Dropdude

Well-Known Member
Donor
Aug 5, 2016
1,191
1,152
Whats the update? I saw this game a while ago but this is saying first release still
 

IcyGhouls

Newbie
Game Developer
Jan 9, 2021
47
132
After the blonde girl gets murdered i get the grey error screen. Is that the end of theupdate?
Oof. That's a coding error. I apologize for that. Zero2meme(coder) is busy at the moment, and I don't know how to code. You should be able to go full sandbox mode with a little sandbox interaction with 4 characters after that.
We'll update the download links with the bug fixed version together with the mobile when Zero2meme is done with the bugfix and mobile version.

Whats the update? I saw this game a while ago but this is saying first release still
You probably saw the demo a while back.
 

Sasarko99

Member
Jun 13, 2018
287
485
VCC_RgxJqE4VGo.png
This happened right as Clara got stabbed, same error as the guy above, in case your coder wanted to take a look at it.
Good game by the way! very interesting setting funny story, and amazing original art 10/10 looking forward to how it progresses especially the femdom routes.
I think a journal or something like that might be useful to keep track of the game, and letting the player know what they could do next.
 

SharkVampire

Active Member
Sep 12, 2018
672
1,172
The theme of complete strangers surviving on a remote island while the killer hides among them is quite interesting and picked my interest. But I'm quite disappointed in what I saw. So far the plot is linear, all choices are predictable. You can say with ease which is a bad one and which is a good. The player does not have much control over how others will perceive him, and therefore there is no intrigue. Basically, one group has decided to hate you for some reason, while the other is on the same page with you. There is a lot of humor in the game, maybe the dev didn't want to make a complete grim story? Not really my thing, I smiled maybe two times for a playthrough. I would prefer a serious plot over that. The graphic is good, except that the characters look inconsistent in the scenes, in some they are pretty, in others ugly. The characters on the sprites also differ quite a bit in appearance from what they look like during the scenes.
 

DestroyerX16

Member
Oct 29, 2017
333
93
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 46, in script call
    call introgame from _call_introgame
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/waterfalls_map.rpy", line 16, in script call
    call waterfalls_ellie from _call_waterfalls_ellie
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/sidecave_map.rpy", line 18, in script call
    call jaguar_attack from _call_jaguar_attack
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  [Previous line repeated 1 more time]
  File "game/Old Scripts/cliff_map.rpy", line 16, in script call
    call findingiris_scene from _call_findingiris_scene
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  [Previous line repeated 1 more time]
  File "game/Old Scripts/sidecave_map.rpy", line 18, in script call
    call jaguar_attack from _call_jaguar_attack
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/sidecave_map.rpy", line 18, in script call
    call jaguar_attack from _call_jaguar_attack
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/deepwoods_map.rpy", line 21, in script call
    call findmaterials_scene from _call_findmaterials_scene
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/tent_map.rpy", line 29, in script call
    call tentmaterials_scene from _call_tentmaterials_scene
  File "game/Old Scripts/creek_map.rpy", line 15, in script call
    call making_stoneknife from _call_making_stoneknife
  File "game/Old Scripts/tent_map.rpy", line 14, in script call
    call settinguptent from _call_settinguptent
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/sidecave_map.rpy", line 19, in script call
    call game_loop from _call_game_loop_3
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/sidecave_map.rpy", line 18, in script call
    call jaguar_attack from _call_jaguar_attack
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  [Previous line repeated 1 more time]
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/endcredits.rpy", line 159, in script
    jump woods
ScriptError: could not find label 'woods'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 46, in script call
    call introgame from _call_introgame
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/waterfalls_map.rpy", line 16, in script call
    call waterfalls_ellie from _call_waterfalls_ellie
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/sidecave_map.rpy", line 18, in script call
    call jaguar_attack from _call_jaguar_attack
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  [Previous line repeated 1 more time]
  File "game/Old Scripts/cliff_map.rpy", line 16, in script call
    call findingiris_scene from _call_findingiris_scene
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  [Previous line repeated 1 more time]
  File "game/Old Scripts/sidecave_map.rpy", line 18, in script call
    call jaguar_attack from _call_jaguar_attack
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/sidecave_map.rpy", line 18, in script call
    call jaguar_attack from _call_jaguar_attack
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/deepwoods_map.rpy", line 21, in script call
    call findmaterials_scene from _call_findmaterials_scene
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/tent_map.rpy", line 29, in script call
    call tentmaterials_scene from _call_tentmaterials_scene
  File "game/Old Scripts/creek_map.rpy", line 15, in script call
    call making_stoneknife from _call_making_stoneknife
  File "game/Old Scripts/tent_map.rpy", line 14, in script call
    call settinguptent from _call_settinguptent
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/sidecave_map.rpy", line 19, in script call
    call game_loop from _call_game_loop_3
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/sidecave_map.rpy", line 18, in script call
    call jaguar_attack from _call_jaguar_attack
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  [Previous line repeated 1 more time]
  File "game/Old Scripts/underwatercave_map.rpy", line 16, in script call
    call game_loop from _call_game_loop_4
  File "game/Old Scripts/beach_map.rpy", line 22, in script call
    call game_loop from _call_game_loop
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/forest_map.rpy", line 21, in script call
    call game_loop from _call_game_loop_1
  File "game/Old Scripts/woods_map.rpy", line 26, in script call
    call game_loop from _call_game_loop_5
  File "game/Old Scripts/camp_map.rpy", line 27, in script call
    call game_loop from _call_game_loop_6
  File "game/Old Scripts/endcredits.rpy", line 159, in script
    jump woods
  File "C:\Users\gupta\Downloads\VCC-0.1-pc\VCC-0.1-pc\renpy\ast.py", line 1974, in execute
    rv = renpy.game.script.lookup(target)
  File "C:\Users\gupta\Downloads\VCC-0.1-pc\VCC-0.1-pc\renpy\script.py", line 927, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'woods'.

