- Jan 19, 2020
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Well, it's not that easy since there's no file to change this as my initialization phase is much later than any stock files (I don't alter any core files, I create initializations in post). It's the way pre-RenPy 8 works in it's Core. Once devs move over to RenPy 8 it'll be (hopefully) a trivial task to accommodate but as it stands making key changes after the initialization phase is wonky at best, and flat out doesn't work at worst. That said I've been busting my ass all afternoon to yet again find a solution that can be done while in-game. Every road I've gone down that in theory should work is found to be cock-blocked by RenPy due to the damn initiation phase and how deep rooted some of the functions are in it's core code.Sancho1969
First and foremost, I think your work is awesome and fantastic!
Second, if anyone is arrogant (or rather sounds entitled), it's me. This was unintentional.
Third, because I have muscle memory for all the other VNs I read it's a major inconvenience to learn a different key just for this VN.
Fourth, I seriously think your work is awesome and fantastic!
Having said all that... could you please tell me in which .py file I can change it (for myself)?
As of this very minute the best solution I've found so far for a toggled mapping option for your request has one minor fault and it bothers the heck out of me... so I'm digging to refine it. The testing I'm doing is to allow the Player to toggle the mid-sized Stat screen to work on either key "S" or "T" with the former being the default a it is right now. Once the Player toggles to the key being "T" (which works just fine on its own) then the "S" key is re-inserted into the mapping. This is where the issues start to explode... and where I'm spending all my time. I'm very close but no cigar yet... I'll keep at it unless I get frustrated and say fuck it due to the platform's limitations. I've already put way more effort into this than it's worth to me if I'm being honest but I'm still trying to do the right thing by yours and a few other's request. It's just not as easy as it sounds though (and yes, it should be very very easy, but alas it's not).
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