, just to let you know i extracted the files you uploaded in the plugins folder of BepInex, i mean the single files not the folder with both files inside
 

kumarin

Well-Known Member
Feb 19, 2022
1,978
2,858
hi kumarin, is it possible to uncensor this ?

i tried with your plugin but it didn't work, just to let you know i extracted the files you uploaded in the plugins folder of BepInex, i mean the single files not the folder with both files inside
my uncensor plugin is here. but they making somethings. look the page. XinChi is making something too.
recommend this post. it has more uncensored images and change the character.
 
Last edited:

kumarin

Well-Known Member
Feb 19, 2022
1,978
2,858
Added plugin for BepInEx 6 IL2CPP. must use .
 

kiava

Active Member
Oct 2, 2017
869
514
kumarin hi, thanks for the advice for last jsk game.
i have another one, i tried your plugin but it doesn't work, maybe it's my fault.

this game, it should be regular dll decensor bc i installed auto transaltor not IL2CPP. and it works, the only thing is that i had to install BepInex x86 to see plugin folder
 

kumarin

Well-Known Member
Feb 19, 2022
1,978
2,858
kumarin hi, thanks for the advice for last jsk game.
i have another one, i tried your plugin but it doesn't work, maybe it's my fault.

this game, it should be regular dll decensor bc i installed auto transaltor not IL2CPP. and it works, the only thing is that i had to install BepInex x86 to see plugin folder
yes. that game is mono type and x86. that game has soft & hard(texture baked) mosaic.
decensor plugin is remove the soft mosaic. but original textures are baked already.
if who made the uncensored textures, with texture replace plugin, can make uncensored.
 
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kiava

Active Member
Oct 2, 2017
869
514
yes. that game is mono type and x86. that game has soft & hard(texture baked) mosaic.
decensor plugin is remove the soft mosaic. but original textures are baked already.
if who made the uncensored textures, with texture replace plugin, can make uncensored.
ok thanks, i doubt it will be uncensored then
 

KenNight

Newbie
Aug 18, 2018
87
154
Hello there . I tried to use the file dowloaded in bepinbuilds to try to decensor this game , and it returned this result like in picture . Do i have to dowload anything extra ? Sorry for bothering you
 

kumarin

Well-Known Member
Feb 19, 2022
1,978
2,858
Hello there . I tried to use the file dowloaded in bepinbuilds to try to decensor this game , and it returned this result like in picture . Do i have to dowload anything extra ? Sorry for bothering you
if game is mono type, use . my plugin is not ready for 's mono type. il2cpp type is ready.
copy the BepInEx and run once, BepInEx\plugins folder will be created. if not created, move game folder to another place.
 
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Reactions: KenNight

KenNight

Newbie
Aug 18, 2018
87
154
if game is mono type, use . my plugin is not ready for 's mono type. il2cpp type is ready.
copy the BepInEx and run once, BepInEx\plugins folder will be created. if not created, move game folder to another place.
I have gotten it to work now . Thank you so much for your help . :giggle::giggle:
 

capablanca321

New Member
Jun 14, 2023
8
0
just use this plugin.
i'm having issues with BepInEx
System.MethodAccessException: Method `MonoMod.Utils.PlatformHelper.set_Current(MonoMod.Utils.Platform)' is inaccessible from method `BepInEx.Preloader.PlatformUtils.SetPlatform()'
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_throw_method_access(intptr,intptr)
...

i tried all version of bepin 5.4 and 6.0 but always gives errors