Windows-10-10.0.22624 AMD64
Ren'Py 8.0.3.22090809
Vacation Comes with a Cost 0.1
Thu May 18 06:46:42 2023
 
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Reactions: IcyGhouls

longjohngold

Well-Known Member
Jan 22, 2020
1,068
1,728
Art is cool and some of the women very hot... but the freeroam / moving around is a bit jank and ruins the flow of the story to me.

Saves definitely aren't being done correctly... see below I have a save when you first leave the tent, you can see the thumbnail with all the characters present, but loading it there are none.

You don't have permission to view the spoiler content. Log in or register now.

Oh also I've seen this happen elsewhere and it's not a big deal but popping up "do you really want to quit" when loading a save seems a bit off.

So yeah, I don't think I've seen everything... after that first day of helping each of the girls once then nothing happens anywhere, yet I've seen comments about some blonde girl dying, and there's a pic on the OP of fucking the band girl that I never came across ingame... so yeah again the freeroam and time passing is kinda jank and not into it at all, rest of the game art/story/etc seems solid though.
 
Last edited:
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IcyGhouls

Newbie
Game Developer
Jan 9, 2021
47
132
i post my saves in your discord server
I loaded up your saves and the bug fix version from the download links should fix that. Thank you for providing your save file.

View attachment 2629037
This happened right as Clara got stabbed, same error as the guy above, in case your coder wanted to take a look at it.
Good game by the way! very interesting setting funny story, and amazing original art 10/10 looking forward to how it progresses especially the femdom routes.
I think a journal or something like that might be useful to keep track of the game, and letting the player know what they could do next.
The bugfix version in the download links should fix that bug.
For the journal, we're still finding a way to make it seamless to the game since the MC is empty handed arriving on the island.

