thanks, yes its probably that, just wanted to let you know in case you werent aware.TBH, I never even test 32b versions of any VN. I'll check it out but it's likely a scaling issue due to the mod Core being rather advanced and using 64b API's. Not sure I'm willing to dumb-down the Core to be acceptable (this has been the issue with SanchoMod currently being proper for mobile as well, not the bit issue but the API issues).
Another problem is that I don't have a bench unit that's 32b native.
Here's me running the 32b executable of the VN on a 64b system (there's no issue):
View attachment 2741927
it renders fine, but the mouse goes erratic and you cant choose an arrow reliably/at all.