The theme of complete strangers surviving on a remote island while the killer hides among them is quite interesting and picked my interest. But I'm quite disappointed in what I saw. So far the plot is linear, all choices are predictable. You can say with ease which is a bad one and which is a good. The player does not have much control over how others will perceive him, and therefore there is no intrigue. Basically, one group has decided to hate you for some reason, while the other is on the same page with you. There is a lot of humor in the game, maybe the dev didn't want to make a complete grim story? Not really my thing, I smiled maybe two times for a playthrough. I would prefer a serious plot over that. The graphic is good, except that the characters look inconsistent in the scenes, in some they are pretty, in others ugly. The characters on the sprites also differ quite a bit in appearance from what they look like during the scenes.
Thank you for the feedbacks! We really appreciate it. The story will really branch out and be darker(depending on your choices) as the story progresses in the future that's why you don't have much control over the story early on.

As for the art. I drew these during my free time since zero2meme and both have day jobs, so admittedly there are a lot of inconsistencies. We will try to be consistent and not rush things up for the next updates.

Art is cool and some of the women very hot... but the freeroam / moving around is a bit jank can ruins the flow of the story to me.

Saves definitely aren't being done correctly... see below I have a save when you first leave the tent, you can see the thumbnail with all the characters present, but loading it there are none.

You don't have permission to view the spoiler content. Log in or register now.

Oh also I've seen this happen elsewhere and it's not a big deal but popping up "do you really want to quit" when loading a save seems a bit off.

So yeah, I don't think I've seen everything... after that first day of helping each of the girls once then nothing happens anywhere, yet I've seen comments about some blonde girl dying, and there's a pic on the OP of fucking the band girl that I never came across ingame... so yeah again the freeroam and time passing is kinda jank and not into it at all, rest of the gae art/story/etc seems solid though.
I tried to do exactly what you did, and yeah. It hard locked me. Even closing and reopening the game doesn't fix it. We'll find a way to fix that. The safe thing to do as of the moment, is don't save while you're doing the three ladies' events (It's quite inconvenient, but that's the only way to do it as of the moment).

-Edit: There's a remedy for that. Try pressing the back button at the lower right corner. That should fix that, but the bug will still happen if you save it again during that event,

We'll iron out those problems in the future
 
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FunPlaya

Newbie
May 3, 2018
58
29
Oof. That's a coding error. I apologize for that. Zero2meme(coder) is busy at the moment, and I don't know how to code. You should be able to go full sandbox mode with a little sandbox interaction with 4 characters after that.
We'll update the download links with the bug fixed version together with the mobile when Zero2meme is done with the bugfix and mobile version.


You probably saw the demo a while back.
Thanks for the quick fix. But i think now the code got upside down, because after you land on the island and go to the forest the blonde girl "end-scene" appears and after that the missons are all over the place.
 
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IcyGhouls

Newbie
Game Developer
Jan 9, 2021
47
132
Thanks for the quick fix. But i think now the code got upside down, because after you land on the island and go to the forest the blonde girl "end-scene" appears and after that the missions are all over the place.
Well, that is odd. I tested it a moment ago, did what you described you did exactly, it didn't happened to me. The events flows as intended. I even went to the forest every time the sandbox is available, but the bug you described didn't occurred on my end.

Can you elaborate more on what you did to make the event trigger by mistake?
 
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yilkin

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Feb 23, 2023
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edit: update to 0.1b
VacationComesWithACost-0.1B
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FunPlaya

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May 3, 2018
58
29
Well, that is odd. I tested it a moment ago, did what you described you did exactly, it didn't happened to me. The events flows as intended. I even went to the forest every time the sandbox is available, but the bug you described didn't occurred on my end.

Can you elaborate more on what you did to make the event trigger by mistake?
Nevermind after my second restart the game ran as intented. I think everything worked. Nice work btw. :)
 
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IcyGhouls

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VacationComesWithACost-0.1A
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Can I link this to the first page? Thanks for making it available for torrent. :)

Nevermind after my second restart the game ran as intented. I think everything worked. Nice work btw. :)
Thank you! I'm sorry you had to restart over. It's weird that the bug from 0.1 carryovers to 0.1-A, but restarting is the best way to get rid of the bugs from 0.1.
 
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